9
0
mirror of https://github.com/Samsuik/Sakura.git synced 2025-12-22 00:09:20 +00:00
Files
SakuraMC/patches/server/0007-Load-Chunks-on-Movement.patch
Samsuik 7f8d0d086d Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@5a362b8 Use ConcurrentUtil from Paper repo
PaperMC/Paper@ef0670c Update paperweight and Gradle wrapper
PaperMC/Paper@e5bf173 Always fork jvm for compile, even when using the Gradle runtime jvm
PaperMC/Paper@cbd578c Fix api build script deprecation
PaperMC/Paper@7e601ad Implement new CustomModelData
PaperMC/Paper@3b35456 Implement assetid
PaperMC/Paper@d0645d9 Update readme, set updatingMinecraft to false
PaperMC/Paper@747cac4 Updated Upstream (CraftBukkit)
PaperMC/Paper@416a733 Apply coordinate offset only to VoxelShape
PaperMC/Paper@1cc86be Update setup-gradle action
PaperMC/Paper@b0d7153 fix item meta
PaperMC/Paper@2206b9a fix components
PaperMC/Paper@e73d396 fix asset id
PaperMC/Paper@2a4ba00 add missing effect cause, for bee being poisoned
PaperMC/Paper@4806ce5 properly override push/knockback methods
PaperMC/Paper@bb4fb53 call EntityInsideBlockEvent for eyeblossom
PaperMC/Paper@ae060b3 Finish PlayerPickItemEvent
PaperMC/Paper@c54c062 Port exact choice improvements (#11705)
PaperMC/Paper@e4e24f3 Move around patches again
PaperMC/Paper@4c39ea2 More moving around of hunks
PaperMC/Paper@77afb9a Add new bundle animation (#11708)
PaperMC/Paper@346b9b8 Fixup PlayerPickItemEvent docs more
2024-12-05 21:55:07 +00:00

148 lines
9.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Sat, 11 Sep 2021 19:19:41 +0100
Subject: [PATCH] Load Chunks on Movement
diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
index e04bd54744335fb5398c6e4f7ce8b981f35bfb7d..651a45b795818bd7b1364b95c52570fd99dd35e4 100644
--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
+++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
@@ -1885,6 +1885,7 @@ public final class CollisionUtil {
public static final int COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS = 1 << 1;
public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
+ public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura - load chunks on movement
public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
@@ -1936,6 +1937,7 @@ public final class CollisionUtil {
final int maxChunkZ = maxBlockZ >> 4;
final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
+ final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura - load chunks on movement
final ChunkSource chunkSource = world.getChunkSource();
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
@@ -1954,6 +1956,13 @@ public final class CollisionUtil {
continue;
}
+ // Sakura start - load chunks on movement
+ if (addTicket && chunk.movementTicketNeedsUpdate() && chunkSource instanceof net.minecraft.server.level.ServerChunkCache chunkCache) {
+ final long chunkKey = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(currChunkX, currChunkZ);
+ chunkCache.chunkMap.getDistanceManager().moonrise$getChunkHolderManager().addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, currChunkX, currChunkZ, 31, chunkKey);
+ chunk.updatedMovementTicket();
+ }
+ // Sakura end - load chunks on movement
final LevelChunkSection[] sections = chunk.getSections();
// bound y
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
index 4d3f7d4a8e05a8d84aa5202134eda1ce9621712e..db159b9b4ffc032f5abe68bf294e58cce04e1baa 100644
--- a/src/main/java/net/minecraft/server/level/TicketType.java
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
@@ -26,6 +26,7 @@ public class TicketType<T> {
public static final TicketType<Unit> PLUGIN = TicketType.create("plugin", (a, b) -> 0); // CraftBukkit
public static final TicketType<org.bukkit.plugin.Plugin> PLUGIN_TICKET = TicketType.create("plugin_ticket", (plugin1, plugin2) -> plugin1.getClass().getName().compareTo(plugin2.getClass().getName())); // CraftBukkit
public static final TicketType<Integer> POST_TELEPORT = TicketType.create("post_teleport", Integer::compare, 5); // Paper - post teleport ticket type
+ public static final TicketType<Long> ENTITY_MOVEMENT = TicketType.create("entity_movement", Long::compareTo, 10*20); // Sakura - load chunks on movement
public static <T> TicketType<T> create(String name, Comparator<T> argumentComparator) {
return new TicketType<>(name, argumentComparator, 0L);
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 29045a4857aadbc7f9ae0c612555743ad404682d..031d3fde74a08165dc6b8106246249583c2300c0 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -572,6 +572,20 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public boolean isPrimedTNT;
public boolean isFallingBlock;
// Sakura end - visibility api and command
+ // Sakura start - load chunks on movement
+ protected boolean loadChunks = false;
+
+ private int getExtraCollisionFlags() {
+ int flags = 0;
+
+ if (this.loadChunks) {
+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_LOAD_CHUNKS;
+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
+ }
+
+ return flags;
+ }
+ // Sakura end - load chunks on movement
public Entity(EntityType<?> type, Level world) {
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
@@ -1569,7 +1583,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisionsForBlocksOrWorldBorder(
this.level, (Entity)(Object)this, initialCollisionBox, potentialCollisionsVoxel, potentialCollisionsBB,
- ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER, null
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER | this.getExtraCollisionFlags(), null // Sakura - load chunks on movement
);
potentialCollisionsBB.addAll(entityAABBs);
final Vec3 collided = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currentBox, potentialCollisionsVoxel, potentialCollisionsBB);
@@ -5229,12 +5243,12 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
@Override
public boolean shouldBeSaved() {
- return this.removalReason != null && !this.removalReason.shouldSave() ? false : (this.isPassenger() ? false : !this.isVehicle() || !((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this).moonrise$hasAnyPlayerPassengers()); // Paper - rewrite chunk system
+ return this.removalReason != null && !this.removalReason.shouldSave() ? false : (this.loadChunks || this.isPassenger() ? false : !this.isVehicle() || !((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this).moonrise$hasAnyPlayerPassengers()); // Sakura - load chunks on movement; used to determine whether a chunk should unload // Paper - rewrite chunk system
}
@Override
public boolean isAlwaysTicking() {
- return false;
+ return this.loadChunks; // Sakura - load chunks on movement; always tick in unloaded & lazy chunks
}
public boolean mayInteract(ServerLevel world, BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index e270eaec13afb16ed80e7c3fd8ea35ee58291263..20fa9a70f2d51aaa7f9ea01150d65c1f73caa374 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -79,6 +79,7 @@ public class FallingBlockEntity extends Entity {
this.dropItem = true;
this.fallDamageMax = 40;
this.isFallingBlock = true; // Sakura
+ this.loadChunks = world.sakuraConfig().cannons.loadChunks; // Sakura - load chunks on movement
}
public FallingBlockEntity(Level world, double x, double y, double z, BlockState block) {
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
index a7bcf197f062361c764d4e951ed88678994eca17..539219a4117c67278461ee483a457c005e6edcfc 100644
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
@@ -64,6 +64,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
this.explosionPower = 4.0F;
this.blocksBuilding = true;
this.isPrimedTNT = true; // Sakura
+ this.loadChunks = world.sakuraConfig().cannons.loadChunks; // Sakura - load chunks on movement
}
public PrimedTnt(Level world, double x, double y, double z, @Nullable LivingEntity igniter) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index f87abb22dd161b2b74401086de80dc95c9ac2dbb..af1624aeda1ca72973b2b63ef05cd7367f678414 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -140,6 +140,17 @@ public abstract class ChunkAccess implements BiomeManager.NoiseBiomeSource, Ligh
private final int minSection;
private final int maxSection;
// Paper end - get block chunk optimisation
+ // Sakura start - load chunks on movement
+ private long lastMovementLoadTicket = 0;
+
+ public final boolean movementTicketNeedsUpdate() {
+ return net.minecraft.server.MinecraftServer.currentTick - this.lastMovementLoadTicket >= 100;
+ }
+
+ public final void updatedMovementTicket() {
+ this.lastMovementLoadTicket = net.minecraft.server.MinecraftServer.currentTick;
+ }
+ // Sakura end - load chunks on movement
public ChunkAccess(ChunkPos pos, UpgradeData upgradeData, LevelHeightAccessor heightLimitView, Registry<Biome> biomeRegistry, long inhabitedTime, @Nullable LevelChunkSection[] sectionArray, @Nullable BlendingData blendingData) {
this.locX = pos.x; this.locZ = pos.z; // Paper - reduce need for field lookups