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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@a80d31b Log command execution exceptions if debug=true (#10130) PaperMC/Paper@ec19620 Use a ConcurrentHashMap for enum mappings for BlockData (#10161) PaperMC/Paper@f28caff Limit ResourceLocation length to nbt string tag length PaperMC/Paper@a0ffb57 [ci skip] Small cleanup to mc utils patch PaperMC/Paper@8c8862f Also check for the actual character length in ResourceLocation validation PaperMC/Paper@e84621a [ci skip] Add more patch identifying comments PaperMC/Paper@c0e4697 [ci skip] Add more patch identifying comments PaperMC/Paper@17275ff [ci skip] add more comments & move 1 hunk to correct patch PaperMC/Paper@78fcb8e [ci skip] Update contributing guidelines to include identifying commit titles in comments (#10162) PaperMC/Paper@8657cd9 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10164) PaperMC/Paper@c151c95 Fixup AsyncPreLoginEvent patches PaperMC/Paper@93a848c Readd missed line PaperMC/Paper@f9fdedf [ci skip] Add more patch identifying comments, merge related patches PaperMC/Paper@0ef5984 [ci skip] Add more patch identifying comments, merge related patches PaperMC/Paper@848a396 Add mob goal generator (#9980) PaperMC/Paper@ebf97bd [ci skip] Add more patch identifying comments PaperMC/Paper@94807a1 [ci skip] Minor cleanup and patch merges PaperMC/Paper@5e73c55 [ci skip] Add more identifying patch comments PaperMC/Paper@3e20d3a [ci skip] Add more identifying patch comments PaperMC/Paper@f61ebdc Fix issue with kick event causes being passed improperly PaperMC/Paper@106c67a [ci skip] Add more identifying patch comments PaperMC/Paper@cc693ce [ci skip] Add more identifying patch comments, merge related patches PaperMC/Paper@eeb6afc [ci skip] Add more identifying patch comments, merge related patches PaperMC/Paper@1c956ab [ci skip] Add more identifying patch comments, merge related patches PaperMC/Paper@42e88a8 [ci skip] Add more identifying patch comments PaperMC/Paper@8e41ef4 Add visual blockdata api for primed tnt (#10146) PaperMC/Paper@68c3297 [ci skip] Add more identifying patch comments PaperMC/Paper@4a98986 Add back Reduce allocation of Vec3D by entity tracker patch (#10179) PaperMC/Paper@b48d737 Async world data IO saving (#10171) PaperMC/Paper@8d94596 [ci skip] Add more identifying patch comments PaperMC/Paper@f7dd304 [ci skip] Add more identifying patch comments PaperMC/Paper@98e6d20 [ci skip] Add more identifying patch comments PaperMC/Paper@e9e0bc1 [ci skip] Add more identifying patch comments PaperMC/Paper@d9df6bc [ci skip] Add more patch identifying comments, cleanup PaperMC/Paper@27cabc1 [ci skip] Add more patch identifying comments PaperMC/Paper@684319f [ci skip] Add more patch identifying comments PaperMC/Paper@9eb0b38 [ci skip] Add more patch identifying comments PaperMC/Paper@25013d9 [ci skip] Move some disruptive patches back PaperMC/Paper@484d6bf [ci skip] Move some disruptive patches back PaperMC/Paper@52619e7 [ci skip] Add more patch identifying comments PaperMC/Paper@e660379 [ci skip] Move some disruptive patches back PaperMC/Paper@c57d1aa Move diffs around to compile without later ones applied PaperMC/Paper@581b101 Add world to Entity AddTo/RemoveFrom Events (#10183) PaperMC/Paper@24dc2bf Add BlockStateMeta#clearBlockState (#10160) PaperMC/Paper@76da4bc Expose LootTable of DecoratedPot (#10023) PaperMC/Paper@11645e3 [ci skip] (Mostly) finish adding identifying patch comments PaperMC/Paper@51bef80 [ci skip] Remove removed patches PaperMC/Paper@ad2cf68 [ci skip] Move chunk system patch back a bit PaperMC/Paper@d405ff1 [ci skip] Fixup last commit PaperMC/Paper@a4a08b7 [ci skip] Move chunk system patch a bit back PaperMC/Paper@b700460 Convert average tick value in the GUI to the correct granularity PaperMC/Paper@1831240 [ci skip] Move chunk system patch back PaperMC/Paper@b03f255 Finish moving patches back and improving compilable state PaperMC/Paper@bd2fd61 [ci skip] Fixup a few bad comments PaperMC/Paper@fe53b0e Updated Upstream (Bukkit/CraftBukkit/Spigot) PaperMC/Paper@1ed50da Fix javadoc errors, remove unused classes PaperMC/Paper@7f7d05a [ci skip] Remove IRC link from the README (#10194) PaperMC/Paper@ed130f1 [ci skip] clarify javadocs for Block#getDrops (#10153) PaperMC/Paper@4643b0d Shulker duplicate event (#10135) PaperMC/Paper@b333831 Make spawn egg colours visible (#10158) PaperMC/Paper@0cc3a7e Disable memory reserve allocating (#10180) PaperMC/Paper@3841722 Properly check if a loot table exists (#10190) PaperMC/Paper@b3c8108 [ci skip] Fix incorrect documentation for BlockDropItemEvent (#10175) PaperMC/Paper@294347b [ci skip] Cleanup events (#10202) PaperMC/Paper@87ce7c7 Small refactor of Paper plugin context preparation PaperMC/Paper@7f856a1 Fix sleeping pos desync PaperMC/Paper@8bc5be8 Add missing catch PaperMC/Paper@c5d168c More provider source fixup PaperMC/Paper@9e171ef Improve tag parser handling, move hunks out of chunk system patch PaperMC/Paper@934cd77 Lifecycle Event System (#9629) PaperMC/Paper@534659e Fix NotNull locales (#10216) PaperMC/Paper@9c04729 Add Arrow/Stinger Removal Time API (#10193) PaperMC/Paper@69b52b4 Check for server JARs in plugin directory (#10228) PaperMC/Paper@cbe62d9 Add Conduit API (#10195) PaperMC/Paper@97c0120 Fix fox drops on death (#8862) PaperMC/Paper@581fb30 itemstack expose tooltip lines (#10185) PaperMC/Paper@99bae59 Propagate failed to bind to port error (#10235) PaperMC/Paper@bf6e803 Fix WaterBottleSplashEvent not forwarding hit result (#10203) PaperMC/Paper@2fa2d32 Fix possible StackOverflowError for some dispenser iteractions (#8524) PaperMC/Paper@e6a5215 Properly track the changed item from dispense events (#8658) PaperMC/Paper@4b58a85 Fire BlockPreDispenseEvent for droppers (#10226) PaperMC/Paper@cde5587 Add getChunkSnapshot includeLightData parameter (#10234) PaperMC/Paper@31699ae Updated Upstream (Bukkit/CraftBukkit) (#10242) PaperMC/Paper@37df121 Fix BlockState being set to null for damage events (#10252) PaperMC/Paper@7f85940 Updated Upstream (Bukkit) (#10255) PaperMC/Paper@7ccefdc Fire entity knockback event for ownerless tnt (#7171) PaperMC/Paper@a07d526 [ci skip] Fix JavaDoc mistake in BlockPistonRetractEvent (#10250) PaperMC/Paper@9a66f2b [ci skip] Fix javadoc mistake in PluginMeta (#10258) PaperMC/Paper@1964b22 Scoreboard objective number format api (#10036) PaperMC/Paper@d95341e FluidState API (#9951) PaperMC/Paper@351923d Run round-trip adventure codec tests with JSON, NBT, and Java ops. Use JavaOps for conversions. (#10031) PaperMC/Paper@4939f87 Add more ResourceLocation checks, some cleanup
96 lines
4.8 KiB
Diff
96 lines
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Sun, 24 Dec 2023 16:54:07 +0000
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Subject: [PATCH] Optimise check inside blocks and fluids
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 5d310918daf06bed137438a7ec24c2aa29abb472..071eb3a86fb34aaddb9e47d56cb2c59ceea3e4c4 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1984,18 +1984,37 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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BlockPos blockposition1 = BlockPos.containing(axisalignedbb.maxX - offset, axisalignedbb.maxY - offset, axisalignedbb.maxZ - offset);
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// Sakura end
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- if (this.level().hasChunksAt(blockposition, blockposition1)) {
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+ // Sakura start - optimise check inside blocks
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+ if (blockposition1.getY() >= level.getMinBuildHeight() || blockposition.getY() < level.getMaxBuildHeight()) {
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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+ net.minecraft.world.level.chunk.ChunkAccess chunk = null;
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+ int lastChunkX = Integer.MIN_VALUE;
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+ int lastChunkZ = Integer.MIN_VALUE;
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+
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for (int i = blockposition.getX(); i <= blockposition1.getX(); ++i) {
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- for (int j = blockposition.getY(); j <= blockposition1.getY(); ++j) {
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- for (int k = blockposition.getZ(); k <= blockposition1.getZ(); ++k) {
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+ final int chunkX = i >> 4;
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+ for (int k = blockposition.getZ(); k <= blockposition1.getZ(); ++k) {
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+ final int chunkZ = k >> 4;
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+
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+ if (lastChunkX != chunkX || lastChunkZ != chunkZ) {
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+ chunk = level.getChunkIfLoadedImmediately(chunkX, chunkZ);
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+ lastChunkX = chunkX;
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+ lastChunkZ = chunkZ;
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+ }
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+
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+ if (chunk == null) {
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+ continue;
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+ }
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+
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+ for (int j = blockposition.getY(); j <= blockposition1.getY(); ++j) {
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if (!this.isAlive()) {
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return;
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}
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blockposition_mutableblockposition.set(i, j, k);
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- BlockState iblockdata = this.level().getBlockState(blockposition_mutableblockposition);
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+ BlockState iblockdata = chunk.getBlockState(blockposition_mutableblockposition);
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+ // Sakura end
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try {
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iblockdata.entityInside(this.level(), blockposition_mutableblockposition, this);
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@@ -4780,7 +4799,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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}
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public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
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- if (this.touchingUnloadedChunk()) {
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+ if (false) { // Sakura
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return false;
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} else {
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AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
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@@ -4797,11 +4816,30 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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int k1 = 0;
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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+ // Sakura start
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+ net.minecraft.world.level.chunk.ChunkAccess chunk = null;
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+ int lastChunkX = Integer.MIN_VALUE;
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+ int lastChunkZ = Integer.MIN_VALUE;
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+
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for (int l1 = i; l1 < j; ++l1) {
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- for (int i2 = k; i2 < l; ++i2) {
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- for (int j2 = i1; j2 < j1; ++j2) {
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+ final int chunkX = l1 >> 4;
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+ for (int j2 = i1; j2 < j1; ++j2) {
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+ final int chunkZ = j2 >> 4;
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+
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+ if (chunkX != lastChunkX || chunkZ != lastChunkZ) {
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+ chunk = level.getChunkIfLoadedImmediately(chunkX, chunkZ);
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+ lastChunkX = chunkX;
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+ lastChunkZ = chunkZ;
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+ }
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+
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+ if (chunk == null) {
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+ return false;
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+ }
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+
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+ for (int i2 = k; i2 < l; ++i2) {
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blockposition_mutableblockposition.set(l1, i2, j2);
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- FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
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+ FluidState fluid = chunk.getFluidState(blockposition_mutableblockposition);
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+ // Sakura end
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if (fluid.is(tag)) {
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double d2 = (double) ((float) i2 + fluid.getHeight(this.level(), blockposition_mutableblockposition));
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