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SakuraMC/patches/server/0027-Optimise-LivingEntity-pushEntities.patch
Samsuik 7de1cfbc8f Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@a80d31b Log command execution exceptions if debug=true (#10130)
PaperMC/Paper@ec19620 Use a ConcurrentHashMap for enum mappings for BlockData (#10161)
PaperMC/Paper@f28caff Limit ResourceLocation length to nbt string tag length
PaperMC/Paper@a0ffb57 [ci skip] Small cleanup to mc utils patch
PaperMC/Paper@8c8862f Also check for the actual character length in ResourceLocation validation
PaperMC/Paper@e84621a [ci skip] Add more patch identifying comments
PaperMC/Paper@c0e4697 [ci skip] Add more patch identifying comments
PaperMC/Paper@17275ff [ci skip] add more comments & move 1 hunk to correct patch
PaperMC/Paper@78fcb8e [ci skip] Update contributing guidelines to include identifying commit titles in comments (#10162)
PaperMC/Paper@8657cd9 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10164)
PaperMC/Paper@c151c95 Fixup AsyncPreLoginEvent patches
PaperMC/Paper@93a848c Readd missed line
PaperMC/Paper@f9fdedf [ci skip] Add more patch identifying comments, merge related patches
PaperMC/Paper@0ef5984 [ci skip] Add more patch identifying comments, merge related patches
PaperMC/Paper@848a396 Add mob goal generator (#9980)
PaperMC/Paper@ebf97bd [ci skip] Add more patch identifying comments
PaperMC/Paper@94807a1 [ci skip] Minor cleanup and patch merges
PaperMC/Paper@5e73c55 [ci skip] Add more identifying patch comments
PaperMC/Paper@3e20d3a [ci skip] Add more identifying patch comments
PaperMC/Paper@f61ebdc Fix issue with kick event causes being passed improperly
PaperMC/Paper@106c67a [ci skip] Add more identifying patch comments
PaperMC/Paper@cc693ce [ci skip] Add more identifying patch comments, merge related patches
PaperMC/Paper@eeb6afc [ci skip] Add more identifying patch comments, merge related patches
PaperMC/Paper@1c956ab [ci skip] Add more identifying patch comments, merge related patches
PaperMC/Paper@42e88a8 [ci skip] Add more identifying patch comments
PaperMC/Paper@8e41ef4 Add visual blockdata api for primed tnt (#10146)
PaperMC/Paper@68c3297 [ci skip] Add more identifying patch comments
PaperMC/Paper@4a98986 Add back Reduce allocation of Vec3D by entity tracker patch (#10179)
PaperMC/Paper@b48d737 Async world data IO saving (#10171)
PaperMC/Paper@8d94596 [ci skip] Add more identifying patch comments
PaperMC/Paper@f7dd304 [ci skip] Add more identifying patch comments
PaperMC/Paper@98e6d20 [ci skip] Add more identifying patch comments
PaperMC/Paper@e9e0bc1 [ci skip] Add more identifying patch comments
PaperMC/Paper@d9df6bc [ci skip] Add more patch identifying comments, cleanup
PaperMC/Paper@27cabc1 [ci skip] Add more patch identifying comments
PaperMC/Paper@684319f [ci skip] Add more patch identifying comments
PaperMC/Paper@9eb0b38 [ci skip] Add more patch identifying comments
PaperMC/Paper@25013d9 [ci skip] Move some disruptive patches back
PaperMC/Paper@484d6bf [ci skip] Move some disruptive patches back
PaperMC/Paper@52619e7 [ci skip] Add more patch identifying comments
PaperMC/Paper@e660379 [ci skip] Move some disruptive patches back
PaperMC/Paper@c57d1aa Move diffs around to compile without later ones applied
PaperMC/Paper@581b101 Add world to Entity AddTo/RemoveFrom Events (#10183)
PaperMC/Paper@24dc2bf Add BlockStateMeta#clearBlockState (#10160)
PaperMC/Paper@76da4bc Expose LootTable of DecoratedPot (#10023)
PaperMC/Paper@11645e3 [ci skip] (Mostly) finish adding identifying patch comments
PaperMC/Paper@51bef80 [ci skip] Remove removed patches
PaperMC/Paper@ad2cf68 [ci skip] Move chunk system patch back a bit
PaperMC/Paper@d405ff1 [ci skip] Fixup last commit
PaperMC/Paper@a4a08b7 [ci skip] Move chunk system patch a bit back
PaperMC/Paper@b700460 Convert average tick value in the GUI to the correct granularity
PaperMC/Paper@1831240 [ci skip] Move chunk system patch back
PaperMC/Paper@b03f255 Finish moving patches back and improving compilable state
PaperMC/Paper@bd2fd61 [ci skip] Fixup a few bad comments
PaperMC/Paper@fe53b0e Updated Upstream (Bukkit/CraftBukkit/Spigot)
PaperMC/Paper@1ed50da Fix javadoc errors, remove unused classes
PaperMC/Paper@7f7d05a [ci skip] Remove IRC link from the README (#10194)
PaperMC/Paper@ed130f1 [ci skip] clarify javadocs for Block#getDrops (#10153)
PaperMC/Paper@4643b0d Shulker duplicate event (#10135)
PaperMC/Paper@b333831 Make spawn egg colours visible (#10158)
PaperMC/Paper@0cc3a7e Disable memory reserve allocating (#10180)
PaperMC/Paper@3841722 Properly check if a loot table exists (#10190)
PaperMC/Paper@b3c8108 [ci skip] Fix incorrect documentation for BlockDropItemEvent (#10175)
PaperMC/Paper@294347b [ci skip] Cleanup events (#10202)
PaperMC/Paper@87ce7c7 Small refactor of Paper plugin context preparation
PaperMC/Paper@7f856a1 Fix sleeping pos desync
PaperMC/Paper@8bc5be8 Add missing catch
PaperMC/Paper@c5d168c More provider source fixup
PaperMC/Paper@9e171ef Improve tag parser handling, move hunks out of chunk system patch
PaperMC/Paper@934cd77 Lifecycle Event System (#9629)
PaperMC/Paper@534659e Fix NotNull locales (#10216)
PaperMC/Paper@9c04729 Add Arrow/Stinger Removal Time API (#10193)
PaperMC/Paper@69b52b4 Check for server JARs in plugin directory (#10228)
PaperMC/Paper@cbe62d9 Add Conduit API (#10195)
PaperMC/Paper@97c0120 Fix fox drops on death (#8862)
PaperMC/Paper@581fb30 itemstack expose tooltip lines (#10185)
PaperMC/Paper@99bae59 Propagate failed to bind to port error (#10235)
PaperMC/Paper@bf6e803 Fix WaterBottleSplashEvent not forwarding hit result (#10203)
PaperMC/Paper@2fa2d32 Fix possible StackOverflowError for some dispenser iteractions (#8524)
PaperMC/Paper@e6a5215 Properly track the changed item from dispense events (#8658)
PaperMC/Paper@4b58a85 Fire BlockPreDispenseEvent for droppers (#10226)
PaperMC/Paper@cde5587 Add getChunkSnapshot includeLightData parameter (#10234)
PaperMC/Paper@31699ae Updated Upstream (Bukkit/CraftBukkit) (#10242)
PaperMC/Paper@37df121 Fix BlockState being set to null for damage events (#10252)
PaperMC/Paper@7f85940 Updated Upstream (Bukkit) (#10255)
PaperMC/Paper@7ccefdc Fire entity knockback event for ownerless tnt (#7171)
PaperMC/Paper@a07d526 [ci skip] Fix JavaDoc mistake in BlockPistonRetractEvent (#10250)
PaperMC/Paper@9a66f2b [ci skip] Fix javadoc mistake in PluginMeta (#10258)
PaperMC/Paper@1964b22 Scoreboard objective number format api (#10036)
PaperMC/Paper@d95341e FluidState API (#9951)
PaperMC/Paper@351923d Run round-trip adventure codec tests with JSON, NBT, and Java ops. Use JavaOps for conversions. (#10031)
PaperMC/Paper@4939f87 Add more ResourceLocation checks, some cleanup
2024-02-20 15:26:46 +00:00

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1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Thu, 23 Sep 2021 18:50:13 +0100
Subject: [PATCH] Optimise LivingEntity#pushEntities
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index aceee33eebd4d5f89e62a42910ec51843f33843b..9dcf75b711924c1630526d99662ccc4ff314ddfc 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3572,7 +3572,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
return;
}
// Paper end - don't run getEntities if we're not going to use its result
- List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushable(this, this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule)); // Paper - Climbing should not bypass cramming gamerule
+ // Sakura start - use maxEntityCollision limit for entity retrival
+ int limit = Math.max(i, this.level().paperConfig().collisions.maxEntityCollisions);
+ int search = limit * limit;
+ List<Entity> list = this.level().getLimitedEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushable(this, this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule), limit, search); // Paper - Climbing should not bypass cramming gamerule
+ // Sakura end - use maxEntityCollision limit for entity retrival
if (!list.isEmpty()) {
// Paper - don't run getEntities if we're not going to use its result; moved up