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mirror of https://github.com/Samsuik/Sakura.git synced 2025-12-19 14:59:30 +00:00
Files
SakuraMC/patches/server/0022-Limited-Get-Entities.patch
Samsuik 7de1cfbc8f Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@a80d31b Log command execution exceptions if debug=true (#10130)
PaperMC/Paper@ec19620 Use a ConcurrentHashMap for enum mappings for BlockData (#10161)
PaperMC/Paper@f28caff Limit ResourceLocation length to nbt string tag length
PaperMC/Paper@a0ffb57 [ci skip] Small cleanup to mc utils patch
PaperMC/Paper@8c8862f Also check for the actual character length in ResourceLocation validation
PaperMC/Paper@e84621a [ci skip] Add more patch identifying comments
PaperMC/Paper@c0e4697 [ci skip] Add more patch identifying comments
PaperMC/Paper@17275ff [ci skip] add more comments & move 1 hunk to correct patch
PaperMC/Paper@78fcb8e [ci skip] Update contributing guidelines to include identifying commit titles in comments (#10162)
PaperMC/Paper@8657cd9 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10164)
PaperMC/Paper@c151c95 Fixup AsyncPreLoginEvent patches
PaperMC/Paper@93a848c Readd missed line
PaperMC/Paper@f9fdedf [ci skip] Add more patch identifying comments, merge related patches
PaperMC/Paper@0ef5984 [ci skip] Add more patch identifying comments, merge related patches
PaperMC/Paper@848a396 Add mob goal generator (#9980)
PaperMC/Paper@ebf97bd [ci skip] Add more patch identifying comments
PaperMC/Paper@94807a1 [ci skip] Minor cleanup and patch merges
PaperMC/Paper@5e73c55 [ci skip] Add more identifying patch comments
PaperMC/Paper@3e20d3a [ci skip] Add more identifying patch comments
PaperMC/Paper@f61ebdc Fix issue with kick event causes being passed improperly
PaperMC/Paper@106c67a [ci skip] Add more identifying patch comments
PaperMC/Paper@cc693ce [ci skip] Add more identifying patch comments, merge related patches
PaperMC/Paper@eeb6afc [ci skip] Add more identifying patch comments, merge related patches
PaperMC/Paper@1c956ab [ci skip] Add more identifying patch comments, merge related patches
PaperMC/Paper@42e88a8 [ci skip] Add more identifying patch comments
PaperMC/Paper@8e41ef4 Add visual blockdata api for primed tnt (#10146)
PaperMC/Paper@68c3297 [ci skip] Add more identifying patch comments
PaperMC/Paper@4a98986 Add back Reduce allocation of Vec3D by entity tracker patch (#10179)
PaperMC/Paper@b48d737 Async world data IO saving (#10171)
PaperMC/Paper@8d94596 [ci skip] Add more identifying patch comments
PaperMC/Paper@f7dd304 [ci skip] Add more identifying patch comments
PaperMC/Paper@98e6d20 [ci skip] Add more identifying patch comments
PaperMC/Paper@e9e0bc1 [ci skip] Add more identifying patch comments
PaperMC/Paper@d9df6bc [ci skip] Add more patch identifying comments, cleanup
PaperMC/Paper@27cabc1 [ci skip] Add more patch identifying comments
PaperMC/Paper@684319f [ci skip] Add more patch identifying comments
PaperMC/Paper@9eb0b38 [ci skip] Add more patch identifying comments
PaperMC/Paper@25013d9 [ci skip] Move some disruptive patches back
PaperMC/Paper@484d6bf [ci skip] Move some disruptive patches back
PaperMC/Paper@52619e7 [ci skip] Add more patch identifying comments
PaperMC/Paper@e660379 [ci skip] Move some disruptive patches back
PaperMC/Paper@c57d1aa Move diffs around to compile without later ones applied
PaperMC/Paper@581b101 Add world to Entity AddTo/RemoveFrom Events (#10183)
PaperMC/Paper@24dc2bf Add BlockStateMeta#clearBlockState (#10160)
PaperMC/Paper@76da4bc Expose LootTable of DecoratedPot (#10023)
PaperMC/Paper@11645e3 [ci skip] (Mostly) finish adding identifying patch comments
PaperMC/Paper@51bef80 [ci skip] Remove removed patches
PaperMC/Paper@ad2cf68 [ci skip] Move chunk system patch back a bit
PaperMC/Paper@d405ff1 [ci skip] Fixup last commit
PaperMC/Paper@a4a08b7 [ci skip] Move chunk system patch a bit back
PaperMC/Paper@b700460 Convert average tick value in the GUI to the correct granularity
PaperMC/Paper@1831240 [ci skip] Move chunk system patch back
PaperMC/Paper@b03f255 Finish moving patches back and improving compilable state
PaperMC/Paper@bd2fd61 [ci skip] Fixup a few bad comments
PaperMC/Paper@fe53b0e Updated Upstream (Bukkit/CraftBukkit/Spigot)
PaperMC/Paper@1ed50da Fix javadoc errors, remove unused classes
PaperMC/Paper@7f7d05a [ci skip] Remove IRC link from the README (#10194)
PaperMC/Paper@ed130f1 [ci skip] clarify javadocs for Block#getDrops (#10153)
PaperMC/Paper@4643b0d Shulker duplicate event (#10135)
PaperMC/Paper@b333831 Make spawn egg colours visible (#10158)
PaperMC/Paper@0cc3a7e Disable memory reserve allocating (#10180)
PaperMC/Paper@3841722 Properly check if a loot table exists (#10190)
PaperMC/Paper@b3c8108 [ci skip] Fix incorrect documentation for BlockDropItemEvent (#10175)
PaperMC/Paper@294347b [ci skip] Cleanup events (#10202)
PaperMC/Paper@87ce7c7 Small refactor of Paper plugin context preparation
PaperMC/Paper@7f856a1 Fix sleeping pos desync
PaperMC/Paper@8bc5be8 Add missing catch
PaperMC/Paper@c5d168c More provider source fixup
PaperMC/Paper@9e171ef Improve tag parser handling, move hunks out of chunk system patch
PaperMC/Paper@934cd77 Lifecycle Event System (#9629)
PaperMC/Paper@534659e Fix NotNull locales (#10216)
PaperMC/Paper@9c04729 Add Arrow/Stinger Removal Time API (#10193)
PaperMC/Paper@69b52b4 Check for server JARs in plugin directory (#10228)
PaperMC/Paper@cbe62d9 Add Conduit API (#10195)
PaperMC/Paper@97c0120 Fix fox drops on death (#8862)
PaperMC/Paper@581fb30 itemstack expose tooltip lines (#10185)
PaperMC/Paper@99bae59 Propagate failed to bind to port error (#10235)
PaperMC/Paper@bf6e803 Fix WaterBottleSplashEvent not forwarding hit result (#10203)
PaperMC/Paper@2fa2d32 Fix possible StackOverflowError for some dispenser iteractions (#8524)
PaperMC/Paper@e6a5215 Properly track the changed item from dispense events (#8658)
PaperMC/Paper@4b58a85 Fire BlockPreDispenseEvent for droppers (#10226)
PaperMC/Paper@cde5587 Add getChunkSnapshot includeLightData parameter (#10234)
PaperMC/Paper@31699ae Updated Upstream (Bukkit/CraftBukkit) (#10242)
PaperMC/Paper@37df121 Fix BlockState being set to null for damage events (#10252)
PaperMC/Paper@7f85940 Updated Upstream (Bukkit) (#10255)
PaperMC/Paper@7ccefdc Fire entity knockback event for ownerless tnt (#7171)
PaperMC/Paper@a07d526 [ci skip] Fix JavaDoc mistake in BlockPistonRetractEvent (#10250)
PaperMC/Paper@9a66f2b [ci skip] Fix javadoc mistake in PluginMeta (#10258)
PaperMC/Paper@1964b22 Scoreboard objective number format api (#10036)
PaperMC/Paper@d95341e FluidState API (#9951)
PaperMC/Paper@351923d Run round-trip adventure codec tests with JSON, NBT, and Java ops. Use JavaOps for conversions. (#10031)
PaperMC/Paper@4939f87 Add more ResourceLocation checks, some cleanup
2024-02-20 15:26:46 +00:00

375 lines
19 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Thu, 23 Sep 2021 15:19:31 +0100
Subject: [PATCH] Limited Get Entities
diff --git a/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java b/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
index 15ee41452992714108efe53b708b5a4e1da7c1ff..b62a1ae53a891802db17046271b9981ab3af1df0 100644
--- a/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
+++ b/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
@@ -522,6 +522,128 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
return slices;
}
+ // Sakura start - limited get entities
+ public void getLimitedEntities(final Entity except, final AABB box, final List<Entity> into,
+ final Predicate<? super Entity> predicate, final int limit, final int search) {
+ final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
+ final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
+ final int maxChunkX = (Mth.floor(box.maxX) + 2) >> 4;
+ final int maxChunkZ = (Mth.floor(box.maxZ) + 2) >> 4;
+
+ final int minRegionX = minChunkX >> REGION_SHIFT;
+ final int minRegionZ = minChunkZ >> REGION_SHIFT;
+ final int maxRegionX = maxChunkX >> REGION_SHIFT;
+ final int maxRegionZ = maxChunkZ >> REGION_SHIFT;
+
+ for (int currRegionZ = minRegionZ; currRegionZ <= maxRegionZ; ++currRegionZ) {
+ final int minZ = currRegionZ == minRegionZ ? minChunkZ & REGION_MASK : 0;
+ final int maxZ = currRegionZ == maxRegionZ ? maxChunkZ & REGION_MASK : REGION_MASK;
+
+ for (int currRegionX = minRegionX; currRegionX <= maxRegionX; ++currRegionX) {
+ final ChunkSlicesRegion region = this.getRegion(currRegionX, currRegionZ);
+
+ if (region == null) {
+ continue;
+ }
+
+ final int minX = currRegionX == minRegionX ? minChunkX & REGION_MASK : 0;
+ final int maxX = currRegionX == maxRegionX ? maxChunkX & REGION_MASK : REGION_MASK;
+
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
+ for (int currX = minX; currX <= maxX; ++currX) {
+ final ChunkEntitySlices chunk = region.get(currX | (currZ << REGION_SHIFT));
+ if (chunk == null || !chunk.status.isOrAfter(FullChunkStatus.FULL)) {
+ continue;
+ }
+
+ chunk.getLimitedEntities(except, box, into, predicate, limit, search);
+ }
+ }
+ }
+ }
+ }
+
+ public <T extends Entity> void getLimitedEntities(final EntityType<?> type, final AABB box, final List<? super T> into,
+ final Predicate<? super T> predicate, final int limit, final int search) {
+ final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
+ final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
+ final int maxChunkX = (Mth.floor(box.maxX) + 2) >> 4;
+ final int maxChunkZ = (Mth.floor(box.maxZ) + 2) >> 4;
+
+ final int minRegionX = minChunkX >> REGION_SHIFT;
+ final int minRegionZ = minChunkZ >> REGION_SHIFT;
+ final int maxRegionX = maxChunkX >> REGION_SHIFT;
+ final int maxRegionZ = maxChunkZ >> REGION_SHIFT;
+
+ for (int currRegionZ = minRegionZ; currRegionZ <= maxRegionZ; ++currRegionZ) {
+ final int minZ = currRegionZ == minRegionZ ? minChunkZ & REGION_MASK : 0;
+ final int maxZ = currRegionZ == maxRegionZ ? maxChunkZ & REGION_MASK : REGION_MASK;
+
+ for (int currRegionX = minRegionX; currRegionX <= maxRegionX; ++currRegionX) {
+ final ChunkSlicesRegion region = this.getRegion(currRegionX, currRegionZ);
+
+ if (region == null) {
+ continue;
+ }
+
+ final int minX = currRegionX == minRegionX ? minChunkX & REGION_MASK : 0;
+ final int maxX = currRegionX == maxRegionX ? maxChunkX & REGION_MASK : REGION_MASK;
+
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
+ for (int currX = minX; currX <= maxX; ++currX) {
+ final ChunkEntitySlices chunk = region.get(currX | (currZ << REGION_SHIFT));
+ if (chunk == null || !chunk.status.isOrAfter(FullChunkStatus.FULL)) {
+ continue;
+ }
+
+ chunk.getLimitedEntities(type, box, (List)into, (Predicate)predicate, limit, search);
+ }
+ }
+ }
+ }
+ }
+
+ public <T extends Entity> void getLimitedEntities(final Class<? extends T> clazz, final Entity except, final AABB box, final List<? super T> into,
+ final Predicate<? super T> predicate, final int limit, final int search) {
+ final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
+ final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
+ final int maxChunkX = (Mth.floor(box.maxX) + 2) >> 4;
+ final int maxChunkZ = (Mth.floor(box.maxZ) + 2) >> 4;
+
+ final int minRegionX = minChunkX >> REGION_SHIFT;
+ final int minRegionZ = minChunkZ >> REGION_SHIFT;
+ final int maxRegionX = maxChunkX >> REGION_SHIFT;
+ final int maxRegionZ = maxChunkZ >> REGION_SHIFT;
+
+ for (int currRegionZ = minRegionZ; currRegionZ <= maxRegionZ; ++currRegionZ) {
+ final int minZ = currRegionZ == minRegionZ ? minChunkZ & REGION_MASK : 0;
+ final int maxZ = currRegionZ == maxRegionZ ? maxChunkZ & REGION_MASK : REGION_MASK;
+
+ for (int currRegionX = minRegionX; currRegionX <= maxRegionX; ++currRegionX) {
+ final ChunkSlicesRegion region = this.getRegion(currRegionX, currRegionZ);
+
+ if (region == null) {
+ continue;
+ }
+
+ final int minX = currRegionX == minRegionX ? minChunkX & REGION_MASK : 0;
+ final int maxX = currRegionX == maxRegionX ? maxChunkX & REGION_MASK : REGION_MASK;
+
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
+ for (int currX = minX; currX <= maxX; ++currX) {
+ final ChunkEntitySlices chunk = region.get(currX | (currZ << REGION_SHIFT));
+ if (chunk == null || !chunk.status.isOrAfter(FullChunkStatus.FULL)) {
+ continue;
+ }
+
+ chunk.getLimitedEntities(clazz, except, box, into, predicate, limit, search);
+ }
+ }
+ }
+ }
+ }
+ // Sakura end
+
public void getEntitiesWithoutDragonParts(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
final int minChunkX = (Mth.floor(box.minX) - 2) >> 4;
final int minChunkZ = (Mth.floor(box.minZ) - 2) >> 4;
diff --git a/src/main/java/io/papermc/paper/world/ChunkEntitySlices.java b/src/main/java/io/papermc/paper/world/ChunkEntitySlices.java
index d917a19c838ed3d74322abd85e1f737e852b5d7b..1ba10713c85d6f19f075cc267602a04c7e048252 100644
--- a/src/main/java/io/papermc/paper/world/ChunkEntitySlices.java
+++ b/src/main/java/io/papermc/paper/world/ChunkEntitySlices.java
@@ -258,6 +258,30 @@ public final class ChunkEntitySlices {
}
// Sakura end
+ // Sakura start - limited get entities
+ public void getLimitedEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate, final int limit, final int search) {
+ this.allEntities.getLimitedEntities(except, box, into, predicate, limit, search);
+ }
+
+ public <T extends Entity> void getLimitedEntities(final EntityType<?> type, final AABB box, final List<? super T> into,
+ final Predicate<? super T> predicate, final int limit, final int search) {
+ this.allEntities.getLimitedEntities(type, box, (List)into, (Predicate)predicate, limit, search);
+ }
+
+ public <T extends Entity> void getLimitedEntities(final Class<? extends T> clazz, final Entity except, final AABB box, final List<? super T> into,
+ final Predicate<? super T> predicate, final int limit, final int search) {
+ EntityCollectionBySection collection = this.entitiesByClass.get(clazz);
+ if (collection != null) {
+ collection.getLimitedEntities(except, clazz, box, (List)into, (Predicate)predicate, limit, search);
+ } else {
+ synchronized (this) {
+ this.entitiesByClass.putIfAbsent(clazz, collection = this.initClass(clazz));
+ }
+ collection.getLimitedEntities(except, clazz, box, (List)into, (Predicate)predicate, limit, search);
+ }
+ }
+ // Sakura end
+
public void getHardCollidingEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
this.hardCollidingEntities.getEntities(except, box, into, predicate);
}
@@ -448,6 +472,155 @@ public final class ChunkEntitySlices {
}
// Sakura end
+ // Sakura start - limited get entities
+ public void getLimitedEntities(final Entity except, final Class<?> clazz, final AABB box, final List<Entity> into,
+ final Predicate<? super Entity> predicate, final int limit, int search) {
+ if (this.count == 0) {
+ return;
+ }
+
+ final int minSection = this.manager.minSection;
+ final int maxSection = this.manager.maxSection;
+
+ final int min = Mth.clamp(Mth.floor(box.minY - 2.0) >> 4, minSection, maxSection);
+ final int max = Mth.clamp(Mth.floor(box.maxY + 2.0) >> 4, minSection, maxSection);
+
+ // TODO use the bitset
+
+ final BasicEntityList<Entity>[] entitiesBySection = this.entitiesBySection;
+
+ for (int section = min; section <= max; ++section) {
+ final BasicEntityList<Entity> list = entitiesBySection[section - minSection];
+
+ if (list == null) {
+ continue;
+ }
+
+ final Entity[] storage = list.storage;
+
+ int len = Math.min(storage.length, list.size());
+ int index = manager.world.random.nextInt(len); // starting position
+
+ for (int i = 0; i < len; ++i) {
+ index = (index + 1) % len; // Update index
+ final Entity entity = storage[index];
+
+ if (into.size() >= limit || search-- <= 0) {
+ return;
+ }
+
+ if (entity == null || entity == except || !clazz.isInstance(entity) || !entity.getBoundingBox().intersects(box)) {
+ continue;
+ }
+
+ if (predicate != null && !predicate.test(entity)) {
+ continue;
+ }
+
+ into.add(entity);
+ }
+ }
+ }
+
+ public <T extends Entity> void getLimitedEntities(final EntityType<?> type, final AABB box, final List<? super T> into,
+ final Predicate<? super T> predicate, final int limit, int search) {
+ if (this.count == 0) {
+ return;
+ }
+
+ final int minSection = this.manager.minSection;
+ final int maxSection = this.manager.maxSection;
+
+ final int min = Mth.clamp(Mth.floor(box.minY - 2.0) >> 4, minSection, maxSection);
+ final int max = Mth.clamp(Mth.floor(box.maxY + 2.0) >> 4, minSection, maxSection);
+
+ // TODO use the bitset
+
+ final BasicEntityList<Entity>[] entitiesBySection = this.entitiesBySection;
+
+ for (int section = min; section <= max; ++section) {
+ final BasicEntityList<Entity> list = entitiesBySection[section - minSection];
+
+ if (list == null) {
+ continue;
+ }
+
+ final Entity[] storage = list.storage;
+
+ int len = Math.min(storage.length, list.size());
+ int index = manager.world.random.nextInt(len); // starting position
+
+ for (int i = 0; i < len; ++i) {
+ index = (index + 1) % len; // Update index
+ final Entity entity = storage[index];
+
+ if (into.size() >= limit || search-- <= 0) {
+ return;
+ }
+
+ if (entity == null || (type != null && entity.getType() != type) || !entity.getBoundingBox().intersects(box)) {
+ continue;
+ }
+
+ if (predicate != null && !predicate.test((T)entity)) {
+ continue;
+ }
+
+ into.add((T)entity);
+ }
+ }
+ }
+
+ public void getLimitedEntities(final Entity except, final AABB box, final List<Entity> into,
+ final Predicate<? super Entity> predicate, final int limit, int search) {
+ if (this.count == 0) {
+ return;
+ }
+
+ final int minSection = this.manager.minSection;
+ final int maxSection = this.manager.maxSection;
+
+ final int min = Mth.clamp(Mth.floor(box.minY - 2.0) >> 4, minSection, maxSection);
+ final int max = Mth.clamp(Mth.floor(box.maxY + 2.0) >> 4, minSection, maxSection);
+
+ // TODO use the bitset
+
+ final BasicEntityList<Entity>[] entitiesBySection = this.entitiesBySection;
+
+ for (int section = min; section <= max; ++section) {
+ final BasicEntityList<Entity> list = entitiesBySection[section - minSection];
+
+ if (list == null) {
+ continue;
+ }
+
+ final Entity[] storage = list.storage;
+
+ int len = Math.min(storage.length, list.size());
+ int index = manager.world.random.nextInt(len); // starting position
+
+ for (int i = 0; i < len; ++i) {
+ index = (index + 1) % len; // Update index
+ final Entity entity = storage[index];
+
+ if (into.size() >= limit || search-- <= 0) {
+ return;
+ }
+
+ if (entity == null || entity == except || !entity.getBoundingBox().intersects(box)) {
+ continue;
+ }
+
+ if (predicate != null && !predicate.test(entity)) {
+ continue;
+ }
+
+ into.add(entity);
+ }
+ }
+ }
+ // Sakura end
+
public void getEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
if (this.count == 0) {
return;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index e8de10a604892a4b571c643aaf479add13e95804..f759e3903a71d7a92544a1e0967c69bfba18b6e4 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -234,6 +234,39 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public final me.samsuik.sakura.entity.merge.MergeHistory mergeHistory = new me.samsuik.sakura.entity.merge.MergeHistory(); // Sakura - cannon entity merging
public final me.samsuik.sakura.explosion.DensityCache densityCache = new me.samsuik.sakura.explosion.DensityCache(); // Sakura - specialised density cache for swinging explosions
+ // Sakura start - add entity retrival methods with search limits
+ public void getLimitedEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into, int limit, int search) {
+ ((ServerLevel)this).getEntityLookup().getLimitedEntities(except, box, into, predicate, limit, search);
+ }
+
+ public <T extends Entity> List<T> getLimitedEntities(net.minecraft.world.entity.EntityType<?> filter, AABB box, Predicate<? super T> predicate, int limit, int search) {
+ List<T> ret = new java.util.ArrayList<>();
+ ((ServerLevel)this).getEntityLookup().getLimitedEntities(filter, box, ret, predicate, limit, search);
+ return ret;
+ }
+
+ public <T> void getLimitedEntitiesByClass(Class<? extends T> clazz, Entity except, final AABB box, List<? super T> into,
+ Predicate<? super T> predicate, int limit, int search) {
+ ((ServerLevel)this).getEntityLookup().getLimitedEntities((Class)clazz, except, box, (List)into, (Predicate)predicate, limit, search);
+ }
+
+ public <T extends Entity> List<T> getLimitedEntitiesOfClass(Class<T> entityClass, AABB box, Predicate<? super T> predicate, int limit, int search) {
+ List<T> ret = new java.util.ArrayList<>();
+ ((ServerLevel)this).getEntityLookup().getLimitedEntities(entityClass, null, box, ret, predicate, limit, search);
+ return ret;
+ }
+
+ public List<Entity> getLimitedEntities(@Nullable Entity except, AABB box, Predicate<? super Entity> predicate, int limit, int search) {
+ List<Entity> list = Lists.newArrayList();
+ getLimitedEntities(except, box, predicate, list, limit, search);
+ return list;
+ }
+
+ public List<Entity> getLimitedEntities(@Nullable Entity except, AABB box, int limit, int search) {
+ return this.getLimitedEntities(except, box, net.minecraft.world.entity.EntitySelector.NO_SPECTATORS, limit, search);
+ }
+ // Sakura end - add entity retrival methods with search limits
+
protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, RegistryAccess iregistrycustom, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, int j, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.function.Function<org.spigotmc.SpigotWorldConfig, io.papermc.paper.configuration.WorldConfiguration> paperWorldConfigCreator, Supplier<me.samsuik.sakura.configuration.WorldConfiguration> sakuraWorldConfigCreator, java.util.concurrent.Executor executor) { // Sakura // Paper - create paper world config; Async-Anti-Xray: Pass executor
this.spigotConfig = new org.spigotmc.SpigotWorldConfig(((net.minecraft.world.level.storage.PrimaryLevelData) worlddatamutable).getLevelName()); // Spigot
this.paperConfig = paperWorldConfigCreator.apply(this.spigotConfig); // Paper - create paper world config