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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@056268e [ci skip] Correct javadoc for Weapon Component (#13096) PaperMC/Paper@a0ea729 Fix minimum tick time reporting and off thread reading PaperMC/Paper@ba2fb8c Update spark-paper dependency version (#13171) PaperMC/Paper@ce983d7 Misc fixes to tick reporting (#13174) PaperMC/Paper@9d95cd5 Use BUILD_STARTED_AT instead of Instant.now() for build timestamp (#13175) PaperMC/Paper@610f1d2 Update fill-gradle to v1.0.9 PaperMC/Paper@ffcb7b2 Update Parchment (#13177) PaperMC/Paper@c33a9ce Fix incorrect variable use in Entity#startRiding PaperMC/Paper@c710b66 Add MapPalette.getNearestColor (#13104) PaperMC/Paper@b57d641 Expose isReplaceable on BlockData (#13180) PaperMC/Paper@af1823d Reduce impact of tick time calculations (#13188) PaperMC/Paper@89ca94a [ci skip] Rebuild patches PaperMC/Paper@e5cc256 [ci skip] Update CONTRIBUTING.md for Gradle and Windows Docs (#13190) PaperMC/Paper@ab99393 Fix charged creeper explosions not dropping mob skulls (#13167)
30 lines
1.7 KiB
Diff
30 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Thu, 23 Sep 2021 18:50:13 +0100
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Subject: [PATCH] Use maxEntityCollision limit for entity retrieval
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diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
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index 70b0604a279b66dc3e1087a03e9e0a1123fb63ee..d238e26628e790b46a36ebcae56e4d900e97b595 100644
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--- a/net/minecraft/world/entity/LivingEntity.java
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+++ b/net/minecraft/world/entity/LivingEntity.java
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@@ -3788,7 +3788,17 @@ public abstract class LivingEntity extends Entity implements Attackable, Waypoin
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return;
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}
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// Paper end - don't run getEntities if we're not going to use its result
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- List<Entity> pushableEntities = this.level().getPushableEntities(this, this.getBoundingBox());
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+ // Sakura start - use maxEntityCollision limit for entity retrieval
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+ //List<Entity> pushableEntities = this.level().getPushableEntities(this, this.getBoundingBox());
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+ final int limit = Math.max(_int, this.level().paperConfig().collisions.maxEntityCollisions);
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+ final int search = limit * limit;
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+ final List<Entity> pushableEntities = new java.util.ArrayList<>(4);
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+ this.level().getEntities(
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+ net.minecraft.world.level.entity.EntityTypeTest.forClass(Entity.class),
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+ this.getBoundingBox(), EntitySelector.pushableBy(this),
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+ pushableEntities, limit, search
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+ );
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+ // Sakura end - use maxEntityCollision limit for entity retrieval
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if (!pushableEntities.isEmpty()) {
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if (this.level() instanceof ServerLevel serverLevel) {
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// Paper - don't run getEntities if we're not going to use its result; moved up
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