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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@056268e [ci skip] Correct javadoc for Weapon Component (#13096) PaperMC/Paper@a0ea729 Fix minimum tick time reporting and off thread reading PaperMC/Paper@ba2fb8c Update spark-paper dependency version (#13171) PaperMC/Paper@ce983d7 Misc fixes to tick reporting (#13174) PaperMC/Paper@9d95cd5 Use BUILD_STARTED_AT instead of Instant.now() for build timestamp (#13175) PaperMC/Paper@610f1d2 Update fill-gradle to v1.0.9 PaperMC/Paper@ffcb7b2 Update Parchment (#13177) PaperMC/Paper@c33a9ce Fix incorrect variable use in Entity#startRiding PaperMC/Paper@c710b66 Add MapPalette.getNearestColor (#13104) PaperMC/Paper@b57d641 Expose isReplaceable on BlockData (#13180) PaperMC/Paper@af1823d Reduce impact of tick time calculations (#13188) PaperMC/Paper@89ca94a [ci skip] Rebuild patches PaperMC/Paper@e5cc256 [ci skip] Update CONTRIBUTING.md for Gradle and Windows Docs (#13190) PaperMC/Paper@ab99393 Fix charged creeper explosions not dropping mob skulls (#13167)
45 lines
1.9 KiB
Diff
45 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Wed, 16 Aug 2023 22:34:49 +0100
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Subject: [PATCH] Store Entity Data/State
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index a7139549066914b3bc318bc409b392645344b3c4..4c327ed5103dcab2e97fb85d4c302dd26e57858d 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -552,6 +552,21 @@ public abstract class Entity implements SyncedDataHolder, DebugValueSource, Name
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return flags;
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}
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// Sakura end - load chunks on movement
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+ // Sakura start - store entity data/state
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+ private me.samsuik.sakura.entity.EntityState entityState = null;
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+
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+ public final void storeEntityState() {
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+ this.entityState = me.samsuik.sakura.entity.EntityState.of(this);
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+ }
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+
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+ public final me.samsuik.sakura.entity.EntityState entityState() {
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+ return this.entityState;
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+ }
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+
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+ public final boolean compareState(final Entity to) {
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+ return to.entityState() != null && to.entityState().comparePositionAndMotion(this);
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+ }
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+ // Sakura end - store entity data/state
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public Entity(EntityType<?> type, Level level) {
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this.type = type;
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diff --git a/net/minecraft/world/level/Level.java b/net/minecraft/world/level/Level.java
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index f8ea7e4536f6e0584c65ea9e20fe63f1cc343425..0900ae1072c9dfa70cad0e4f3dc7b916ed96319f 100644
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--- a/net/minecraft/world/level/Level.java
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+++ b/net/minecraft/world/level/Level.java
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@@ -1448,6 +1448,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
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public <T extends Entity> void guardEntityTick(Consumer<T> action, T entity) {
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try {
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+ entity.storeEntityState(); // Sakura - store entity data/state
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action.accept(entity);
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} catch (Throwable var6) {
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// Paper start - Prevent block entity and entity crashes
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