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SakuraMC/patches/server/0070-Old-combat-sounds-and-particle-effects.patch
2024-11-21 22:10:57 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Tue, 11 Jun 2024 13:37:51 +0100
Subject: [PATCH] Old combat sounds and particle effects
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index a99903df673f7cde190a880b681d44be0b747c90..97e078989ccbb25d5a82c2dd7d034079ce4b9acf 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1458,7 +1458,7 @@ public abstract class Player extends LivingEntity {
float f8 = f4 - ((LivingEntity) target).getHealth();
this.awardStat(Stats.DAMAGE_DEALT, Math.round(f8 * 10.0F));
- if (this.level() instanceof ServerLevel && f8 > 2.0F) {
+ if (this.level() instanceof ServerLevel && f8 > 2.0F && !this.level().sakuraConfig().players.combat.oldSoundsAndParticleEffects) { // Sakura - old combat sounds and particles
int i = (int) ((double) f8 * 0.5D);
((ServerLevel) this.level()).sendParticles(ParticleTypes.DAMAGE_INDICATOR, target.getX(), target.getY(0.5D), target.getZ(), i, 0.1D, 0.0D, 0.1D, 0.2D);
@@ -1866,6 +1866,7 @@ public abstract class Player extends LivingEntity {
}
// Paper start - send while respecting visibility
private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
+ if (fromEntity.level().sakuraConfig().players.combat.oldSoundsAndParticleEffects) return; // Sakura - old combat sounds and particles
fromEntity.level().playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity itself
if (fromEntity instanceof ServerPlayer serverPlayer) {
serverPlayer.connection.send(new net.minecraft.network.protocol.game.ClientboundSoundPacket(net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT.wrapAsHolder(soundEffect), soundCategory, x, y, z, volume, pitch, fromEntity.random.nextLong()));