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SakuraMC/patches/server/0033-Falling-Block-Stacking-Restrictions.patch

33 lines
2.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Thu, 16 Nov 2023 20:53:51 +0000
Subject: [PATCH] Falling Block Stacking Restrictions
diff --git a/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java b/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
index 9bbd239ee24fb0d31d216287af480a70b93ca192..348ab32d0b0fb8c7ecda36028c0be73b670cbbce 100644
--- a/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
+++ b/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
@@ -69,7 +69,7 @@ public class WorldConfiguration extends ConfigurationPart {
public boolean preventAtWorldHeight = false;
public boolean isFallingBlockInBounds(FallingBlockEntity entity) {
- return (!preventAgainstBorder || !io.papermc.paper.util.CollisionUtil.isAlmostCollidingOnBorder(entity.level().getWorldBorder(), entity.getBoundingBox()))
+ return (!preventAgainstBorder || !io.papermc.paper.util.CollisionUtil.isCollidingWithBorder(entity.level().getWorldBorder(), entity.getBoundingBox().inflate(0.01)))
&& (!preventAtWorldHeight || entity.blockPosition().getY() < entity.level().getMaxBuildHeight() - 1);
}
}
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 31cca38c40c5ca65f574568a316a72b163ff4b3a..cd97bc46489544e43e721488254d66ff0e5064d5 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -261,7 +261,7 @@ public class FallingBlockEntity extends Entity {
boolean flag3 = FallingBlock.isFree(this.level().getBlockState(blockposition.below())) && (!flag || !flag1);
boolean flag4 = this.blockState.canSurvive(this.level(), blockposition) && !flag3;
- if (flag2 && flag4) {
+ if (flag2 && flag4 && level().sakuraConfig().cannons.sand.isFallingBlockInBounds(this)) { // Sakura
if (this.blockState.hasProperty(BlockStateProperties.WATERLOGGED) && this.level().getFluidState(blockposition).getType() == Fluids.WATER) {
this.blockState = (BlockState) this.blockState.setValue(BlockStateProperties.WATERLOGGED, true);
}