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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@0a4eb8f Send the pong response packet immediately. This packet is similar to the keep alive packet and is processed async. (#12242) PaperMC/Paper@7a3d0c4 Fix recipe being always null in PrepareItemCraftEvent from the api (#12237) PaperMC/Paper@a6ce734 Fix zombie villager not dropping item once cured (#12230) PaperMC/Paper@ce30016 Skip alpha channel for custom model data component (#12205) PaperMC/Paper@4519857 Set old position / rotation for newly created entities PaperMC/Paper@8e69d98 Player - Expose player score (#12243) PaperMC/Paper@2526fe0 Add type to represent unimplemented data component types (#12222) PaperMC/Paper@20df25d Don't resync all attributes when updating scaled health (#12232) PaperMC/Paper@43f37b1 Remove ItemFactory#enchantWithLevels range check for vanilla parity (#12209) PaperMC/Paper@a2b0ff0 Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215) PaperMC/Paper@df96f8a Correctly handle events for end portal (#12246) PaperMC/Paper@2565497 Cancel PlayerLaunchProjectileEvent properly for enderpearls (#12223) PaperMC/Paper@34c794d ServerTickManager#requestGameToSprint - Silence command like feedback (#12220) PaperMC/Paper@3d13b11 fix: switch back to using a snapshot for velocity-natives PaperMC/Paper@7afae7f Add client tick end event (#12199) PaperMC/Paper@e5d988d Revert "Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215)" PaperMC/Paper@743346a Force update attributes PaperMC/Paper@1a7288a Adjust unloaded chunk check for block digging PaperMC/Paper@f4f2755 [ci skip] Clarify BlockFadeEvent#getNewState javadocs (#12250) PaperMC/Paper@102c8bb Add config for updating equipment on player actions (#12275) PaperMC/Paper@f0388e2 Call EntityPushedByEntityAttackEvent for Mace AoE (#12257) PaperMC/Paper@c37b890 More deferred requireNonNull message creation PaperMC/Paper@310f522 Add unsupported config option and internal API to simplify remote item matching PaperMC/Paper@6ea4202 Send all attributes on respawn (#12274)
11 lines
526 B
Diff
11 lines
526 B
Diff
--- a/net/minecraft/server/level/ServerPlayer.java
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+++ b/net/minecraft/server/level/ServerPlayer.java
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@@ -430,6 +_,7 @@
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return this.viewDistanceHolder;
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}
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// Paper end - rewrite chunk system
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+ public double trackingRangeModifier = 1.0; // Sakura - entity tracking range modifier
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public ServerPlayer(MinecraftServer server, ServerLevel level, GameProfile gameProfile, ClientInformation clientInformation) {
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super(level, level.getSharedSpawnPos(), level.getSharedSpawnAngle(), gameProfile);
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