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SakuraMC/sakura-server/minecraft-patches/features/0018-Collide-with-non-solid-blocks.patch
Samsuik a342cb1722 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@6cfa2f7 [ci skip] Add missing nullability annotation to sendEquipmentChange method (#12112)
PaperMC/Paper@9b9de82 Update Alternate Current patch to v1.9.1 (#12115)
PaperMC/Paper@c62252e Add lore content guard (#12116)
PaperMC/Paper@4041678 [ci-skip] Mention missing World#regenerateChunk implementation in jd (#12109)
PaperMC/Paper@a6e82d9 [ci skip] Clarify getChunkAtAsyncUrgently javadocs (#12125)
PaperMC/Paper@cb25c0c [ci skip] Fix annotation fields used in NMS getBukkitEntity (#12120)
PaperMC/Paper@0070126 [ci skip] improvement example in javadoc for DatapackRegistrar (#12122)
PaperMC/Paper@608f004 add method on ItemStack to edit pdc (#12022)
PaperMC/Paper@7bee997 Cleanup damage source a bit (#12106)
PaperMC/Paper@b9023b5 Add EntityAttemptSmashAttackEvent (#12113)
PaperMC/Paper@a3781ff Separate tick count to ensure vanilla parity (#12077)
PaperMC/Paper@2a4a115 Add EntityEquipmentChangedEvent (#12011)
PaperMC/Paper@06f96dd Improvement in /plugins command (#12121)
PaperMC/Paper@28d07dc use correct spigot plugin count
PaperMC/Paper@60394c5 Fix PlayerReadyArrowEvent cancellation desync (#12111)
PaperMC/Paper@b27e11c Fix bad world to chunk coordinate example in javadocs (#12131)
PaperMC/Paper@88cdd22 Fixup luck and random implementation in CB loot-tables (#11926)
PaperMC/Paper@84609dc Don't auto-create any brig redirects (#11954)
PaperMC/Paper@8eb8e44 Allow For Default Titles in InventoryView Builders (#12013)
2025-02-17 16:30:33 +00:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Sun, 26 Nov 2023 17:57:50 +0000
Subject: [PATCH] Collide with non-solid blocks
diff --git a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
index 47c8ed946cb2ad81a4469daf60dabc40c5e8beda..16b66b19157081c7717f73ee3dc9111662a31922 100644
--- a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
+++ b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
@@ -1908,6 +1908,7 @@ public final class CollisionUtil {
public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura - load chunks on movement
+ public static final int COLLISION_FLAG_FULL_BLOCKS = 1 << 5; // Sakura - collide with non-solid blocks
public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
@@ -1960,6 +1961,7 @@ public final class CollisionUtil {
final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura - load chunks on movement
+ final boolean fullBlocks = (collisionFlags & COLLISION_FLAG_FULL_BLOCKS) != 0; // Sakura - collide with non-solid blocks
final ChunkSource chunkSource = world.getChunkSource();
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
@@ -1999,7 +2001,7 @@ public final class CollisionUtil {
continue;
}
- final boolean hasSpecial = ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks();
+ final boolean hasSpecial = !fullBlocks && ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks(); // Sakura - collide with non-solid blocks
final int sectionAdjust = !hasSpecial ? 1 : 0;
final PalettedContainer<BlockState> blocks = section.states;
@@ -2038,6 +2040,11 @@ public final class CollisionUtil {
if (useEntityCollisionShape) {
mutablePos.set(blockX, blockY, blockZ);
blockCollision = collisionShape.getCollisionShape(blockData, world, mutablePos);
+ // Sakura start - collide with non-solid blocks
+ // todo: move this logic above emptyCollisionShape and consider all blocks as a solid except scaffolding and liquids
+ } else if (fullBlocks && blockData.moonrise$getConstantContextCollisionShape() != null) {
+ blockCollision = net.minecraft.world.phys.shapes.Shapes.block();
+ // Sakura end - collide with non-solid blocks
} else if (blockCollision == null) {
mutablePos.set(blockX, blockY, blockZ);
blockCollision = blockData.getCollisionShape(world, mutablePos, collisionShape);
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index c74e20f1b20076e2eb289246f63d8363de2bc5e8..9a71820b766edd0b4d366735d96ae1241dba2047 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -538,6 +538,14 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
}
+ // Sakura start - collide with non-solid blocks
+ if (this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMoving && (this.isPrimedTNT || this.isFallingBlock)) {
+ double horizontalMovementSqr = this.getDeltaMovement().horizontalDistanceSqr();
+ if (horizontalMovementSqr > Math.pow(this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMovingFasterThan, 2.0)) {
+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_FULL_BLOCKS;
+ }
+ }
+ // Sakura end - collide with non-solid blocks
return flags;
}
// Sakura end - load chunks on movement