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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b4f04ff Add Plugin#getDataPath (#11080) PaperMC/Paper@05e5865 Add ItemType#getItemRarity (#11049) PaperMC/Paper@aa929d6 Call PlayerLaunchProjectileEvent for wind charge (#10911) PaperMC/Paper@8b23018 Avoid collision shapes outside world border in findFreePosition PaperMC/Paper@3b45454 Port random ticking optimisation from Moonrise PaperMC/Paper@77fcb29 Apply incremental player/level saving patch PaperMC/Paper@9fd7710 Apply automatic regionfile header recalculation patch PaperMC/Paper@b57b24d Do not try to stop main thread during watchdog shutdown PaperMC/Paper@2cd8c46 Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897) PaperMC/Paper@ef96a69 Fire EntityChangeBlockEvent for weaving potion effect (#11087) PaperMC/Paper@a6ceda1 distinguish between null and empty map in API (#10829) PaperMC/Paper@506f165 Don't store removed components in multiple places (#11091) PaperMC/Paper@ceeb8c1 Disable timings by default (#11095) PaperMC/Paper@05ed6a6 Fix priority scheduling logic PaperMC/Paper@967f98a Optimise chunk tick checking during chunk tick PaperMC/Paper@00b949f Remove Moonrise utils to MCUtils, remove duplicated/unused utils PaperMC/Paper@4efd24b Remove unused chunk system hooks in MCUtils PaperMC/Paper@b653276 Finish chunk tick iteration optimisation port from Moonrise PaperMC/Paper@2df5bba Log throwable when failing to save chunk/poi/entity data PaperMC/Paper@44c3dd0 fix exact choice shapeless recipes (#10973) PaperMC/Paper@dd11ef8 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11102) PaperMC/Paper@3c8a7fe Re-add missing chunk event calls (#11104) PaperMC/Paper@a8db527 Even more cleanup of mcutil patch PaperMC/Paper@d08e8d1 Add total time to done message (#11109) PaperMC/Paper@2a39276 Add CrafterCraftEvent (#11082) PaperMC/Paper@75af62b Split rewriting flag into `paper.disableOldApiSupport` and `paper.disablePluginRemapping` (#11108) PaperMC/Paper@7ea4039 Fixup startup time log message PaperMC/Paper@e71c1df Call PlayerChunkUnloadEvent PaperMC/Paper@968bdeb Make CraftComplexRecipe extend CraftingRecipe (#11114) PaperMC/Paper@f1f01a1 Adjust done message again (#11118)
31 lines
1.7 KiB
Diff
31 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Mon, 22 Jan 2024 15:52:33 +0000
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Subject: [PATCH] Calculate biome noise once per chunk section
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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index c3b1caa352b988ec44fa2b2eb0536517711f5460..c3b2997760ca044e745a2a000206445d60fedc2c 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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@@ -268,12 +268,18 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
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public void fillBiomesFromNoise(BiomeResolver biomeSupplier, Climate.Sampler sampler, int x, int y, int z) {
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PalettedContainer<Holder<Biome>> datapaletteblock = this.biomes.recreate();
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+ Holder<Biome> biome = null; // Sakura
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boolean flag = true;
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for (int l = 0; l < 4; ++l) {
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for (int i1 = 0; i1 < 4; ++i1) {
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for (int j1 = 0; j1 < 4; ++j1) {
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- datapaletteblock.getAndSetUnchecked(l, i1, j1, biomeSupplier.getNoiseBiome(x + l, y + i1, z + j1, sampler));
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+ // Sakura start - calculate biome noise once per chunk section
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+ if (biome == null || !me.samsuik.sakura.configuration.GlobalConfiguration.get().environment.calculateBiomeNoiseOncePerChunkSection) {
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+ biome = biomeSupplier.getNoiseBiome(x + l, y + i1, z + j1, sampler);
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+ }
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+ datapaletteblock.getAndSetUnchecked(l, i1, j1, biome);
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+ // Sakura end
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}
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}
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}
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