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SakuraMC/sakura-server/minecraft-patches/features/0004-Slice-Packet-obfuscation-and-reduction.patch
Samsuik dc3793b1c6 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@4eda045 Backport fix for MC-296337 (Fixes #12617) (#12619)
PaperMC/Paper@7ebc94c Add Registry#getTagValues (#12603)
PaperMC/Paper@e87320d Fix UOE when using generateTree with pale oak (#12616)
PaperMC/Paper@94f2903 Do not blow up accessing unregistered memories from API (Fixes #12618) (#12639)
PaperMC/Paper@03efecf Do not fire PlayerDropItemEvent for /give command
PaperMC/Paper@3527ccd feat: expose updateDemand and restock on Villager (#12608)
PaperMC/Paper@320f25c fix sponge-absorb deleting chest content (#12647)
PaperMC/Paper@95565e0 Add missing attribute serialization updater
PaperMC/Paper@519e422 Fix infinite loop in RegionFile IO
PaperMC/Paper@ba7fb23 Finish moving over to Holderable (#12646)
PaperMC/Paper@39203a6 [ci skip] Publish PR API and dev bundles (#12672)
PaperMC/Paper@a1b3058 Provide env environment variable and copy spigots sys prop for overriding default repository
2025-06-23 10:47:22 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Wed, 6 Oct 2021 11:03:01 -0500
Subject: [PATCH] (Slice) Packet obfuscation and reduction
Minecraft is overzealous about packet updates for Entities. In Loka's case, we want to reduce as many unnecessary
packet updates as possible. This patch is likely to be updated over and over in terms of reducing packet sends.
In summary, this patch creates the concept of a "foreignValue" of a packet's data. We treat packets in two ways:
1) The packet sent to the player itself (the normal way). This always has all of the values as usual.
2) The packet data as seen by any other (foreign) players.
This patch adds the ability to set a "foreignValue" for an entity value so as to obfuscate data received by other players.
The current packets modified/obfuscated are the following:
# This reduces the amount of health packet updates as well which is great for players in combat.
# Air level packets are sent PER-TICK, and as such a player with any change in air level will only spam themselves
# with packets instead of every single player within tracking distance
diff --git a/net/minecraft/network/syncher/SynchedEntityData.java b/net/minecraft/network/syncher/SynchedEntityData.java
index f1ab0e66e7d464f7f31a7a360528ed97cdda0aa0..4aed59c3038cb4af7e454a0dd845548884f773aa 100644
--- a/net/minecraft/network/syncher/SynchedEntityData.java
+++ b/net/minecraft/network/syncher/SynchedEntityData.java
@@ -20,6 +20,30 @@ public class SynchedEntityData {
private final SyncedDataHolder entity;
private final SynchedEntityData.DataItem<?>[] itemsById;
private boolean isDirty;
+ // Slice start - packet obfuscation and reduction
+ private boolean isForeignDirty;
+
+ public final boolean isForeignDirty() {
+ return this.isForeignDirty;
+ }
+
+ @Nullable
+ public final List<SynchedEntityData.DataValue<?>> packForeignDirty(List<DataValue<?>> unpackedData) {
+ List<SynchedEntityData.DataValue<?>> list = null;
+ for (DataValue<?> dataItem : unpackedData) {
+ DataItem<?> item = this.itemsById[dataItem.id()];
+ if (item.isDirty(true)) {
+ item.setForeignDirty(false);
+ if (list == null) {
+ list = new ArrayList<>();
+ }
+ list.add(item.copy(true));
+ }
+ }
+ this.isForeignDirty = false;
+ return list;
+ }
+ // Slice end - packet obfuscation and reduction
SynchedEntityData(SyncedDataHolder entity, SynchedEntityData.DataItem<?>[] itemsById) {
this.entity = entity;
@@ -58,6 +82,16 @@ public class SynchedEntityData {
}
public <T> void set(EntityDataAccessor<T> key, T value, boolean force) {
+ // Slice start - packet obfuscation and reduction
+ this.set(key, value, null, force);
+ }
+
+ public <T> void set(EntityDataAccessor<T> key, T value, T foreignValue) {
+ this.set(key, value, foreignValue, false);
+ }
+
+ public <T> void set(EntityDataAccessor<T> key, T value, T foreignValue, boolean force) {
+ // Slice end - packet obfuscation and reduction
SynchedEntityData.DataItem<T> item = this.getItem(key);
if (force || ObjectUtils.notEqual(value, item.getValue())) {
item.setValue(value);
@@ -65,6 +99,12 @@ public class SynchedEntityData {
item.setDirty(true);
this.isDirty = true;
}
+ // Slice start - packet obfuscation and reduction
+ if (foreignValue != null && ObjectUtils.notEqual(foreignValue, item.getForeignValue())) {
+ item.setForeignValue(foreignValue);
+ this.isForeignDirty = true;
+ }
+ // Slice end - packet obfuscation and reduction
}
// CraftBukkit start - add method from above
@@ -195,6 +235,38 @@ public class SynchedEntityData {
T value;
private final T initialValue;
private boolean dirty;
+ // Slice start - packet obfuscation and reduction
+ @Nullable T foreignValue = null;
+ private boolean foreignDirty = true;
+
+ public final void setForeignValue(T foreignValue) {
+ this.foreignValue = foreignValue;
+ this.foreignDirty = true;
+ }
+
+ public final @Nullable T getForeignValue() {
+ return this.foreignValue;
+ }
+
+ public final boolean isDirty(boolean foreign) {
+ if (foreign) {
+ //There must be a foreign value in order for this to be dirty, otherwise we consider this a normal
+ //value and check the normal dirty flag.
+ return this.foreignValue == null || this.foreignDirty;
+ }
+
+ return this.dirty;
+ }
+
+ public final void setForeignDirty(boolean dirty) {
+ this.foreignDirty = dirty;
+ }
+
+ public final SynchedEntityData.DataValue<T> copy(boolean foreign) {
+ return SynchedEntityData.DataValue.create(this.accessor, this.accessor.serializer()
+ .copy(foreign && this.foreignValue != null ? this.foreignValue : this.value));
+ }
+ // Slice end - packet obfuscation and reduction
public DataItem(EntityDataAccessor<T> accessor, T value) {
this.accessor = accessor;
diff --git a/net/minecraft/server/level/ServerEntity.java b/net/minecraft/server/level/ServerEntity.java
index b118e91f1e0b5a8b8c0b2a4a32faabc5a34a5954..b26b47afe4533d223d0079e4733ef0172121cc9d 100644
--- a/net/minecraft/server/level/ServerEntity.java
+++ b/net/minecraft/server/level/ServerEntity.java
@@ -148,7 +148,7 @@ public class ServerEntity {
this.sendDirtyEntityData();
}
- if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
+ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isForeignDirty()) { // Slice - packet obfuscation and reduction // Paper - fix desync when a player is added to the tracker
byte b = Mth.packDegrees(this.entity.getYRot());
byte b1 = Mth.packDegrees(this.entity.getXRot());
boolean flag = Math.abs(b - this.lastSentYRot) >= 1 || Math.abs(b1 - this.lastSentXRot) >= 1;
@@ -417,7 +417,15 @@ public class ServerEntity {
List<SynchedEntityData.DataValue<?>> list = entityData.packDirty();
if (list != null) {
this.trackedDataValues = entityData.getNonDefaultValues();
- this.broadcastAndSend(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
+ // Slice start - packet obfuscation and reduction
+ if (!(this.entity instanceof ServerPlayer)) {
+ list = entityData.packForeignDirty(list);
+ }
+
+ if (list != null) {
+ this.broadcastAndSend(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
+ }
+ // Slice end - packet obfuscation and reduction
}
if (this.entity instanceof LivingEntity) {
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index ccd0497ec6587086e6d2f8da0f8d0ae606449d37..3c638e9039a037d20c008f22f0c5bace3d3493c6 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -3444,7 +3444,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
this.entityData.markDirty(Entity.DATA_AIR_SUPPLY_ID);
return;
}
- this.entityData.set(Entity.DATA_AIR_SUPPLY_ID, event.getAmount());
+ this.entityData.set(Entity.DATA_AIR_SUPPLY_ID, event.getAmount(), getMaxAirSupply()); // Slice
// CraftBukkit end
}
diff --git a/net/minecraft/world/entity/item/FallingBlockEntity.java b/net/minecraft/world/entity/item/FallingBlockEntity.java
index b6a2da9d6db99f107fa8d9703b77515cf112a604..45f08a65d8b423fbf69f66d695bb9d67cf0f2f23 100644
--- a/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -142,7 +142,7 @@ public class FallingBlockEntity extends Entity {
}
public void setStartPos(BlockPos startPos) {
- this.entityData.set(DATA_START_POS, startPos);
+ this.entityData.set(DATA_START_POS, startPos, BlockPos.ZERO); // Slice - packet obfuscation and reduction
}
public BlockPos getStartPos() {
diff --git a/net/minecraft/world/entity/item/PrimedTnt.java b/net/minecraft/world/entity/item/PrimedTnt.java
index 55dbe5baf2df0111d03a43d32208798d7ec670a1..0fbac85dd7b624899db3825149a5d2b167ecedaa 100644
--- a/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/net/minecraft/world/entity/item/PrimedTnt.java
@@ -243,7 +243,11 @@ public class PrimedTnt extends Entity implements TraceableEntity {
}
public void setFuse(int life) {
- this.entityData.set(DATA_FUSE_ID, life);
+ // Slice start - packet obfuscation and reduction; obfuscate tnt fuse
+ final int phase = ((life / 10) & 1) == 0 ? 10 : 0;
+ final int obfuscatedFuse = 80 + phase - 9;
+ this.entityData.set(DATA_FUSE_ID, life, obfuscatedFuse);
+ // Slice end - packet obfuscation and reduction; obfuscate tnt fuse
}
public int getFuse() {
diff --git a/net/minecraft/world/entity/player/Player.java b/net/minecraft/world/entity/player/Player.java
index 3e17e814d6469e5498add774220ec8b568d09094..2f67228654ab841f26ffb336420d9c4baaaf2442 100644
--- a/net/minecraft/world/entity/player/Player.java
+++ b/net/minecraft/world/entity/player/Player.java
@@ -679,7 +679,7 @@ public abstract class Player extends LivingEntity {
public void increaseScore(int score) {
int score1 = this.getScore();
- this.entityData.set(DATA_SCORE_ID, score1 + score);
+ this.entityData.set(DATA_SCORE_ID, score1 + score, 0); // Slice - packet obfuscation and reduction
}
public void startAutoSpinAttack(int ticks, float damage, ItemStack itemStack) {