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SakuraMC/patches/server/0032-Falling-Block-Stacking-Restrictions.patch
2024-01-21 23:16:08 +00:00

35 lines
2.6 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Thu, 16 Nov 2023 20:53:51 +0000
Subject: [PATCH] Falling Block Stacking Restrictions
diff --git a/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java b/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
index 46599109e55da0e4ce91c9b0c137d286a8cca78c..2aa7dbad27dfd5dc37b36a1f05e4d3e2f9d36339 100644
--- a/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
+++ b/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
@@ -69,8 +69,8 @@ public class WorldConfiguration extends ConfigurationPart {
public boolean preventAtWorldHeight = false;
public boolean isFallingBlockInBounds(FallingBlockEntity entity) {
- return (!preventAgainstBorder || !io.papermc.paper.util.CollisionUtil.isAlmostCollidingOnBorder(entity.level().getWorldBorder(), entity.getBoundingBox()))
- && (!preventAtWorldHeight || entity.blockPosition().getY() < entity.level().getMaxBuildHeight() - 1);
+ return (!preventAgainstBorder || !io.papermc.paper.util.CollisionUtil.isAlmostCollidingOnBorder(entity.level.getWorldBorder(), entity.getBoundingBox().inflate(0.01)))
+ && (!preventAtWorldHeight || entity.blockPosition().getY() < entity.level.getMaxBuildHeight() - 1);
}
}
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index c09f5ab720dbf67b4464d75727728caba24fc621..254833aa760910e12123c795354ce531b7cb5567 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -258,7 +258,7 @@ public class FallingBlockEntity extends Entity {
boolean flag3 = FallingBlock.isFree(this.level.getBlockState(blockposition.below())) && (!flag || !flag1);
boolean flag4 = this.blockState.canSurvive(this.level, blockposition) && !flag3;
- if (flag2 && flag4) {
+ if (flag2 && flag4 && level.sakuraConfig().cannons.sand.isFallingBlockInBounds(this)) { // Sakura
if (this.blockState.hasProperty(BlockStateProperties.WATERLOGGED) && this.level.getFluidState(blockposition).getType() == Fluids.WATER) {
this.blockState = (BlockState) this.blockState.setValue(BlockStateProperties.WATERLOGGED, true);
}