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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@88a3a87 Configurable xp orb merge group count (#12503) PaperMC/Paper@53d1d04 Disable Item Obfuscation for entity related stacks (#12297) PaperMC/Paper@c98cd65 Add configuration interface to expose certain config values (#12273) PaperMC/Paper@42a2a6c Supports the ability for commands to be registered internally (#12520) PaperMC/Paper@753cff7 Improvements for Dump paper commands (#12512) PaperMC/Paper@e2da5d2 Registry API for supported Mob Variants (#12417) PaperMC/Paper@ab0253f Expand PlayerDeathEvent API (#12221) PaperMC/Paper@cbcf75a Update visual fire handling with TriState support (#12303) PaperMC/Paper@6c3964d Properly save level data async (#12530) PaperMC/Paper@d2ad2e6 Add missing EntityLookup#getAllMapped from Moonrise PaperMC/Paper@358e72e Remove simplify remote item matching stuff for now PaperMC/Paper@04ffca0 Also remove CraftPlayer methods PaperMC/Paper@a252581 Update mache
11 lines
838 B
Diff
11 lines
838 B
Diff
--- a/net/minecraft/server/level/ServerPlayer.java
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+++ b/net/minecraft/server/level/ServerPlayer.java
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@@ -420,6 +_,7 @@
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public @Nullable com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper - PlayerNaturallySpawnCreaturesEvent
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public @Nullable String clientBrandName = null; // Paper - Brand support
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public @Nullable org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - Add API for quit reason; there are a lot of changes to do if we change all methods leading to the event
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+ public double trackingRangeModifier = 1.0; // Sakura - entity tracking range modifier
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// Paper start - rewrite chunk system
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private ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader.PlayerChunkLoaderData chunkLoader;
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