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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@850b736 Close PRs opened from orgs or bot accounts (#10281) PaperMC/Paper@54a2340 check if itemstack is stackable first (#10285) PaperMC/Paper@9c4bb0d add rich message component support to configuration (#10225) PaperMC/Paper@8870d22 Fire EntityDamageByEntityEvent for unowned wither skulls patch (#10244) PaperMC/Paper@bbc03d8 improve BanList types (#10239) PaperMC/Paper@ce5c8dd Configurable max block/fluid ticks (#10266) PaperMC/Paper@880fef7 Deprecate extra ban methods with raw BanEntry (#9580) PaperMC/Paper@60218cd Don't tick empty worlds (#9025) PaperMC/Paper@b21eb4d add overloads to use suspicious effect entry to mushroom cow and suspicious stew meta (#10245) PaperMC/Paper@89d51d5 Allow enabling sand duping (#10191) PaperMC/Paper@6ad63fb Per world ticks per spawn settings (#6891)
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <40902469+Samsuik@users.noreply.github.com>
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Date: Sat, 25 Nov 2023 20:36:05 +0000
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Subject: [PATCH] Configure concrete solidifying in water
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index f22b2c52aaeab6757b4a50accb8fb6c66ffd1c1f..bf6281dabd78fdfaf9dc1a036c9a2193a03fdb5c 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -277,7 +277,7 @@ public class FallingBlockEntity extends Entity {
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BlockPos blockposition = this.physics.before(1_17_0) ? this.patchedBlockPosition() : this.blockPosition();
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// Sakura end - physics version api
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- boolean flag = this.blockState.getBlock() instanceof ConcretePowderBlock;
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+ boolean flag = this.level().sakuraConfig().cannons.sand.concreteSolidifyInWater && this.blockState.getBlock() instanceof ConcretePowderBlock; // Sakura
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boolean flag1 = flag && this.level().getFluidState(blockposition).is(FluidTags.WATER);
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double d0 = this.getDeltaMovement().lengthSqr();
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