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SakuraMC/patches/server/0033-Falling-Block-Stacking-Restrictions.patch
Samsuik a3e1439ad9 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@850b736 Close PRs opened from orgs or bot accounts (#10281)
PaperMC/Paper@54a2340 check if itemstack is stackable first (#10285)
PaperMC/Paper@9c4bb0d add rich message component support to configuration (#10225)
PaperMC/Paper@8870d22 Fire EntityDamageByEntityEvent for unowned wither skulls patch (#10244)
PaperMC/Paper@bbc03d8 improve BanList types (#10239)
PaperMC/Paper@ce5c8dd Configurable max block/fluid ticks (#10266)
PaperMC/Paper@880fef7 Deprecate extra ban methods with raw BanEntry (#9580)
PaperMC/Paper@60218cd Don't tick empty worlds (#9025)
PaperMC/Paper@b21eb4d add overloads to use suspicious effect entry to mushroom cow and suspicious stew meta (#10245)
PaperMC/Paper@89d51d5 Allow enabling sand duping (#10191)
PaperMC/Paper@6ad63fb Per world ticks per spawn settings (#6891)
2024-03-05 17:17:07 +00:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Thu, 16 Nov 2023 20:53:51 +0000
Subject: [PATCH] Falling Block Stacking Restrictions
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 60d7ffebb2fa4e39d5ba0033c746e85ff4b97727..2c51b5f927fc08b5077bd0e58b08ce2acbb0331a 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -250,7 +250,7 @@ public class FallingBlockEntity extends Entity {
boolean flag3 = FallingBlock.isFree(this.level().getBlockState(blockposition.below())) && (!flag || !flag1);
boolean flag4 = this.blockState.canSurvive(this.level(), blockposition) && !flag3;
- if (flag2 && flag4) {
+ if (flag2 && flag4 && level().sakuraConfig().cannons.sand.isFallingBlockInBounds(this)) { // Sakura
if (this.blockState.hasProperty(BlockStateProperties.WATERLOGGED) && this.level().getFluidState(blockposition).getType() == Fluids.WATER) {
this.blockState = (BlockState) this.blockState.setValue(BlockStateProperties.WATERLOGGED, true);
}