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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@a80d31b Log command execution exceptions if debug=true (#10130) PaperMC/Paper@ec19620 Use a ConcurrentHashMap for enum mappings for BlockData (#10161) PaperMC/Paper@f28caff Limit ResourceLocation length to nbt string tag length PaperMC/Paper@a0ffb57 [ci skip] Small cleanup to mc utils patch PaperMC/Paper@8c8862f Also check for the actual character length in ResourceLocation validation PaperMC/Paper@e84621a [ci skip] Add more patch identifying comments PaperMC/Paper@c0e4697 [ci skip] Add more patch identifying comments PaperMC/Paper@17275ff [ci skip] add more comments & move 1 hunk to correct patch PaperMC/Paper@78fcb8e [ci skip] Update contributing guidelines to include identifying commit titles in comments (#10162) PaperMC/Paper@8657cd9 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10164) PaperMC/Paper@c151c95 Fixup AsyncPreLoginEvent patches PaperMC/Paper@93a848c Readd missed line PaperMC/Paper@f9fdedf [ci skip] Add more patch identifying comments, merge related patches PaperMC/Paper@0ef5984 [ci skip] Add more patch identifying comments, merge related patches PaperMC/Paper@848a396 Add mob goal generator (#9980) PaperMC/Paper@ebf97bd [ci skip] Add more patch identifying comments PaperMC/Paper@94807a1 [ci skip] Minor cleanup and patch merges PaperMC/Paper@5e73c55 [ci skip] Add more identifying patch comments PaperMC/Paper@3e20d3a [ci skip] Add more identifying patch comments PaperMC/Paper@f61ebdc Fix issue with kick event causes being passed improperly PaperMC/Paper@106c67a [ci skip] Add more identifying patch comments PaperMC/Paper@cc693ce [ci skip] Add more identifying patch comments, merge related patches PaperMC/Paper@eeb6afc [ci skip] Add more identifying patch comments, merge related patches PaperMC/Paper@1c956ab [ci skip] Add more identifying patch comments, merge related patches PaperMC/Paper@42e88a8 [ci skip] Add more identifying patch comments PaperMC/Paper@8e41ef4 Add visual blockdata api for primed tnt (#10146) PaperMC/Paper@68c3297 [ci skip] Add more identifying patch comments PaperMC/Paper@4a98986 Add back Reduce allocation of Vec3D by entity tracker patch (#10179) PaperMC/Paper@b48d737 Async world data IO saving (#10171) PaperMC/Paper@8d94596 [ci skip] Add more identifying patch comments PaperMC/Paper@f7dd304 [ci skip] Add more identifying patch comments PaperMC/Paper@98e6d20 [ci skip] Add more identifying patch comments PaperMC/Paper@e9e0bc1 [ci skip] Add more identifying patch comments PaperMC/Paper@d9df6bc [ci skip] Add more patch identifying comments, cleanup PaperMC/Paper@27cabc1 [ci skip] Add more patch identifying comments PaperMC/Paper@684319f [ci skip] Add more patch identifying comments PaperMC/Paper@9eb0b38 [ci skip] Add more patch identifying comments PaperMC/Paper@25013d9 [ci skip] Move some disruptive patches back PaperMC/Paper@484d6bf [ci skip] Move some disruptive patches back PaperMC/Paper@52619e7 [ci skip] Add more patch identifying comments PaperMC/Paper@e660379 [ci skip] Move some disruptive patches back PaperMC/Paper@c57d1aa Move diffs around to compile without later ones applied PaperMC/Paper@581b101 Add world to Entity AddTo/RemoveFrom Events (#10183) PaperMC/Paper@24dc2bf Add BlockStateMeta#clearBlockState (#10160) PaperMC/Paper@76da4bc Expose LootTable of DecoratedPot (#10023) PaperMC/Paper@11645e3 [ci skip] (Mostly) finish adding identifying patch comments PaperMC/Paper@51bef80 [ci skip] Remove removed patches PaperMC/Paper@ad2cf68 [ci skip] Move chunk system patch back a bit PaperMC/Paper@d405ff1 [ci skip] Fixup last commit PaperMC/Paper@a4a08b7 [ci skip] Move chunk system patch a bit back PaperMC/Paper@b700460 Convert average tick value in the GUI to the correct granularity PaperMC/Paper@1831240 [ci skip] Move chunk system patch back PaperMC/Paper@b03f255 Finish moving patches back and improving compilable state PaperMC/Paper@bd2fd61 [ci skip] Fixup a few bad comments PaperMC/Paper@fe53b0e Updated Upstream (Bukkit/CraftBukkit/Spigot) PaperMC/Paper@1ed50da Fix javadoc errors, remove unused classes PaperMC/Paper@7f7d05a [ci skip] Remove IRC link from the README (#10194) PaperMC/Paper@ed130f1 [ci skip] clarify javadocs for Block#getDrops (#10153) PaperMC/Paper@4643b0d Shulker duplicate event (#10135) PaperMC/Paper@b333831 Make spawn egg colours visible (#10158) PaperMC/Paper@0cc3a7e Disable memory reserve allocating (#10180) PaperMC/Paper@3841722 Properly check if a loot table exists (#10190) PaperMC/Paper@b3c8108 [ci skip] Fix incorrect documentation for BlockDropItemEvent (#10175) PaperMC/Paper@294347b [ci skip] Cleanup events (#10202) PaperMC/Paper@87ce7c7 Small refactor of Paper plugin context preparation PaperMC/Paper@7f856a1 Fix sleeping pos desync PaperMC/Paper@8bc5be8 Add missing catch PaperMC/Paper@c5d168c More provider source fixup PaperMC/Paper@9e171ef Improve tag parser handling, move hunks out of chunk system patch PaperMC/Paper@934cd77 Lifecycle Event System (#9629) PaperMC/Paper@534659e Fix NotNull locales (#10216) PaperMC/Paper@9c04729 Add Arrow/Stinger Removal Time API (#10193) PaperMC/Paper@69b52b4 Check for server JARs in plugin directory (#10228) PaperMC/Paper@cbe62d9 Add Conduit API (#10195) PaperMC/Paper@97c0120 Fix fox drops on death (#8862) PaperMC/Paper@581fb30 itemstack expose tooltip lines (#10185) PaperMC/Paper@99bae59 Propagate failed to bind to port error (#10235) PaperMC/Paper@bf6e803 Fix WaterBottleSplashEvent not forwarding hit result (#10203) PaperMC/Paper@2fa2d32 Fix possible StackOverflowError for some dispenser iteractions (#8524) PaperMC/Paper@e6a5215 Properly track the changed item from dispense events (#8658) PaperMC/Paper@4b58a85 Fire BlockPreDispenseEvent for droppers (#10226) PaperMC/Paper@cde5587 Add getChunkSnapshot includeLightData parameter (#10234) PaperMC/Paper@31699ae Updated Upstream (Bukkit/CraftBukkit) (#10242) PaperMC/Paper@37df121 Fix BlockState being set to null for damage events (#10252) PaperMC/Paper@7f85940 Updated Upstream (Bukkit) (#10255) PaperMC/Paper@7ccefdc Fire entity knockback event for ownerless tnt (#7171) PaperMC/Paper@a07d526 [ci skip] Fix JavaDoc mistake in BlockPistonRetractEvent (#10250) PaperMC/Paper@9a66f2b [ci skip] Fix javadoc mistake in PluginMeta (#10258) PaperMC/Paper@1964b22 Scoreboard objective number format api (#10036) PaperMC/Paper@d95341e FluidState API (#9951) PaperMC/Paper@351923d Run round-trip adventure codec tests with JSON, NBT, and Java ops. Use JavaOps for conversions. (#10031) PaperMC/Paper@4939f87 Add more ResourceLocation checks, some cleanup
67 lines
3.4 KiB
Diff
67 lines
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Wed, 6 Oct 2021 17:25:27 +0100
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Subject: [PATCH] Optimise New Liquid Level
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diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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index 6d8ff6c06af5545634f255ed17dc1e489ece2548..67db57686dd29713128d5b233454b6147b8e460b 100644
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--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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@@ -137,7 +137,7 @@ public abstract class FlowingFluid extends Fluid {
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BlockState iblockdata = world.getBlockState(fluidPos);
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BlockPos blockposition1 = fluidPos.below();
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BlockState iblockdata1 = world.getBlockState(blockposition1);
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- FluidState fluid1 = this.getNewLiquid(world, blockposition1, iblockdata1);
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+ FluidState fluid1 = this.getLiquid(world, blockposition1, iblockdata1, fluidPos, iblockdata); // Sakura - optimise liquid level
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if (this.canSpreadTo(world, fluidPos, iblockdata, Direction.DOWN, blockposition1, iblockdata1, world.getFluidState(blockposition1), fluid1.getType())) {
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// CraftBukkit start
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@@ -197,6 +197,25 @@ public abstract class FlowingFluid extends Fluid {
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}
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protected FluidState getNewLiquid(Level world, BlockPos pos, BlockState state) {
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+ // Sakura start - optimise liquid level
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+ BlockPos blockposition2 = pos.above();
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+ BlockState iblockdata3 = world.getBlockState(blockposition2);
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+
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+ return getLiquid(world, pos, state, blockposition2, iblockdata3);
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+ }
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+
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+ // SANITY: world, pos, state, above pos, above state
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+ protected FluidState getLiquid(Level world, BlockPos pos, BlockState state, BlockPos blockposition2, BlockState iblockdata3) {
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+ FluidState fluid2 = iblockdata3.getFluidState();
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+
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+ if (!fluid2.isEmpty() && fluid2.getType().isSame(this) && this.canPassThroughWall(Direction.UP, world, pos, state, blockposition2, iblockdata3)) {
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+ return this.getFlowing(8, true);
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+ } else {
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+ return this.getLiquidFromSurroundings(world, pos, state);
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+ }
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+ }
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+
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+ protected FluidState getLiquidFromSurroundings(Level world, BlockPos pos, BlockState state) {
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int i = 0;
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int j = 0;
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Iterator iterator = Direction.Plane.HORIZONTAL.iterator();
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@@ -226,17 +245,10 @@ public abstract class FlowingFluid extends Fluid {
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}
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}
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- BlockPos blockposition2 = pos.above();
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- BlockState iblockdata3 = world.getBlockState(blockposition2);
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- FluidState fluid2 = iblockdata3.getFluidState();
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+ int k = i - this.getDropOff(world);
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- if (!fluid2.isEmpty() && fluid2.getType().isSame(this) && this.canPassThroughWall(Direction.UP, world, pos, state, blockposition2, iblockdata3)) {
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- return this.getFlowing(8, true);
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- } else {
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- int k = i - this.getDropOff(world);
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-
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- return k <= 0 ? Fluids.EMPTY.defaultFluidState() : this.getFlowing(k, false);
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- }
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+ return k <= 0 ? Fluids.EMPTY.defaultFluidState() : this.getFlowing(k, false);
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+ // Sakura end
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}
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private boolean canPassThroughWall(Direction face, BlockGetter world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) {
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