mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-21 07:49:29 +00:00
594 lines
27 KiB
Diff
594 lines
27 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Fri, 3 May 2024 15:04:31 +0100
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Subject: [PATCH] Specialised Explosions
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diff --git a/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java b/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
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index 0fd814f1d65c111266a2b20f86561839a4cef755..932f7a0d030d2d4932e6e6d4a5805e9b683cce67 100644
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--- a/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
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+++ b/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
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@@ -125,6 +125,12 @@ public final class IteratorSafeOrderedReferenceSet<E> {
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}
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}
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+ // Sakura start - add indexOf method
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+ public int indexOf(final E element) {
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+ return this.indexMap.getInt(element);
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+ }
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+ // Sakura end - add indexOf method
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+
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public boolean remove(final E element) {
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final int index = this.indexMap.removeInt(element);
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if (index >= 0) {
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diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0611555b4afb461e2045585e3d81601420792c7c
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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@@ -0,0 +1,199 @@
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+package me.samsuik.sakura.explosion.special;
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+
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+import io.papermc.paper.util.WorldUtil;
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.core.particles.ParticleOptions;
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+import net.minecraft.server.level.ServerLevel;
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+import net.minecraft.sounds.SoundEvent;
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+import net.minecraft.util.Mth;
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+import net.minecraft.world.damagesource.DamageSource;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.entity.item.PrimedTnt;
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+import net.minecraft.world.level.Explosion;
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+import net.minecraft.world.level.ExplosionDamageCalculator;
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+import net.minecraft.world.level.Level;
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+import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.Vec3;
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+import org.jetbrains.annotations.Nullable;
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+
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+import java.util.List;
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+import java.util.function.Consumer;
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+
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+public abstract class SpecialisedExplosion<T extends Entity> extends Explosion {
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+ private static final double ENTITY_DISPATCH_DISTANCE = Math.pow(32.0, 2.0);
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+
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+ protected final ServerLevel level;
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+ protected Vec3 position;
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+ protected final T cause; // preferred over source
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+ private Vec3 impactPosition;
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+ protected ExplosionBlockCache[] recentBlockCache;
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+ protected final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
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+
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+ public SpecialisedExplosion(Level world, T entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, BlockInteraction destructionType, ParticleOptions particle, ParticleOptions emitterParticle, SoundEvent soundEvent) {
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+ super(world, entity, damageSource, behavior, x, y, z, power, createFire, destructionType, particle, emitterParticle, soundEvent);
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+ this.level = (ServerLevel) world;
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+ this.position = new Vec3(x, y, z);
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+ this.cause = entity;
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+ this.impactPosition = this.position;
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+ }
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+
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+ protected double getExplosionOffset() {
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+ return (double) this.cause.getBbHeight() * 0.0625D;
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+ }
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+
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+ protected abstract void startExplosion();
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+
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+ @Override
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+ protected final void clearBlockCache() {
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+ super.clearBlockCache();
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+ this.recentBlockCache = null;
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+ }
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+
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+ @Override
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+ @Deprecated
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+ public final void explode() {
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+ if (this.radius() < 0.1F) {
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+ // (radius < 0.1F) in bukkit is assumed to not be able to find any blocks or entities.
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+ for (int i = 1; i < this.cause.getStacked(); ++i) {
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+ this.finalizeExplosionAndParticles();
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+ }
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+ } else {
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+ this.recentBlockCache = this.createBlockCache();
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+ this.startExplosion(); // search for blocks, impact entities, finalise if necessary
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+ this.clearBlockCache();
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+ }
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+ }
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+
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+ protected final boolean requiresImpactEntities() {
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+ if (this.impactPosition.distanceToSqr(this.position) > ENTITY_DISPATCH_DISTANCE) {
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+ this.impactPosition = this.position;
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+ return true;
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+ }
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+ return !this.getToBlow().isEmpty();
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+ }
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+
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+ protected final boolean finalizeExplosionAndParticles() {
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+ this.wasCanceled = false;
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+ super.finalizeExplosion(false);
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+ boolean destroyedBlocks = !this.getToBlow().isEmpty();
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+
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+ if (!this.interactsWithBlocks()) {
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+ this.getToBlow().clear(); // server sends block changes in the explosion packet
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+ }
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+
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+ if (!this.wasCanceled) {
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+ this.level.notifyPlayersOfExplosion(this.x, this.y, this.z, this.radius(), this);
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+ }
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+
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+ this.getToBlow().clear();
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+ return destroyedBlocks;
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+ }
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+
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+ protected void postExplosion(List<BlockPos> foundBlocks, boolean destroyedBlocks) {
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+ // optimisation: Keep the block cache across explosions and invalidate any found blocks.
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+ // This can help reduce block retrievals while block searching when there's a durable block,
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+ // and when ray tracing for obstructions. This is disabled by default because plugins can
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+ // change blocks in the explosion event.
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+ if (this.level.sakuraConfig().cannons.explosion.useBlockCacheAcrossExplosions && !foundBlocks.isEmpty() && !destroyedBlocks) {
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+ this.markBlocksInCacheAsExplodable(foundBlocks);
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+ } else {
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+ super.blockCache.clear();
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+ }
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+
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+ java.util.Arrays.fill(this.recentBlockCache, null);
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+ }
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+
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+ protected final void recalculateExplosionPosition() {
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+ this.recalculateExplosionPosition(this.cause);
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+ }
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+
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+ protected final void recalculateExplosionPosition(T entity) {
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+ this.x = entity.getX();
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+ this.y = entity.getY() + this.getExplosionOffset();
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+ this.z = entity.getZ();
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+ this.position = new Vec3(this.x, this.y, this.z);
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+ }
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+
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+ protected final void forEachEntitySliceInBounds(AABB bb, Consumer<Entity[]> sliceConsumer) {
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+ int minSection = WorldUtil.getMinSection(this.level);
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+ int maxSection = WorldUtil.getMaxSection(this.level);
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+
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+ int minChunkX = Mth.floor(bb.minX) >> 4;
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+ int minChunkY = Mth.clamp(Mth.floor(bb.minY) >> 4, minSection, maxSection);
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+ int minChunkZ = Mth.floor(bb.minZ) >> 4;
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+ int maxChunkX = Mth.floor(bb.maxX) >> 4;
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+ int maxChunkY = Mth.clamp(Mth.floor(bb.maxY) >> 4, minSection, maxSection);
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+ int maxChunkZ = Mth.floor(bb.maxZ) >> 4;
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+
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+ io.papermc.paper.chunk.system.entity.EntityLookup entityLookup = this.level.getEntityLookup();
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+ for (int chunkX = minChunkX; chunkX <= maxChunkX; ++chunkX) {
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+ for (int chunkZ = minChunkZ; chunkZ <= maxChunkZ; ++chunkZ) {
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+ io.papermc.paper.world.ChunkEntitySlices chunk = entityLookup.getChunk(chunkX, chunkZ);
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+
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+ if (chunk == null) {
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+ continue;
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+ }
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+
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+ for (int chunkY = minChunkY; chunkY <= maxChunkY; ++chunkY) {
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+ sliceConsumer.accept(chunk.getSectionEntities(chunkY));
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+ }
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+ }
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+ }
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+ }
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+
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+ protected final void impactEntitiesFromPosition(Entity[] entities, Vec3 position, int potential, double radius) {
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+ for (int i = 0; i < entities.length; ++i) {
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+ Entity entity = entities[i];
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+ if (entity == null) break;
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+
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+ if (entity != source && !entity.ignoreExplosion(this)) {
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+ this.impactEntity(entity, position, potential, radius);
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+ }
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+
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+ if (entities[i] != entity) {
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+ i--;
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+ }
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+ }
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+ }
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+
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+ protected final void impactEntity(Entity entity, Vec3 pos, int potential, double radius) {
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+ if (entity.isPrimedTNT || entity.isFallingBlock) {
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+ this.impactCannonEntity(entity, pos, potential, radius);
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+ } else {
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+ for (int i = 0; i < potential; ++i) {
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+ super.impactEntity(this.recentBlockCache, this.mutablePos, (float) radius, pos, entity);
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+ }
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+ }
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+ }
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+
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+ protected final void impactCannonEntity(Entity entity, Vec3 pos, int potential, double radius) {
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+ double distanceFromBottom = Math.sqrt(entity.distanceToSqr(pos)) / radius;
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+
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+ if (distanceFromBottom <= 1.0) {
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+ double x = entity.getX() - pos.x;
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+ double y = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
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+ double z = entity.getZ() - pos.z;
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+ double distance = Math.sqrt(x * x + y * y + z * z);
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+
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+ if (distance != 0.0D) {
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+ x /= distance;
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+ y /= distance;
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+ z /= distance;
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+ double density = this.getBlockDensity(pos, entity, this.recentBlockCache, this.mutablePos); // Paper - Optimize explosions // Paper - optimise explosions
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+ double exposure = (1.0D - distanceFromBottom) * density;
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+
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+ if (exposure == 0.0) {
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+ return;
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+ }
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+
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+ x *= exposure;
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+ y *= exposure;
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+ z *= exposure;
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+
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+ for (int i = 0; i < potential; ++i) {
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+ entity.addDeltaMovement(x, y, z);
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+ }
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+ }
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+ }
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+ }
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+}
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diff --git a/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..39cd91c1e19585d24bbe1333bf15985b0d1a0dab
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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@@ -0,0 +1,186 @@
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+package me.samsuik.sakura.explosion.special;
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+
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+import io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet;
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+import it.unimi.dsi.fastutil.objects.ObjectArrayList;
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+import me.samsuik.sakura.entity.EntityState;
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.core.Direction;
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+import net.minecraft.core.particles.ParticleOptions;
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+import net.minecraft.sounds.SoundEvent;
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+import net.minecraft.util.Mth;
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+import net.minecraft.world.damagesource.DamageSource;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.entity.EntityType;
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+import net.minecraft.world.entity.item.PrimedTnt;
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+import net.minecraft.world.level.ExplosionDamageCalculator;
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+import net.minecraft.world.level.Level;
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+import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.Vec3;
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+import org.bukkit.util.Vector;
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+import org.jetbrains.annotations.Nullable;
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+
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+import java.util.List;
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+
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+public final class TntExplosion extends SpecialisedExplosion<PrimedTnt> {
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+ private static final int ALL_DIRECTIONS = 0b111;
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+ private static final int FOUND_ALL_BLOCKS = ALL_DIRECTIONS + 12;
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+
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+ private final Vec3 originalPosition;
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+ private final List<Vec3> explosions = new ObjectArrayList<>();
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+ private AABB bounds;
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+ private int wrapped = 0;
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+ private int movement = 0;
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+
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+ public TntExplosion(Level world, PrimedTnt tnt, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, BlockInteraction destructionType, ParticleOptions particle, ParticleOptions emitterParticle, SoundEvent soundEvent) {
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+ super(world, tnt, damageSource, behavior, x, y, z, power, createFire, destructionType, particle, emitterParticle, soundEvent);
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+ this.originalPosition = this.position;
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+ this.bounds = new AABB(x, y, z, x, y, z);
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+ }
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+
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+ @Override
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+ protected void startExplosion() {
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+ for (int i = this.calculateExplosionPotential() - 1; i >= 0; --i) {
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+ Vec3 previousMomentum = this.cause.entityState().momentum();
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+ boolean lastCycle = (i == 0);
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+ this.midExplosion(previousMomentum, lastCycle); // search for blocks and impact entities
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+
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+ if (!lastCycle) {
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+ EntityState entityState = this.nextSourceVelocity();
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+ List<BlockPos> foundBlocks = new ObjectArrayList<>(this.getToBlow());
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+ boolean destroyedBlocks = this.finalizeExplosionAndParticles();
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+ this.postExplosion(foundBlocks, destroyedBlocks); // update wrapped, clear recent block cache
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+ this.updateExplosionPosition(entityState, destroyedBlocks);
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+ }
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+ }
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+ }
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+
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+ private void midExplosion(Vec3 previousMomentum, boolean lastCycle) {
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+ if (this.wrapped < FOUND_ALL_BLOCKS) {
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+ final int blockX = Mth.floor(this.x);
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+ final int blockY = Mth.floor(this.y);
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+ final int blockZ = Mth.floor(this.z);
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+
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+ final long key = BlockPos.asLong(blockX, blockY, blockZ);
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+
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+ final ExplosionBlockCache initialCache = this.getOrCacheExplosionBlock(blockX, blockY, blockZ, key, true);
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+
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+ if (initialCache.resistance <= (this.radius() * 1.3f) && this.interactsWithBlocks() && this.isRegionUnprotected()) { // Sakura - optimise protected explosions
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+ this.searchForBlocks(this.recentBlockCache, initialCache);
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+ }
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+ }
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+
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+ if (this.wrapped < ALL_DIRECTIONS) {
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+ Vec3 momentum = this.cause.entityState().momentum();
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+ for (Direction.Axis axis : Direction.Axis.VALUES) {
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+ double current = momentum.get(axis);
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+ double previous = previousMomentum.get(axis);
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+ if (current == previous || current * previous < 0) {
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+ this.wrapped |= 1 << axis.ordinal();
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+ }
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+ }
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+ }
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+
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+ this.bounds = this.bounds.expand(this.position);
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+ this.explosions.add(this.position);
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+
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+ if (lastCycle || this.requiresImpactEntities()) {
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+ this.locateAndImpactEntitiesInBounds();
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+ this.bounds = new AABB(this.position, this.position);
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+ this.explosions.clear();
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+ }
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+ }
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+
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+ @Override
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+ protected void postExplosion(List<BlockPos> foundBlocks, boolean destroyedBlocks) {
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+ super.postExplosion(foundBlocks, destroyedBlocks);
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+ // Update wrapped, this is for tracking swinging and if blocks are found
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+ if (this.wrapped >= 7) {
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+ if (!destroyedBlocks && this.level.sakuraConfig().cannons.explosion.avoidRedundantBlockSearches) {
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+ this.wrapped++;
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+ } else {
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+ this.wrapped = 7;
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+ }
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+ }
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+ }
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+
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+ private Vector getCauseOrigin() {
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+ Vector origin = this.cause.getOriginVector();
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+ return origin == null ? new Vector(this.x, this.y, this.z) : origin;
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+ }
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+
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+ private EntityState nextSourceVelocity() {
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+ Vector origin = this.getCauseOrigin(); // valid position to use while creating a temporary entity
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+ PrimedTnt tnt = new PrimedTnt(this.level, origin.getX(), origin.getY(), origin.getZ(), null);
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+ this.cause.entityState().apply(tnt);
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+ this.impactCannonEntity(tnt, this.position, 1, this.radius() * 2.0f);
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+ return EntityState.of(tnt);
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+ }
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+
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+ private void updateExplosionPosition(EntityState entityState, boolean destroyedBlocks) {
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+ // Ticking is always required after destroying a block.
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+ if (destroyedBlocks || !this.position.equals(this.cause.position()) && (this.movement != 1 || !this.originalPosition.equals(this.position))) {
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+ entityState.apply(this.cause);
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+ this.cause.storeEntityState();
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+ this.cause.setFuse(100);
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+ this.cause.tick();
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+ this.movement++;
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+ this.recalculateExplosionPosition();
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+ }
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+ }
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+
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+ private int calculateExplosionPotential() {
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+ IteratorSafeOrderedReferenceSet<Entity> entities = this.level.entityTickList.entities;
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+ int base = this.cause.getStacked();
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+ int index = entities.indexOf(this.cause);
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+ // iterate over the entityTickList to find entities that are exploding in the same position.
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+ while ((index = entities.advanceRawIterator(index)) != -1) {
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+ Entity foundEntity = entities.rawGet(index);
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+ if (foundEntity.isRemoved() || !foundEntity.compareState(this.cause) || !foundEntity.isSafeToMergeInto(this.cause))
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+ break;
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+ base += foundEntity.getStacked();
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+ foundEntity.discard();
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+ }
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+
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+ return base;
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+ }
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+
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+ private void locateAndImpactEntitiesInBounds() {
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+ double radius = this.radius() * 2.0f;
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+ AABB bb = this.bounds;
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+
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+ Vec3 center = bb.getCenter();
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+ double change = Math.max(bb.getXsize(), Math.max(bb.getYsize(), bb.getZsize()));
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+ double maxDistanceSqr = Math.pow(radius + change, 2.0);
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+ boolean moved = (change != 0.0);
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+
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+ this.forEachEntitySliceInBounds(bb.inflate(radius), entities -> {
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+ if (moved) {
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+ this.impactEntitiesSwinging(entities, center, radius, maxDistanceSqr);
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+ } else {
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+ this.impactEntitiesFromPosition(entities, this.explosions.get(0), this.explosions.size(), radius);
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+ }
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+ });
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+ }
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+
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+ private void impactEntitiesSwinging(Entity[] entities, Vec3 center, double radius, double maxDistanceSqr) {
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+ for (int i = 0; i < entities.length; ++i) {
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+ Entity entity = entities[i];
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+ if (entity == null) break;
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+
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+ if (entity != this.source && !entity.ignoreExplosion(this) && entity.distanceToSqr(center.x, center.y, center.z) <= maxDistanceSqr) {
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+ this.impactEntity(entity, radius);
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+ }
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+
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+ if (entities[i] != entity) {
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+ i--;
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+ }
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+ }
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+ }
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+
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+ private void impactEntity(Entity entity, double radius) {
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+ //noinspection ForLoopReplaceableByForEach
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|
+ for (int i = 0; i < this.explosions.size(); i++) {
|
|
+ this.impactEntity(entity, this.explosions.get(i), 1, radius);
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 51fa57e8b9d5c9ee563ec3608a437c69da08d32c..ec7d7f22b267ae6572e6005f10221755cbb1a480 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1957,6 +1957,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
explosion.clearToBlow();
|
|
}
|
|
|
|
+ // Sakura start - specialised explosions
|
|
+ this.notifyPlayersOfExplosion(x, y, z, power, explosion);
|
|
+ return explosion;
|
|
+ }
|
|
+ public final void notifyPlayersOfExplosion(double x, double y, double z, float power, Explosion explosion) {
|
|
+ // Sakura end - specialised explosions
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
@@ -1967,7 +1973,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
}
|
|
|
|
- return explosion;
|
|
+ // Sakura - return moved up into explode
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
index 4f695305794c2564517d99b4edd3180d7ea07845..8acef487b0579febb3497cc88b23c4fc74492571 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
@@ -86,28 +86,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
|
|
&& (tnt.entityState().fallDistance() == fallDistance
|
|
|| tnt.entityState().fallDistance() > 2.5f && fallDistance > 2.5f);
|
|
}
|
|
-
|
|
- @Override
|
|
- protected boolean respawnMerged() {
|
|
- if (stacked <= 1) return false;
|
|
-
|
|
- PrimedTnt tnt = new PrimedTnt(EntityType.TNT, level());
|
|
-
|
|
- while (stacked-- > 1) {
|
|
- this.setFuse(100); // Prevent unwanted explosions while ticking
|
|
-
|
|
- // Cause an explosion to affect this entity
|
|
- tnt.setPos(this.position());
|
|
- tnt.setDeltaMovement(this.getDeltaMovement());
|
|
- this.entityState().apply(this);
|
|
- tnt.explode();
|
|
- this.storeEntityState();
|
|
-
|
|
- this.tick();
|
|
- }
|
|
-
|
|
- return true;
|
|
- }
|
|
+ // Sakura - specialised explosions
|
|
// Sakura end
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
index c9cf9373d3eae4e54ae27fbb8993f858e91e98cc..5ab0de07b1da8c14b62044747bf6e4288ecc7506 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Explosion.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
@@ -55,9 +55,11 @@ public class Explosion {
|
|
private final Explosion.BlockInteraction blockInteraction;
|
|
private final RandomSource random;
|
|
private final Level level;
|
|
- private final double x;
|
|
- private final double y;
|
|
- private final double z;
|
|
+ // Sakura start - private -> protected
|
|
+ protected double x;
|
|
+ protected double y;
|
|
+ protected double z;
|
|
+ // Sakura end - private -> protected
|
|
@Nullable
|
|
public final Entity source;
|
|
private final float radius;
|
|
@@ -185,7 +187,7 @@ public class Explosion {
|
|
// resistance = (res + 0.3F) * 0.3F;
|
|
// so for resistance = 0, we need res = -0.3F
|
|
private static final Float ZERO_RESISTANCE = Float.valueOf(-0.3f);
|
|
- private it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<ExplosionBlockCache> blockCache = null;
|
|
+ protected it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<ExplosionBlockCache> blockCache = null; // Sakura - private -> protected
|
|
|
|
public static final class ExplosionBlockCache {
|
|
|
|
@@ -212,7 +214,29 @@ public class Explosion {
|
|
private long[] chunkPosCache = null;
|
|
private net.minecraft.world.level.chunk.LevelChunk[] chunkCache = null;
|
|
|
|
- private ExplosionBlockCache getOrCacheExplosionBlock(final int x, final int y, final int z,
|
|
+ // Sakura start - specialised explosions
|
|
+ protected final ExplosionBlockCache[] createBlockCache() {
|
|
+ this.blockCache = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>();
|
|
+
|
|
+ this.chunkPosCache = new long[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
|
+ java.util.Arrays.fill(this.chunkPosCache, ChunkPos.INVALID_CHUNK_POS);
|
|
+
|
|
+ this.chunkCache = new net.minecraft.world.level.chunk.LevelChunk[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
|
+
|
|
+ return new ExplosionBlockCache[BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH];
|
|
+ }
|
|
+
|
|
+ protected final void markBlocksInCacheAsExplodable(List<BlockPos> blocks) {
|
|
+ for (BlockPos blow : blocks) {
|
|
+ ExplosionBlockCache cache = this.blockCache.get(blow.asLong());
|
|
+ // May be null if the blockCache is cleared then retrieved from the recent block cache
|
|
+ if (cache != null) {
|
|
+ cache.shouldExplode = null;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Sakura end - specialised explosions
|
|
+ protected final ExplosionBlockCache getOrCacheExplosionBlock(final int x, final int y, final int z, // Sakura - private -> protected
|
|
final long key, final boolean calculateResistance) {
|
|
ExplosionBlockCache ret = this.blockCache.get(key);
|
|
if (ret != null) {
|
|
@@ -310,7 +334,7 @@ public class Explosion {
|
|
(currZ & BLOCK_EXPLOSION_CACHE_MASK) << (BLOCK_EXPLOSION_CACHE_SHIFT + BLOCK_EXPLOSION_CACHE_SHIFT);
|
|
ExplosionBlockCache cachedBlock = blockCache[cacheKey];
|
|
if (cachedBlock == null || cachedBlock.key != key) {
|
|
- blockCache[cacheKey] = cachedBlock = this.getOrCacheExplosionBlock(currX, currY, currZ, key, false);
|
|
+ blockCache[cacheKey] = cachedBlock = this.getOrCacheExplosionBlock(currX, currY, currZ, key, this.level.sakuraConfig().cannons.explosion.useBlockCacheAcrossExplosions); // Sakura - specialised explosions
|
|
}
|
|
|
|
final BlockState blockState = cachedBlock.blockState;
|
|
@@ -501,14 +525,7 @@ public class Explosion {
|
|
int j;
|
|
|
|
// Paper start - optimise explosions
|
|
- this.blockCache = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>();
|
|
-
|
|
- this.chunkPosCache = new long[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
|
- java.util.Arrays.fill(this.chunkPosCache, ChunkPos.INVALID_CHUNK_POS);
|
|
-
|
|
- this.chunkCache = new net.minecraft.world.level.chunk.LevelChunk[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
|
-
|
|
- final ExplosionBlockCache[] blockCache = new ExplosionBlockCache[BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH];
|
|
+ final ExplosionBlockCache[] blockCache = this.createBlockCache();
|
|
// use initial cache value that is most likely to be used: the source position
|
|
final ExplosionBlockCache initialCache;
|
|
{
|
|
@@ -998,7 +1015,7 @@ public class Explosion {
|
|
private BlockInteraction() {}
|
|
}
|
|
// Paper start - Optimize explosions
|
|
- private float getBlockDensity(Vec3 vec3d, Entity entity, ExplosionBlockCache[] blockCache, BlockPos.MutableBlockPos blockPos) { // Paper - optimise explosions
|
|
+ protected final float getBlockDensity(Vec3 vec3d, Entity entity, ExplosionBlockCache[] blockCache, BlockPos.MutableBlockPos blockPos) { // Sakura - private -> protected // Paper - optimise explosions
|
|
// Sakura start - replace density cache
|
|
float blockDensity = this.level.densityCache.getDensity(vec3d, entity);
|
|
if (blockDensity == me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index d555ea21a6e53938003a45d5de2ce97c4986f9e7..ad4076dd0352eb4f62588e3c83ffb2c42b07a3e0 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -1419,7 +1419,14 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
}
|
|
|
|
Explosion.BlockInteraction explosion_effect1 = explosion_effect;
|
|
- Explosion explosion = new Explosion(this, entity, damageSource, behavior, x, y, z, power, createFire, explosion_effect1, particle, emitterParticle, soundEvent);
|
|
+ // Sakura start - specialised explosions
|
|
+ final Explosion explosion;
|
|
+ if (entity instanceof net.minecraft.world.entity.item.PrimedTnt tnt) {
|
|
+ explosion = new me.samsuik.sakura.explosion.special.TntExplosion(this, tnt, damageSource, behavior, x, y, z, power, createFire, explosion_effect1, particle, emitterParticle, soundEvent);
|
|
+ } else {
|
|
+ explosion = new Explosion(this, entity, damageSource, behavior, x, y, z, power, createFire, explosion_effect1, particle, emitterParticle, soundEvent);
|
|
+ }
|
|
+ // Sakura end - specialised explosions
|
|
|
|
explosion.explode();
|
|
explosion.finalizeExplosion(particles);
|