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SakuraMC/sakura-server/minecraft-patches/features/0028-Cache-vanilla-and-eigencraft-redstone-wires.patch
Samsuik 40897f76f7 Updated Upstream (Paper 1.21.9)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7e70636 Initial 1.21.9 update (squashed)
PaperMC/Paper@0a28816 Add Server#getRespawnWorld and Server#setRespawnWorld(World)
PaperMC/Paper@b67fa6d move todos txt content into tracking issue
PaperMC/Paper@68f26a1 Drop no-longer-needed packet diffs
PaperMC/Paper@f9434d2 Use pitch when setting spawn position with Location
PaperMC/Paper@810b3c6 Deprecate the Conversation API (for removal), Metadata API, and PlayerSpawnLocationEvent (for removal)
PaperMC/Paper@1870261 Update Moonrise to 1.21.9-pre1
PaperMC/Paper@1141058 Shift feature patch #s for Moonrise being first
PaperMC/Paper@510aa9b Update 'Optimize Network Manager and add advanced packet support'
PaperMC/Paper@89cc24a Update 'Allow Saving of Oversized Chunks'
PaperMC/Paper@bcd75d8 Update EAR 2.0 patch and enable oldPaperCommit for better 3-way merges
PaperMC/Paper@6b44820 Update 'Use Velocity compression and cipher natives'
PaperMC/Paper@87f3e2f Update 'Optimize GoalSelector Goal.Flag Set operations'
PaperMC/Paper@5323486 Update 'Optimize Voxel Shape Merging'
PaperMC/Paper@5aac8b4 Update 'Handle Oversized block entities in chunks'
PaperMC/Paper@f0b3d62 Update 'optimize dirt and snow spreading' and drop 'Optimise getChunkAt calls for loaded chunks' patch to code replaced by Moonrise
PaperMC/Paper@92f822d Update 'Optimize Bit Operations by inlining', 'Remove streams from hot code'
PaperMC/Paper@98e745a Update 'Optimize Pathfinder - Remove Streams / Optimized collections'
PaperMC/Paper@49e49d0 Update 'Fix entity tracker desync when new players are added to the tracker'
PaperMC/Paper@87e0525 Update alternate redstone impls
PaperMC/Paper@35e973d Update 'Improve exact choice recipe ingredients', 'Only write chunk data to disk if it serializes without throwing'
PaperMC/Paper@181f9bb Update 'Entity load/save limit per chunk', 'Attempt to recalculate regionfile header if it is corrupt'
PaperMC/Paper@b31ca18 Update 'Incremental chunk and player saving', 'Optimise general POI access'
PaperMC/Paper@9b69cc5 Add some more Mannequin API
PaperMC/Paper@8bb12cb Fix compile
PaperMC/Paper@e3aca92 Replace ConcurrentUtil's Validate with Objects
PaperMC/Paper@9a626dd Rewrite ticket counter system
PaperMC/Paper@65250cb Drop "Optimize Collision to not load chunks"
PaperMC/Paper@55d56d9 Apply "Flush regionfiles on save configuration option"
PaperMC/Paper@920e8d3 Apply "Optimise collision checking in player move packet handling"
PaperMC/Paper@ec492d3 Apply "Improve keepalive ping system"
PaperMC/Paper@8f65947 Apply "Optimise EntityScheduler ticking"
PaperMC/Paper@086b4fd Apply "Optional per player mob spawns"
PaperMC/Paper@2f4211e Apply "Improve cancelling PreCreatureSpawnEvent with per player mob spawns"
PaperMC/Paper@b6d9557 Apply "Optimize Hoppers"
PaperMC/Paper@388e693 update generator
PaperMC/Paper@a3c89a8 add javadocs for new api
PaperMC/Paper@fcc763a Call BlockRedstoneEvent for the shelf
PaperMC/Paper@03eb18b replace requireNonNull by checkArgument and deprecate MCUtil#toLocation
PaperMC/Paper@6b7bf01 bump built-in datapack version
PaperMC/Paper@2779a53 deprecate #lanterns material tag in favour of vanilla tag
PaperMC/Paper@6f9957e Mannequin#createDefaultProfile -> Mannequin#defaultProfile
PaperMC/Paper@24874e5 Also rename Mannequin profile getter/setters for consistency
PaperMC/Paper@bc2ae10 Fix default respawn dimension being null for new worlds
PaperMC/Paper@eb42158 Use 0.0.4 release of ConcurrentUtil
PaperMC/Paper@bb01745 1.21.9-pre2
PaperMC/Paper@0249204 1.21.9-pre2 feature patches
PaperMC/Paper@9360ba4 Identifying comments for MinecraftServer
PaperMC/Paper@5d3aa53 Some diff improvements in prepare spawn task
PaperMC/Paper@22ad451 Move some stuff to ATs
PaperMC/Paper@0ea15c9 Drop no longer applicable ATs
PaperMC/Paper@cf78f2a bump api-version/datapack format and add a copper torch tag
PaperMC/Paper@60cb0df generate ClientOption enums and mark CraftBlockData impl as null marked
PaperMC/Paper@4025289 Add pre2 to api version
PaperMC/Paper@f2cb073 Set build channel to alpha
PaperMC/Paper@90b29c4 Port most of the anti-xray patch
PaperMC/Paper@4a8e88d Disable oldPaperCommit to fix CI build
PaperMC/Paper@121ac2e Port the last Anti-XRay hunk
PaperMC/Paper@f43641f Use ConcurrentUtil 0.0.5
PaperMC/Paper@1f79388 fix end portal teleportation
PaperMC/Paper@2efb400 [ci skip] Adjust spawn location event docs
PaperMC/Paper@cb9fc05 simplify overloads
PaperMC/Paper@25ecc59 Enable Anti-Xray
PaperMC/Paper@4d7185f Add AsyncPlayerSpawnLocationEvent#isNewPlayer (#13081)
PaperMC/Paper@dc474a8 Fixup vanilla code for Anti-Xray changes
PaperMC/Paper@0e23b02 Add back null check for chunkPacketBlockController
PaperMC/Paper@e6f1483 Update to 1.21.9-pre3
PaperMC/Paper@44259ea Add ResolvableProfile.SkinPatch (#13091)
PaperMC/Paper@634f51e Update to 1.21.9-pre4
PaperMC/Paper@fada3a7 Update DataConverter to 1.21.9-pre4
PaperMC/Paper@037179f Update Starlight stored version
PaperMC/Paper@6b0b29a Update publishing endpoint
PaperMC/Paper@f6fabc5 Call EntityChangeBlockEvent for copper golem statue changes (#13090)
PaperMC/Paper@1d6ee7d Update adventure
PaperMC/Paper@404e49f Update to 1.21.9-rc1
PaperMC/Paper@4055274 Fix empty SkinPatch initialization and swapped dynamic/static heuristic in ResolvableProfile build method
PaperMC/Paper@51fe7aa Fixed modern forwarding support (#13098)
PaperMC/Paper@5613a35 fix PlayerGameModeChangeEvent#cancelMessage
PaperMC/Paper@673abf4 use PlayerShieldDisableEvent#getCooldown
PaperMC/Paper@3a0dc7f Fix a couple PlayerProfile mutability issues
PaperMC/Paper@e97fb40 Remove parallel generation config option
PaperMC/Paper@c3a60b8 Use ThreadLocal for Starlight and ticket level propagator cache
PaperMC/Paper@e16b369 Resize propagator queues less aggressively
2025-09-29 01:59:24 +01:00

206 lines
12 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Sun, 16 Feb 2025 23:27:59 +0000
Subject: [PATCH] Cache vanilla and eigencraft redstone wires
diff --git a/io/papermc/paper/redstone/RedstoneWireTurbo.java b/io/papermc/paper/redstone/RedstoneWireTurbo.java
index ff747a1ecdf3c888bca0d69de4f85dcd810b6139..d90f6aa4557b5863eba6a206226f763c1e89dc31 100644
--- a/io/papermc/paper/redstone/RedstoneWireTurbo.java
+++ b/io/papermc/paper/redstone/RedstoneWireTurbo.java
@@ -658,6 +658,7 @@ public final class RedstoneWireTurbo {
// while these updates are dispatched to non-wires only, so we can
// pass null.
worldIn.getBlockState(upd.self).handleNeighborChanged(worldIn, upd.self, wire, null, false);
+ worldIn.redstoneWireCache.trackNeighbor(upd.self); // Sakura - cache vanilla and eigencraft wires
}
}
@@ -801,6 +802,7 @@ public final class RedstoneWireTurbo {
// Perform the walk over all directly reachable redstone wire blocks, propagating wire value
// updates in a breadth first order out from the initial update received for the block at 'pos'.
breadthFirstWalk(worldIn);
+ worldIn.redstoneWireCache.stopTracking(); // Sakura - cache vanilla and eigencraft wires
// With the whole search completed, clear the list of all known blocks.
// We do not want to keep around state information that may be changed by other code.
@@ -909,6 +911,7 @@ public final class RedstoneWireTurbo {
// bypass the new neighbor update stack.
if (worldIn.setBlock(upd.self, state, Block.UPDATE_KNOWN_SHAPE | Block.UPDATE_CLIENTS))
updateNeighborShapes(worldIn, upd.self, state);
+ worldIn.redstoneWireCache.trackWirePower(upd.self, j, i); // Sakura - cache vanilla and eigencraft wires
}
}
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index aca28d1e2530d239b0e2b55f75c6d0e398841ea1..ed50677f6b0445ac1c7246697c5f8d949bb59437 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -711,6 +711,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
this.levelTickScheduler.repeatingTask(this.explosionPositions::clear, 0); // Sakura - client visibility settings
this.levelTickScheduler.repeatingTask(this.mergeHandler::expire, 200); // Sakura - merge cannon entities
this.levelTickScheduler.repeatingTask(this.densityCache::expire, 0); // Sakura - explosion density cache
+ this.levelTickScheduler.repeatingTask(this.redstoneWireCache::expire, 300); // Sakura - cache vanilla and eigencraft wires
}
// Paper start
diff --git a/net/minecraft/world/level/Level.java b/net/minecraft/world/level/Level.java
index 7aa5ffc32835fab4a91db464d9112785475a67e9..6804055e9344eb2ea0b2dd6318231963376791c2 100644
--- a/net/minecraft/world/level/Level.java
+++ b/net/minecraft/world/level/Level.java
@@ -836,6 +836,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
public final me.samsuik.sakura.entity.merge.EntityMergeHandler mergeHandler = new me.samsuik.sakura.entity.merge.EntityMergeHandler(); // Sakura - merge cannon entities
public final me.samsuik.sakura.explosion.density.BlockDensityCache densityCache = new me.samsuik.sakura.explosion.density.BlockDensityCache(this); // Sakura - optimise explosion density cache
public final me.samsuik.sakura.explosion.durable.DurableBlockManager durabilityManager = new me.samsuik.sakura.explosion.durable.DurableBlockManager(); // Sakura - explosion durable blocks
+ public final me.samsuik.sakura.redstone.RedstoneWireCache redstoneWireCache = new me.samsuik.sakura.redstone.RedstoneWireCache(this); // Sakura - cache vanilla and eigencraft wires
protected Level(
WritableLevelData levelData,
diff --git a/net/minecraft/world/level/block/RedStoneWireBlock.java b/net/minecraft/world/level/block/RedStoneWireBlock.java
index 497cc0156cbd87e591f1f50090fc5fe055b71916..b124e28cefac098d42fef55b699f4db398dfa1ba 100644
--- a/net/minecraft/world/level/block/RedStoneWireBlock.java
+++ b/net/minecraft/world/level/block/RedStoneWireBlock.java
@@ -306,6 +306,12 @@ public class RedStoneWireBlock extends Block {
newPower = event.getNewCurrent();
+ // Sakura start - cache vanilla and eigencraft wires
+ if (level.redstoneWireCache.applyFromCache(pos, null, newPower, oldPower)) {
+ return state;
+ }
+ // Sakura end - cache vanilla and eigencraft wires
+
if (level.getBlockState(pos) == state) {
state = state.setValue(POWER, newPower);
// [Space Walker] suppress shape updates and emit those manually to
@@ -313,6 +319,7 @@ public class RedStoneWireBlock extends Block {
if (level.setBlock(pos, state, Block.UPDATE_KNOWN_SHAPE | Block.UPDATE_CLIENTS)) {
turbo.updateNeighborShapes(level, pos, state);
}
+ level.redstoneWireCache.trackWirePower(pos, newPower, oldPower); // Sakura - cache vanilla and eigencraft wires
}
}
return state;
@@ -398,7 +405,7 @@ public class RedStoneWireBlock extends Block {
@Override
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) {
- if (!level.isClientSide()) {
+ if (!level.isClientSide() && !level.redstoneWireCache.isApplyingCache()) { // Sakura - cache vanilla and eigencraft wires; ignore redstone updates when applying from cache
// Paper start - optimize redstone (Alternate Current)
// Alternate Current handles breaking of redstone wires in the WireHandler.
if (level.localConfig().at(pos).paperRedstoneImplementation() == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) { // Sakura - redstone implementation api
@@ -432,8 +439,14 @@ public class RedStoneWireBlock extends Block {
if (powerValue == 0) {
return 0;
} else {
- return side != Direction.UP
- && !this.getConnectionState(blockAccess, blockState, pos).getValue(PROPERTY_BY_DIRECTION.get(side.getOpposite())).isConnected()
+ // Sakura start - cache vanilla and eigencraft wires
+ if (side == Direction.UP) {
+ return powerValue;
+ }
+ final boolean updating = blockAccess instanceof Level level && level.redstoneWireCache.isUpdatingRedstoneWire(pos);
+ final BlockState state = updating ? blockState : this.getConnectionState(blockAccess, blockState, pos);
+ return !state.getValue(PROPERTY_BY_DIRECTION.get(side.getOpposite())).isConnected()
+ // Sakura end - cache vanilla and eigencraft wires
? 0
: powerValue;
}
diff --git a/net/minecraft/world/level/block/state/BlockBehaviour.java b/net/minecraft/world/level/block/state/BlockBehaviour.java
index 7ee94845b69139f7c419b9d6ee24ba1db0e69975..d90389c515255df8273a69c652ba524135928482 100644
--- a/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -524,6 +524,13 @@ public abstract class BlockBehaviour implements FeatureElement {
return this.constantCollisionShape;
}
// Paper end - optimise collisions
+ // Sakura start - cache vanilla and eigencraft wires
+ private boolean specialBlock;
+
+ public final boolean isSpecialBlock() {
+ return this.specialBlock;
+ }
+ // Sakura end - cache vanilla and eigencraft wires
protected BlockStateBase(Block owner, Reference2ObjectArrayMap<Property<?>, Comparable<?>> values, MapCodec<BlockState> propertiesCodec) {
super(owner, values, propertiesCodec);
@@ -638,6 +645,7 @@ public abstract class BlockBehaviour implements FeatureElement {
}
}
// Paper end - optimise collisions
+ this.specialBlock = !Block.class.equals(this.owner.getClass()); // Sakura - cache vanilla and eigencraft wires
}
public Block getBlock() {
diff --git a/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
index 879be2d05ef0fcfb8fab0c9f4e5bf66d7fce730b..c995827a4adad2279e98ede5e977aa2775349eec 100644
--- a/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+++ b/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
@@ -29,6 +29,13 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
this.maxChainedNeighborUpdates = maxChainedNeighborUpdates;
}
+ // Sakura start - cache vanilla and eigencraft wires
+ @Override
+ public final int getUpdateDepth() {
+ return this.count;
+ }
+ // Sakura end - cache vanilla and eigencraft wires
+
public void setDebugListener(@Nullable Consumer<BlockPos> debugListener) {
this.debugListener = debugListener;
}
@@ -93,6 +100,7 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
}
}
} finally {
+ this.level.redstoneWireCache.stopTracking(); // Sakura - cache vanilla and eigencraft wires
this.stack.clear();
this.addedThisLayer.clear();
this.count = 0;
diff --git a/net/minecraft/world/level/redstone/DefaultRedstoneWireEvaluator.java b/net/minecraft/world/level/redstone/DefaultRedstoneWireEvaluator.java
index abcc144a086a45bf4cfa4d1a33e2ae10952e0da2..b76f54d9573b9f3ddd77915e9209ee8d9b497192 100644
--- a/net/minecraft/world/level/redstone/DefaultRedstoneWireEvaluator.java
+++ b/net/minecraft/world/level/redstone/DefaultRedstoneWireEvaluator.java
@@ -27,7 +27,14 @@ public class DefaultRedstoneWireEvaluator extends RedstoneWireEvaluator {
}
if (oldPower != i) {
// CraftBukkit end
+ // Sakura start - cache vanilla and eigencraft wires
+ final me.samsuik.sakura.redstone.RedstoneWireCache wireCache = level.redstoneWireCache;
+ if (wireCache.applyFromCache(pos, orientation, i, oldPower)) {
+ return;
+ }
if (level.getBlockState(pos) == state) {
+ wireCache.trackWirePower(pos, i, oldPower);
+ // Sakura end - cache vanilla and eigencraft wires
level.setBlock(pos, state.setValue(RedStoneWireBlock.POWER, i), 2);
}
@@ -39,6 +46,7 @@ public class DefaultRedstoneWireEvaluator extends RedstoneWireEvaluator {
}
for (BlockPos blockPos : set) {
+ wireCache.trackNeighborsAt(blockPos); // Sakura - cache vanilla and eigencraft wires
level.updateNeighborsAt(blockPos, this.wireBlock);
}
}
diff --git a/net/minecraft/world/level/redstone/NeighborUpdater.java b/net/minecraft/world/level/redstone/NeighborUpdater.java
index 332b33a004ab11150cca0cc2cefc26d0286648f5..3691a8b2306ad4fb555ea3b4cefb8e1ea0c14b6b 100644
--- a/net/minecraft/world/level/redstone/NeighborUpdater.java
+++ b/net/minecraft/world/level/redstone/NeighborUpdater.java
@@ -17,6 +17,12 @@ import net.minecraft.world.level.block.state.BlockState;
public interface NeighborUpdater {
Direction[] UPDATE_ORDER = new Direction[]{Direction.WEST, Direction.EAST, Direction.DOWN, Direction.UP, Direction.NORTH, Direction.SOUTH};
+ // Sakura start - cache vanilla and eigencraft wires
+ default int getUpdateDepth() {
+ return 0;
+ }
+ // Sakura end - cache vanilla and eigencraft wires
+
void shapeUpdate(Direction direction, BlockState state, BlockPos pos, BlockPos neighborPos, int flags, int recursionLevel);
void neighborChanged(BlockPos pos, Block neighborBlock, @Nullable Orientation orientation);