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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@c0a3d51 Start update, apply API patches PaperMC/Paper@172c7dc Work PaperMC/Paper@ab9a3db More work PaperMC/Paper@c60e47f More more work PaperMC/Paper@bd55e32 More more more work PaperMC/Paper@5265287 More more more more work PaperMC/Paper@4601dc9 Some fixes, start updating CustomModelData API PaperMC/Paper@2331dad Even more work PaperMC/Paper@dc74c6f moonrise PaperMC/Paper@d7d2f88 Apply remaining patches, fix API PaperMC/Paper@f863bb7 Update generated classes PaperMC/Paper@71a4ef8 Set java launcher for api generate task PaperMC/Paper@b8aeecb Compilation fixes PaperMC/Paper@6c35392 Tests succeed (by removing one) PaperMC/Paper@b0603da Fix jd gson version, move back mc util diff PaperMC/Paper@e2dd1d5 Add back post_teleport chunk ticket PaperMC/Paper@7045b2a Update DataConverter PaperMC/Paper@65633e3 Update Moonrise
24 lines
1.3 KiB
Diff
24 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Wed, 2 Oct 2024 18:45:22 +0100
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Subject: [PATCH] Add max armour durability damage
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 8dab67d53a058b62d73e009e378d6376dae70075..a32c4dac9c2a25f52ca39c8dcf7d72acc7ad7f8f 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2546,6 +2546,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// Apply damage to armor
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if (!damagesource.is(DamageTypeTags.BYPASSES_ARMOR)) {
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float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
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+ // Sakura start - add max armour durability damage
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+ int maxArmourDamage = this.level().sakuraConfig().players.combat.maxArmourDamage.or(-1);
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+ if (maxArmourDamage >= 0) {
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+ armorDamage = Math.min(armorDamage, maxArmourDamage);
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+ }
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+ // Sakura end - add max armour durability damage
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this.hurtArmor(damagesource, armorDamage);
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}
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