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SakuraMC/patches/server/0039-Option-to-configure-entity-water-sensitivity.patch
Samsuik 2f29a1a01b Fix vertical entity knockback
Renamed the `knockback-horizontal` and `vertical-limit-require-ground` configuration options to be more clear on their usage.

`knockback-vertical` now accepts a default using the `base-knockback` or the provided knockback instead of overwriting it to preserve vanilla behaviour by default.
2024-03-09 05:47:26 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Tue, 21 Nov 2023 11:21:37 +0000
Subject: [PATCH] Option to configure entity water sensitivity
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index d20cf4f957da6b11551335bbe99e49cf33d52ae7..37d7cc7b53b773f1864622fc6dc38e647003236a 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3528,7 +3528,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
}
// Paper end - Add EntityMoveEvent
- if (!this.level().isClientSide && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
+ if (!this.level().isClientSide && this.level().sakuraConfig().entity.waterSensitivity && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) { // Sakura - configure entity water sensitivity
this.hurt(this.damageSources().drown(), 1.0F);
}