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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@9e51f94 Fix ping event always receiving protocol version 0 (#10671) PaperMC/Paper@89ad61f Fix hopper pull event being skipped after the first call (#10667) PaperMC/Paper@eee55d0 Correctly compare holders in BeaconMenu (#10673) PaperMC/Paper@5729b29 Update Adventure to 4.17.0 Release PaperMC/Paper@ab2a85a [ci skip] Clarify var entry in contributing file PaperMC/Paper@f2512b1 Print data component type on encoding error PaperMC/Paper@1b67e02 Fix entity tracker desync when new players are added to the tracker PaperMC/Paper@cc29d2b Invalidate PathTypeCache when pathfinding updates are disabled PaperMC/Paper@b56e92f Fix chunk data version check not running in chunk system PaperMC/Paper@2df1dac Fix DataConverter ConverterParticleToNBT.parseProperties PaperMC/Paper@8748ae1 Use MCDataConverter instead of raw convert call for cmd converter PaperMC/Paper@7f1a154 Add validation to player profile and properties (#10680) PaperMC/Paper@4fd58a1 Add conversion for summon command PaperMC/Paper@39532a1 Fix stacks losing empty attr modifiers PaperMC/Paper@cdb6ba8 Fix keepalive time interval (#10690) PaperMC/Paper@a61d58d adjust ItemMeta to distinguish null and empty modifiers PaperMC/Paper@6c02dbc handle recent ItemMeta changes in serialization logic PaperMC/Paper@447f9a1 [ci skip] Fix paperclip PR label PaperMC/Paper@b98d20a Brigadier Command Support (#8235) PaperMC/Paper@ac554ad Updated Upstream (Bukkit/CraftBukkit) (#10691) PaperMC/Paper@711f82e Fix signed book page serialization (#10696) PaperMC/Paper@7e48f66 Properly pass requirement on namespaced redirects (#10701) PaperMC/Paper@f041f48 Prevent infinite recursion on cyclic brig redirect (#10705) PaperMC/Paper@11c3963 Improve Recipe validation (#10707) PaperMC/Paper@0688f21 Better way to keep paper datapack enabled PaperMC/Paper@218d33c fix creating complex recipes that have air results PaperMC/Paper@fa8a407 Remove Adventure snapshot repo from dev bundle (#10716) PaperMC/Paper@bebcc9c Make exception during command conversion non-fatal PaperMC/Paper@2faa3b2 Correctly copy alias requirements in command upgrader PaperMC/Paper@3fc9358 Show stacktrace when modifyItemStack fails PaperMC/Paper@f175193 Expose server build information (#10729) PaperMC/Paper@d8d59e0 Fix NPE sending resource pack without prompt PaperMC/Paper@5a9afbe Fixes issues in the suppress dismount cancellation patch (#10735) PaperMC/Paper@0ad09de Make PaperSimplePluginClassLoader show class which is not found PaperMC/Paper@b3b3406 fix CompassMeta not being correct (#10737) PaperMC/Paper@591521e Check for more correct profile validation (#10730) PaperMC/Paper@7d2e5c3 Add an 'empty' RecipeChoice for certain ingredient slots (#10710) PaperMC/Paper@9bf4855 Add a better warning message than "Server performance will be affected" for CommandRegisteredEvent use (#10754) PaperMC/Paper@66cb880 Remove ThreadedWorldUpgrader patch PaperMC/Paper@980cff9 Fix compile PaperMC/Paper@d3ffa62 fix default item attributes PaperMC/Paper@b149584 Always show command exception stack traces in logs (#10766) PaperMC/Paper@a9201d4 [ci skip] Move logic in our patches to ItemType/BlockType (#10772) PaperMC/Paper@3de408e Fix equipment slot and group API (#10767) PaperMC/Paper@d408381 Print CommandRegisteredEvent deprecation warnings again (#10756) PaperMC/Paper@6de7a1f Improve default item attributes API (#10765) PaperMC/Paper@2a90732 Remove incorrect logic for Fireball#setVelocity (#10764) PaperMC/Paper@5e7b65a Allow using PluginLoader classpath API from Bukkit plugins (#10758) PaperMC/Paper@3004717 Do not re-wrap vanilla goals (#10751) PaperMC/Paper@377733d Use getter/setter on Mob for equipment drop chances (#10780) PaperMC/Paper@dff591d Allow to define new map cursor types (#10782) PaperMC/Paper@4fd3ac0 [ci skip] Update Player#getListeningPluginChannels Jdoc (#10778) PaperMC/Paper@535dca5 Fix a few issues with ItemMeta (#10740) PaperMC/Paper@26e90b9 Fix CraftMetaBlockState for data components (#10731) PaperMC/Paper@f0bd0cc Expose anvil cost in the API (#10682) PaperMC/Paper@41bee55 Fix NPE for color-related metas PaperMC/Paper@4e10fad reset meta block state on BlockStateMeta#setBlockState PaperMC/Paper@a7ae966 readd itemstack data sanitization (#10454) PaperMC/Paper@ca50b87 Clear firework item properly (#10793) PaperMC/Paper@9774a52 fix and cleanup loot table patches (#10100) PaperMC/Paper@ac4ee06 Fix integer overflow for lag compensating eating check (#10797) PaperMC/Paper@6649a17 Fix BlockStateMeta equals (#10795) PaperMC/Paper@1b8cdc6 Extend Player Interact cancellation to cover Jigsaw blocks (#10719) PaperMC/Paper@841ab41 Fix more item desync when an event is cancelled (#10654) PaperMC/Paper@b0e3ca4 Prevent NPE if hooked entity was cleared (#10712) PaperMC/Paper@347bbe3 Fix Cancelling BlockPlaceEvent calling onRemove (#10773) PaperMC/Paper@23fe116 Fix missing debug trace PaperMC/Paper@b0c9b9c Only remove worldgen block entity on changed block (#10794) PaperMC/Paper@9c917fe [ci skip] Clean up paperclip build-pr workflow (#10802) PaperMC/Paper@9d6f2cc [ci skip] Rebuild patches (#10803)
239 lines
10 KiB
Diff
239 lines
10 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Cryptite <cryptite@gmail.com>
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Date: Wed, 6 Oct 2021 11:03:01 -0500
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Subject: [PATCH] (Slice) Packet obfuscation and reduction
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Minecraft is overzealous about packet updates for Entities. In Loka's case, we want to reduce as many unnecessary
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packet updates as possible. This patch is likely to be updated over and over in terms of reducing packet sends.
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In summary, this patch creates the concept of a "foreignValue" of a packet's data. We treat packets in two ways:
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1) The packet sent to the player itself (the normal way). This always has all of the values as usual.
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2) The packet data as seen by any other (foreign) players.
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This patch adds the ability to set a "foreignValue" for an entity value so as to obfuscate data received by other players.
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The current packets modified/obfuscated are the following:
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# This reduces the amount of health packet updates as well which is great for players in combat.
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# Air level packets are sent PER-TICK, and as such a player with any change in air level will only spam themselves
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# with packets instead of every single player within tracking distance
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diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
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index 0f99733660f91280e4c6262cf75b3c9cae86f65a..ba9f8fe6fafc54bbdfb104de28af4b392feb4483 100644
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--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
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+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
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@@ -22,6 +22,7 @@ public class SynchedEntityData {
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private final SyncedDataHolder entity;
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private final SynchedEntityData.DataItem<?>[] itemsById;
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private boolean isDirty;
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+ private boolean isForeignDirty; // Slice
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SynchedEntityData(SyncedDataHolder trackedEntity, SynchedEntityData.DataItem<?>[] entries) {
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this.entity = trackedEntity;
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@@ -63,6 +64,16 @@ public class SynchedEntityData {
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}
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public <T> void set(EntityDataAccessor<T> key, T value, boolean force) {
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+ // Slice start
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+ this.set(key, value, null, force);
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+ }
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+
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+ public <T> void set(EntityDataAccessor<T> key, T value, T foreignValue) {
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+ this.set(key, value, foreignValue, false);
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+ }
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+
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+ public <T> void set(EntityDataAccessor<T> key, T value, T foreignValue, boolean force) {
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+ // Slice end
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SynchedEntityData.DataItem<T> datawatcher_item = this.getItem(key);
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if (force || ObjectUtils.notEqual(value, datawatcher_item.getValue())) {
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@@ -72,6 +83,12 @@ public class SynchedEntityData {
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this.isDirty = true;
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}
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+ // Slice start
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+ if (foreignValue != null && ObjectUtils.notEqual(foreignValue, datawatcher_item.getForeignValue())) {
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+ datawatcher_item.setForeignValue(foreignValue);
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+ this.isForeignDirty = true;
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+ }
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+ // Slice end
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}
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// CraftBukkit start - add method from above
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@@ -81,6 +98,12 @@ public class SynchedEntityData {
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}
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// CraftBukkit end
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+ // Slice start
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+ public boolean isForeignDirty() {
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+ return this.isForeignDirty;
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+ }
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+ // Slice end
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+
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public boolean isDirty() {
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return this.isDirty;
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}
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@@ -108,6 +131,29 @@ public class SynchedEntityData {
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}
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}
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+ // Slice start
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+ @Nullable
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+ public List<SynchedEntityData.DataValue<?>> packForeignDirty(List<DataValue<?>> unpackedData) {
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+ List<SynchedEntityData.DataValue<?>> list = null;
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+
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+ for (DataValue<?> dataItem : unpackedData) {
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+ DataItem<?> item = this.itemsById[dataItem.id()];
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+ if (item.isDirty(true)) {
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+ item.setForeignDirty(false);
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+
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+ if (list == null) {
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+ list = new ArrayList<>();
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+ }
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+
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+ list.add(item.copy(true));
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+ }
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+ }
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+
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+ this.isForeignDirty = false;
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+ return list;
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+ }
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+ // Slice end
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+
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@Nullable
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public List<SynchedEntityData.DataValue<?>> getNonDefaultValues() {
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List<SynchedEntityData.DataValue<?>> list = null;
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@@ -171,11 +217,14 @@ public class SynchedEntityData {
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T value;
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private final T initialValue;
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private boolean dirty;
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+ @Nullable T foreignValue = null; // Slice
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+ private boolean foreignDirty; // Slice
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public DataItem(EntityDataAccessor<T> data, T value) {
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this.accessor = data;
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this.initialValue = value;
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this.value = value;
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+ this.foreignDirty = true; // Slice
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}
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public EntityDataAccessor<T> getAccessor() {
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@@ -202,6 +251,35 @@ public class SynchedEntityData {
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return this.initialValue.equals(this.value);
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}
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+ // Slice start
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+ public void setForeignValue(T foreignValue) {
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+ this.foreignValue = foreignValue;
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+ this.foreignDirty = true;
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+ }
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+
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+ public @Nullable T getForeignValue() {
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+ return this.foreignValue;
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+ }
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+
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+ public boolean isDirty(boolean foreign) {
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+ if (foreign) {
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+ //There must be a foreign value in order for this to be dirty, otherwise we consider this a normal
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+ //value and check the normal dirty flag.
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+ return this.foreignValue == null || this.foreignDirty;
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+ }
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+
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+ return this.dirty;
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+ }
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+
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+ public void setForeignDirty(boolean dirty) {
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+ this.foreignDirty = dirty;
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+ }
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+
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+ public SynchedEntityData.DataValue<T> copy(boolean foreign) {
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+ return SynchedEntityData.DataValue.create(this.accessor, this.accessor.serializer().copy((foreign && this.foreignValue != null ? this.foreignValue : this.value)));
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+ }
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+ // Slice end
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+
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public SynchedEntityData.DataValue<T> value() {
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return SynchedEntityData.DataValue.create(this.accessor, this.value);
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index a2279262c93408c11f5d2290b48fd794975e8cfe..09975c9be245207281b616f77c768aa048b0c140 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -148,7 +148,7 @@ public class ServerEntity {
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}
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}
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- if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
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+ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isForeignDirty()) { // Slice// Paper - fix desync when a player is added to the tracker
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int i;
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int j;
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@@ -390,7 +390,15 @@ public class ServerEntity {
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if (list != null) {
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this.trackedDataValues = datawatcher.getNonDefaultValues();
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- this.broadcastAndSend(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
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+ // Slice start
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+ if (!(this.entity instanceof ServerPlayer)) {
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+ list = datawatcher.packForeignDirty(list);
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+ }
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+
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+ if (list != null) {
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+ this.broadcastAndSend(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
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+ }
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+ // Slice end
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}
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if (this.entity instanceof LivingEntity) {
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 88d01e59869f8e6c528fb3ae1485cd86a23cb383..6f330f99a80f291bce638b0769e5ed00c283ac78 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -3470,7 +3470,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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this.entityData.markDirty(Entity.DATA_AIR_SUPPLY_ID);
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return;
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}
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- this.entityData.set(Entity.DATA_AIR_SUPPLY_ID, event.getAmount());
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+ this.entityData.set(Entity.DATA_AIR_SUPPLY_ID, event.getAmount(), getMaxAirSupply()); // Slice
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// CraftBukkit end
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}
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index b6a4753252b748c06a62b7faa6b05c1fb904d62e..86e12495ce807ba06210535350caa7db5e15d139 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -111,7 +111,7 @@ public class FallingBlockEntity extends Entity {
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}
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public void setStartPos(BlockPos pos) {
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- this.entityData.set(FallingBlockEntity.DATA_START_POS, pos);
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+ this.entityData.set(FallingBlockEntity.DATA_START_POS, pos, BlockPos.ZERO); // Slice
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}
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public BlockPos getStartPos() {
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index 09f09a8fbf0eee62295001ce5b7ed5329445d2b0..16340c2f8a948136c9fe0b2314c9ec7cbee74937 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -182,7 +182,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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}
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public void setFuse(int fuse) {
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- this.entityData.set(PrimedTnt.DATA_FUSE_ID, fuse);
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+ this.entityData.set(PrimedTnt.DATA_FUSE_ID, fuse, (fuse / 10) * 10); // Slice
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}
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public int getFuse() {
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 686374e89e41b0917791264f3281f7384835bca8..74130ccef989757b81507f084cc30a0e593ecaf3 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -645,7 +645,7 @@ public abstract class Player extends LivingEntity {
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public void increaseScore(int score) {
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int j = this.getScore();
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- this.entityData.set(Player.DATA_SCORE_ID, j + score);
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+ this.entityData.set(Player.DATA_SCORE_ID, j + score, 0); // Slice
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}
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public void startAutoSpinAttack(int riptideTicks) {
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