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SakuraMC/patches/server/0012-Slice-Packet-obfuscation-and-reduction.patch
Samsuik aed777ab2f Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@9e51f94 Fix ping event always receiving protocol version 0 (#10671)
PaperMC/Paper@89ad61f Fix hopper pull event being skipped after the first call (#10667)
PaperMC/Paper@eee55d0 Correctly compare holders in BeaconMenu (#10673)
PaperMC/Paper@5729b29 Update Adventure to 4.17.0 Release
PaperMC/Paper@ab2a85a [ci skip] Clarify var entry in contributing file
PaperMC/Paper@f2512b1 Print data component type on encoding error
PaperMC/Paper@1b67e02 Fix entity tracker desync when new players are added to the tracker
PaperMC/Paper@cc29d2b Invalidate PathTypeCache when pathfinding updates are disabled
PaperMC/Paper@b56e92f Fix chunk data version check not running in chunk system
PaperMC/Paper@2df1dac Fix DataConverter ConverterParticleToNBT.parseProperties
PaperMC/Paper@8748ae1 Use MCDataConverter instead of raw convert call for cmd converter
PaperMC/Paper@7f1a154 Add validation to player profile and properties (#10680)
PaperMC/Paper@4fd58a1 Add conversion for summon command
PaperMC/Paper@39532a1 Fix stacks losing empty attr modifiers
PaperMC/Paper@cdb6ba8 Fix keepalive time interval (#10690)
PaperMC/Paper@a61d58d adjust ItemMeta to distinguish null and empty modifiers
PaperMC/Paper@6c02dbc handle recent ItemMeta changes in serialization logic
PaperMC/Paper@447f9a1 [ci skip] Fix paperclip PR label
PaperMC/Paper@b98d20a Brigadier Command Support (#8235)
PaperMC/Paper@ac554ad Updated Upstream (Bukkit/CraftBukkit) (#10691)
PaperMC/Paper@711f82e Fix signed book page serialization (#10696)
PaperMC/Paper@7e48f66 Properly pass requirement on namespaced redirects (#10701)
PaperMC/Paper@f041f48 Prevent infinite recursion on cyclic brig redirect (#10705)
PaperMC/Paper@11c3963 Improve Recipe validation (#10707)
PaperMC/Paper@0688f21 Better way to keep paper datapack enabled
PaperMC/Paper@218d33c fix creating complex recipes that have air results
PaperMC/Paper@fa8a407 Remove Adventure snapshot repo from dev bundle (#10716)
PaperMC/Paper@bebcc9c Make exception during command conversion non-fatal
PaperMC/Paper@2faa3b2 Correctly copy alias requirements in command upgrader
PaperMC/Paper@3fc9358 Show stacktrace when modifyItemStack fails
PaperMC/Paper@f175193 Expose server build information (#10729)
PaperMC/Paper@d8d59e0 Fix NPE sending resource pack without prompt
PaperMC/Paper@5a9afbe Fixes issues in the suppress dismount cancellation patch (#10735)
PaperMC/Paper@0ad09de Make PaperSimplePluginClassLoader show class which is not found
PaperMC/Paper@b3b3406 fix CompassMeta not being correct (#10737)
PaperMC/Paper@591521e Check for more correct profile validation (#10730)
PaperMC/Paper@7d2e5c3 Add an 'empty' RecipeChoice for certain ingredient slots (#10710)
PaperMC/Paper@9bf4855 Add a better warning message than "Server performance will be affected" for CommandRegisteredEvent use (#10754)
PaperMC/Paper@66cb880 Remove ThreadedWorldUpgrader patch
PaperMC/Paper@980cff9 Fix compile
PaperMC/Paper@d3ffa62 fix default item attributes
PaperMC/Paper@b149584 Always show command exception stack traces in logs (#10766)
PaperMC/Paper@a9201d4 [ci skip] Move logic in our patches to ItemType/BlockType (#10772)
PaperMC/Paper@3de408e Fix equipment slot and group API (#10767)
PaperMC/Paper@d408381 Print CommandRegisteredEvent deprecation warnings again (#10756)
PaperMC/Paper@6de7a1f Improve default item attributes API (#10765)
PaperMC/Paper@2a90732 Remove incorrect logic for Fireball#setVelocity (#10764)
PaperMC/Paper@5e7b65a Allow using PluginLoader classpath API from Bukkit plugins (#10758)
PaperMC/Paper@3004717 Do not re-wrap vanilla goals (#10751)
PaperMC/Paper@377733d Use getter/setter on Mob for equipment drop chances (#10780)
PaperMC/Paper@dff591d Allow to define new map cursor types (#10782)
PaperMC/Paper@4fd3ac0 [ci skip] Update Player#getListeningPluginChannels Jdoc (#10778)
PaperMC/Paper@535dca5 Fix a few issues with ItemMeta (#10740)
PaperMC/Paper@26e90b9 Fix CraftMetaBlockState for data components (#10731)
PaperMC/Paper@f0bd0cc Expose anvil cost in the API (#10682)
PaperMC/Paper@41bee55 Fix NPE for color-related metas
PaperMC/Paper@4e10fad reset meta block state on BlockStateMeta#setBlockState
PaperMC/Paper@a7ae966 readd itemstack data sanitization (#10454)
PaperMC/Paper@ca50b87 Clear firework item properly (#10793)
PaperMC/Paper@9774a52 fix and cleanup loot table patches (#10100)
PaperMC/Paper@ac4ee06 Fix integer overflow for lag compensating eating check (#10797)
PaperMC/Paper@6649a17 Fix BlockStateMeta equals (#10795)
PaperMC/Paper@1b8cdc6 Extend Player Interact cancellation to cover Jigsaw blocks (#10719)
PaperMC/Paper@841ab41 Fix more item desync when an event is cancelled (#10654)
PaperMC/Paper@b0e3ca4 Prevent NPE if hooked entity was cleared (#10712)
PaperMC/Paper@347bbe3 Fix Cancelling BlockPlaceEvent calling onRemove (#10773)
PaperMC/Paper@23fe116 Fix missing debug trace
PaperMC/Paper@b0c9b9c Only remove worldgen block entity on changed block (#10794)
PaperMC/Paper@9c917fe [ci skip] Clean up paperclip build-pr workflow (#10802)
PaperMC/Paper@9d6f2cc [ci skip] Rebuild patches (#10803)
2024-05-28 21:01:25 +01:00

239 lines
10 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Wed, 6 Oct 2021 11:03:01 -0500
Subject: [PATCH] (Slice) Packet obfuscation and reduction
Minecraft is overzealous about packet updates for Entities. In Loka's case, we want to reduce as many unnecessary
packet updates as possible. This patch is likely to be updated over and over in terms of reducing packet sends.
In summary, this patch creates the concept of a "foreignValue" of a packet's data. We treat packets in two ways:
1) The packet sent to the player itself (the normal way). This always has all of the values as usual.
2) The packet data as seen by any other (foreign) players.
This patch adds the ability to set a "foreignValue" for an entity value so as to obfuscate data received by other players.
The current packets modified/obfuscated are the following:
# This reduces the amount of health packet updates as well which is great for players in combat.
# Air level packets are sent PER-TICK, and as such a player with any change in air level will only spam themselves
# with packets instead of every single player within tracking distance
diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
index 0f99733660f91280e4c6262cf75b3c9cae86f65a..ba9f8fe6fafc54bbdfb104de28af4b392feb4483 100644
--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
@@ -22,6 +22,7 @@ public class SynchedEntityData {
private final SyncedDataHolder entity;
private final SynchedEntityData.DataItem<?>[] itemsById;
private boolean isDirty;
+ private boolean isForeignDirty; // Slice
SynchedEntityData(SyncedDataHolder trackedEntity, SynchedEntityData.DataItem<?>[] entries) {
this.entity = trackedEntity;
@@ -63,6 +64,16 @@ public class SynchedEntityData {
}
public <T> void set(EntityDataAccessor<T> key, T value, boolean force) {
+ // Slice start
+ this.set(key, value, null, force);
+ }
+
+ public <T> void set(EntityDataAccessor<T> key, T value, T foreignValue) {
+ this.set(key, value, foreignValue, false);
+ }
+
+ public <T> void set(EntityDataAccessor<T> key, T value, T foreignValue, boolean force) {
+ // Slice end
SynchedEntityData.DataItem<T> datawatcher_item = this.getItem(key);
if (force || ObjectUtils.notEqual(value, datawatcher_item.getValue())) {
@@ -72,6 +83,12 @@ public class SynchedEntityData {
this.isDirty = true;
}
+ // Slice start
+ if (foreignValue != null && ObjectUtils.notEqual(foreignValue, datawatcher_item.getForeignValue())) {
+ datawatcher_item.setForeignValue(foreignValue);
+ this.isForeignDirty = true;
+ }
+ // Slice end
}
// CraftBukkit start - add method from above
@@ -81,6 +98,12 @@ public class SynchedEntityData {
}
// CraftBukkit end
+ // Slice start
+ public boolean isForeignDirty() {
+ return this.isForeignDirty;
+ }
+ // Slice end
+
public boolean isDirty() {
return this.isDirty;
}
@@ -108,6 +131,29 @@ public class SynchedEntityData {
}
}
+ // Slice start
+ @Nullable
+ public List<SynchedEntityData.DataValue<?>> packForeignDirty(List<DataValue<?>> unpackedData) {
+ List<SynchedEntityData.DataValue<?>> list = null;
+
+ for (DataValue<?> dataItem : unpackedData) {
+ DataItem<?> item = this.itemsById[dataItem.id()];
+ if (item.isDirty(true)) {
+ item.setForeignDirty(false);
+
+ if (list == null) {
+ list = new ArrayList<>();
+ }
+
+ list.add(item.copy(true));
+ }
+ }
+
+ this.isForeignDirty = false;
+ return list;
+ }
+ // Slice end
+
@Nullable
public List<SynchedEntityData.DataValue<?>> getNonDefaultValues() {
List<SynchedEntityData.DataValue<?>> list = null;
@@ -171,11 +217,14 @@ public class SynchedEntityData {
T value;
private final T initialValue;
private boolean dirty;
+ @Nullable T foreignValue = null; // Slice
+ private boolean foreignDirty; // Slice
public DataItem(EntityDataAccessor<T> data, T value) {
this.accessor = data;
this.initialValue = value;
this.value = value;
+ this.foreignDirty = true; // Slice
}
public EntityDataAccessor<T> getAccessor() {
@@ -202,6 +251,35 @@ public class SynchedEntityData {
return this.initialValue.equals(this.value);
}
+ // Slice start
+ public void setForeignValue(T foreignValue) {
+ this.foreignValue = foreignValue;
+ this.foreignDirty = true;
+ }
+
+ public @Nullable T getForeignValue() {
+ return this.foreignValue;
+ }
+
+ public boolean isDirty(boolean foreign) {
+ if (foreign) {
+ //There must be a foreign value in order for this to be dirty, otherwise we consider this a normal
+ //value and check the normal dirty flag.
+ return this.foreignValue == null || this.foreignDirty;
+ }
+
+ return this.dirty;
+ }
+
+ public void setForeignDirty(boolean dirty) {
+ this.foreignDirty = dirty;
+ }
+
+ public SynchedEntityData.DataValue<T> copy(boolean foreign) {
+ return SynchedEntityData.DataValue.create(this.accessor, this.accessor.serializer().copy((foreign && this.foreignValue != null ? this.foreignValue : this.value)));
+ }
+ // Slice end
+
public SynchedEntityData.DataValue<T> value() {
return SynchedEntityData.DataValue.create(this.accessor, this.value);
}
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index a2279262c93408c11f5d2290b48fd794975e8cfe..09975c9be245207281b616f77c768aa048b0c140 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -148,7 +148,7 @@ public class ServerEntity {
}
}
- if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
+ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isForeignDirty()) { // Slice// Paper - fix desync when a player is added to the tracker
int i;
int j;
@@ -390,7 +390,15 @@ public class ServerEntity {
if (list != null) {
this.trackedDataValues = datawatcher.getNonDefaultValues();
- this.broadcastAndSend(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
+ // Slice start
+ if (!(this.entity instanceof ServerPlayer)) {
+ list = datawatcher.packForeignDirty(list);
+ }
+
+ if (list != null) {
+ this.broadcastAndSend(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
+ }
+ // Slice end
}
if (this.entity instanceof LivingEntity) {
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 88d01e59869f8e6c528fb3ae1485cd86a23cb383..6f330f99a80f291bce638b0769e5ed00c283ac78 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3470,7 +3470,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
this.entityData.markDirty(Entity.DATA_AIR_SUPPLY_ID);
return;
}
- this.entityData.set(Entity.DATA_AIR_SUPPLY_ID, event.getAmount());
+ this.entityData.set(Entity.DATA_AIR_SUPPLY_ID, event.getAmount(), getMaxAirSupply()); // Slice
// CraftBukkit end
}
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index b6a4753252b748c06a62b7faa6b05c1fb904d62e..86e12495ce807ba06210535350caa7db5e15d139 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -111,7 +111,7 @@ public class FallingBlockEntity extends Entity {
}
public void setStartPos(BlockPos pos) {
- this.entityData.set(FallingBlockEntity.DATA_START_POS, pos);
+ this.entityData.set(FallingBlockEntity.DATA_START_POS, pos, BlockPos.ZERO); // Slice
}
public BlockPos getStartPos() {
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
index 09f09a8fbf0eee62295001ce5b7ed5329445d2b0..16340c2f8a948136c9fe0b2314c9ec7cbee74937 100644
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
@@ -182,7 +182,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
}
public void setFuse(int fuse) {
- this.entityData.set(PrimedTnt.DATA_FUSE_ID, fuse);
+ this.entityData.set(PrimedTnt.DATA_FUSE_ID, fuse, (fuse / 10) * 10); // Slice
}
public int getFuse() {
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 686374e89e41b0917791264f3281f7384835bca8..74130ccef989757b81507f084cc30a0e593ecaf3 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -645,7 +645,7 @@ public abstract class Player extends LivingEntity {
public void increaseScore(int score) {
int j = this.getScore();
- this.entityData.set(Player.DATA_SCORE_ID, j + score);
+ this.entityData.set(Player.DATA_SCORE_ID, j + score, 0); // Slice
}
public void startAutoSpinAttack(int riptideTicks) {