mirror of
https://github.com/Samsuik/Sakura.git
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118 lines
6.8 KiB
Diff
118 lines
6.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Sat, 11 Sep 2021 19:19:41 +0100
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Subject: [PATCH] Load Chunks on Movement
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diff --git a/src/main/java/io/papermc/paper/util/CollisionUtil.java b/src/main/java/io/papermc/paper/util/CollisionUtil.java
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index bfb1de19f53d5d7c7b65e25a606fabfa416706b3..ae2eede559bd9fe7e500ce180f2ac102a95d3856 100644
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--- a/src/main/java/io/papermc/paper/util/CollisionUtil.java
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+++ b/src/main/java/io/papermc/paper/util/CollisionUtil.java
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@@ -1595,6 +1595,7 @@ public final class CollisionUtil {
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public static final int COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS = 1 << 1;
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public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
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public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
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+ public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura
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public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
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final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
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@@ -1644,11 +1645,20 @@ public final class CollisionUtil {
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final int maxChunkZ = maxBlockZ >> 4;
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final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
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+ final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura
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final ServerChunkCache chunkSource = (ServerChunkCache)world.getChunkSource();
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for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
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for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
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final ChunkAccess chunk = loadChunks ? chunkSource.getChunk(currChunkX, currChunkZ, ChunkStatus.FULL, true) : chunkSource.getChunkAtIfLoadedImmediately(currChunkX, currChunkZ);
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+ // Sakura start - keep chunks loaded on movement
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+ if (addTicket) {
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+ chunkSource.chunkMap.getDistanceManager().getChunkHolderManager().addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, currChunkX, currChunkZ, 33, CoordinateUtils.getChunkKey(currChunkX, currChunkZ));
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+ // This is known to work, uncomment if any issues
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+ // var pos = new net.minecraft.world.level.ChunkPos(currChunkX, currChunkZ);
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+ // chunkSource.addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, pos, 33, pos.toLong());
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+ }
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+ // Sakura end
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if (chunk == null) {
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if ((collisionFlags & COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS) != 0) {
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diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
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index 658e63ebde81dc14c8ab5850fb246dc0aab25dea..f1ff1a67fee37ee7b241ceaa164fa4ee64d3767b 100644
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--- a/src/main/java/net/minecraft/server/level/TicketType.java
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+++ b/src/main/java/net/minecraft/server/level/TicketType.java
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@@ -37,6 +37,7 @@ public class TicketType<T> {
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public static final TicketType<Long> NON_FULL_SYNC_LOAD = create("non_full_sync_load", Long::compareTo);
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public static final TicketType<ChunkPos> DELAY_UNLOAD = create("delay_unload", Comparator.comparingLong(ChunkPos::toLong), 1);
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// Paper end - rewrite chunk system
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+ public static final TicketType<Long> ENTITY_MOVEMENT = create("entity_movement", Long::compareTo, 10 * 20); // Sakura
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public static <T> TicketType<T> create(String name, Comparator<T> argumentComparator) {
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return new TicketType<>(name, argumentComparator, 0L);
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index a52530dbcd8a3e48a26f13fb246e8183ee560b07..f74e590a2f492fd54d3e718bed8b0b0cf5f12cea 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -533,6 +533,19 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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// Paper end - make end portalling safe
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public boolean isPrimedTNT; // Sakura
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public boolean isFallingBlock; // Sakura
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+ // Sakura start
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+ protected boolean loadChunks = false;
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+
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+ private int getCollisionFlags() {
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+ int flags = 0;
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+
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+ if (this.loadChunks) {
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+ flags |= io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_LOAD_CHUNKS | io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
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+ }
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+
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+ return flags;
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+ }
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+ // Sakura end
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public boolean isLegacyTrackingEntity = false;
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@@ -1490,7 +1503,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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io.papermc.paper.util.CollisionUtil.getCollisions(
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world, this, collisionBox, potentialCollisionsVoxel, potentialCollisionsBB,
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- (0),
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+ this.getCollisionFlags(), // Sakura
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null, null
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);
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@@ -4812,7 +4825,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@Override
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public boolean isAlwaysTicking() {
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- return false;
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+ return this.loadChunks; // Sakura - always tick in chunks
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}
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public boolean mayInteract(Level world, BlockPos pos) {
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index e2f34595a535582d2722f68dc88b777704ef641a..354e210a52e5ce7b1b8cf75ce132e59c02f664ab 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -74,6 +74,7 @@ public class FallingBlockEntity extends Entity {
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this.dropItem = true;
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this.fallDamageMax = 40;
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this.isFallingBlock = true; // Sakura
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+ this.loadChunks = world.sakuraConfig().cannons.sand.loadsChunks; // Sakura - load chunks
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}
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public FallingBlockEntity(Level world, double x, double y, double z, BlockState block) {
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index 5b4e1d56f63935c5b6506dc94d174e8efebd260f..4c328a511ff6c0e6b73ef9701c82373e02c12830 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -32,6 +32,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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super(type, world);
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this.blocksBuilding = true;
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this.isPrimedTNT = true; // Sakura
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+ this.loadChunks = world.sakuraConfig().cannons.tnt.loadsChunks; // Sakura - load chunks
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}
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public PrimedTnt(Level world, double x, double y, double z, @Nullable LivingEntity igniter) {
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