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SakuraMC/patches/server/0047-Treat-all-collidable-blocks-as-full-while-moving-fas.patch
Samsuik aed777ab2f Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@9e51f94 Fix ping event always receiving protocol version 0 (#10671)
PaperMC/Paper@89ad61f Fix hopper pull event being skipped after the first call (#10667)
PaperMC/Paper@eee55d0 Correctly compare holders in BeaconMenu (#10673)
PaperMC/Paper@5729b29 Update Adventure to 4.17.0 Release
PaperMC/Paper@ab2a85a [ci skip] Clarify var entry in contributing file
PaperMC/Paper@f2512b1 Print data component type on encoding error
PaperMC/Paper@1b67e02 Fix entity tracker desync when new players are added to the tracker
PaperMC/Paper@cc29d2b Invalidate PathTypeCache when pathfinding updates are disabled
PaperMC/Paper@b56e92f Fix chunk data version check not running in chunk system
PaperMC/Paper@2df1dac Fix DataConverter ConverterParticleToNBT.parseProperties
PaperMC/Paper@8748ae1 Use MCDataConverter instead of raw convert call for cmd converter
PaperMC/Paper@7f1a154 Add validation to player profile and properties (#10680)
PaperMC/Paper@4fd58a1 Add conversion for summon command
PaperMC/Paper@39532a1 Fix stacks losing empty attr modifiers
PaperMC/Paper@cdb6ba8 Fix keepalive time interval (#10690)
PaperMC/Paper@a61d58d adjust ItemMeta to distinguish null and empty modifiers
PaperMC/Paper@6c02dbc handle recent ItemMeta changes in serialization logic
PaperMC/Paper@447f9a1 [ci skip] Fix paperclip PR label
PaperMC/Paper@b98d20a Brigadier Command Support (#8235)
PaperMC/Paper@ac554ad Updated Upstream (Bukkit/CraftBukkit) (#10691)
PaperMC/Paper@711f82e Fix signed book page serialization (#10696)
PaperMC/Paper@7e48f66 Properly pass requirement on namespaced redirects (#10701)
PaperMC/Paper@f041f48 Prevent infinite recursion on cyclic brig redirect (#10705)
PaperMC/Paper@11c3963 Improve Recipe validation (#10707)
PaperMC/Paper@0688f21 Better way to keep paper datapack enabled
PaperMC/Paper@218d33c fix creating complex recipes that have air results
PaperMC/Paper@fa8a407 Remove Adventure snapshot repo from dev bundle (#10716)
PaperMC/Paper@bebcc9c Make exception during command conversion non-fatal
PaperMC/Paper@2faa3b2 Correctly copy alias requirements in command upgrader
PaperMC/Paper@3fc9358 Show stacktrace when modifyItemStack fails
PaperMC/Paper@f175193 Expose server build information (#10729)
PaperMC/Paper@d8d59e0 Fix NPE sending resource pack without prompt
PaperMC/Paper@5a9afbe Fixes issues in the suppress dismount cancellation patch (#10735)
PaperMC/Paper@0ad09de Make PaperSimplePluginClassLoader show class which is not found
PaperMC/Paper@b3b3406 fix CompassMeta not being correct (#10737)
PaperMC/Paper@591521e Check for more correct profile validation (#10730)
PaperMC/Paper@7d2e5c3 Add an 'empty' RecipeChoice for certain ingredient slots (#10710)
PaperMC/Paper@9bf4855 Add a better warning message than "Server performance will be affected" for CommandRegisteredEvent use (#10754)
PaperMC/Paper@66cb880 Remove ThreadedWorldUpgrader patch
PaperMC/Paper@980cff9 Fix compile
PaperMC/Paper@d3ffa62 fix default item attributes
PaperMC/Paper@b149584 Always show command exception stack traces in logs (#10766)
PaperMC/Paper@a9201d4 [ci skip] Move logic in our patches to ItemType/BlockType (#10772)
PaperMC/Paper@3de408e Fix equipment slot and group API (#10767)
PaperMC/Paper@d408381 Print CommandRegisteredEvent deprecation warnings again (#10756)
PaperMC/Paper@6de7a1f Improve default item attributes API (#10765)
PaperMC/Paper@2a90732 Remove incorrect logic for Fireball#setVelocity (#10764)
PaperMC/Paper@5e7b65a Allow using PluginLoader classpath API from Bukkit plugins (#10758)
PaperMC/Paper@3004717 Do not re-wrap vanilla goals (#10751)
PaperMC/Paper@377733d Use getter/setter on Mob for equipment drop chances (#10780)
PaperMC/Paper@dff591d Allow to define new map cursor types (#10782)
PaperMC/Paper@4fd3ac0 [ci skip] Update Player#getListeningPluginChannels Jdoc (#10778)
PaperMC/Paper@535dca5 Fix a few issues with ItemMeta (#10740)
PaperMC/Paper@26e90b9 Fix CraftMetaBlockState for data components (#10731)
PaperMC/Paper@f0bd0cc Expose anvil cost in the API (#10682)
PaperMC/Paper@41bee55 Fix NPE for color-related metas
PaperMC/Paper@4e10fad reset meta block state on BlockStateMeta#setBlockState
PaperMC/Paper@a7ae966 readd itemstack data sanitization (#10454)
PaperMC/Paper@ca50b87 Clear firework item properly (#10793)
PaperMC/Paper@9774a52 fix and cleanup loot table patches (#10100)
PaperMC/Paper@ac4ee06 Fix integer overflow for lag compensating eating check (#10797)
PaperMC/Paper@6649a17 Fix BlockStateMeta equals (#10795)
PaperMC/Paper@1b8cdc6 Extend Player Interact cancellation to cover Jigsaw blocks (#10719)
PaperMC/Paper@841ab41 Fix more item desync when an event is cancelled (#10654)
PaperMC/Paper@b0e3ca4 Prevent NPE if hooked entity was cleared (#10712)
PaperMC/Paper@347bbe3 Fix Cancelling BlockPlaceEvent calling onRemove (#10773)
PaperMC/Paper@23fe116 Fix missing debug trace
PaperMC/Paper@b0c9b9c Only remove worldgen block entity on changed block (#10794)
PaperMC/Paper@9c917fe [ci skip] Clean up paperclip build-pr workflow (#10802)
PaperMC/Paper@9d6f2cc [ci skip] Rebuild patches (#10803)
2024-05-28 21:01:25 +01:00

80 lines
4.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Sun, 26 Nov 2023 17:57:50 +0000
Subject: [PATCH] Treat all collidable blocks as full while moving fast
diff --git a/src/main/java/io/papermc/paper/util/CollisionUtil.java b/src/main/java/io/papermc/paper/util/CollisionUtil.java
index 8014ebfb391825c31d9d1b39f5304a7e76b1ee44..d58d1fb1148db13c5d24422a1553e0b83677ab3d 100644
--- a/src/main/java/io/papermc/paper/util/CollisionUtil.java
+++ b/src/main/java/io/papermc/paper/util/CollisionUtil.java
@@ -1592,6 +1592,7 @@ public final class CollisionUtil {
public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura
+ public static final int COLLISION_FLAG_FULL_BLOCKS = 1 << 5; // Sakura
public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
@@ -1643,6 +1644,7 @@ public final class CollisionUtil {
final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura
+ final boolean fullBlocks = (collisionFlags & COLLISION_FLAG_FULL_BLOCKS) != 0; // Sakura
final ServerChunkCache chunkSource = (ServerChunkCache)world.getChunkSource();
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
@@ -1684,7 +1686,7 @@ public final class CollisionUtil {
continue;
}
- final boolean hasSpecial = section.getSpecialCollidingBlocks() != 0;
+ final boolean hasSpecial = !fullBlocks && section.getSpecialCollidingBlocks() != 0; // Sakura
final int sectionAdjust = !hasSpecial ? 1 : 0;
final PalettedContainer<BlockState> blocks = section.states;
@@ -1718,12 +1720,20 @@ public final class CollisionUtil {
}
if (edgeCount == 0 || ((edgeCount != 1 || blockData.hasLargeCollisionShape()) && (edgeCount != 2 || blockData.getBlock() == Blocks.MOVING_PISTON))) {
- VoxelShape blockCollision = blockData.getConstantCollisionShape();
+ // Sakura start - if flag is set treat all block as full
+ VoxelShape blockCollision;
- if (blockCollision == null) {
- mutablePos.set(blockX, blockY, blockZ);
- blockCollision = blockData.getCollisionShape(world, mutablePos, collisionShape);
+ if (fullBlocks) {
+ blockCollision = Shapes.block();
+ } else {
+ blockCollision = blockData.getConstantCollisionShape();
+
+ if (blockCollision == null) {
+ mutablePos.set(blockX, blockY, blockZ);
+ blockCollision = blockData.getCollisionShape(world, mutablePos, collisionShape);
+ }
}
+ // Sakura end
AABB singleAABB = blockCollision.getSingleAABBRepresentation();
if (singleAABB != null) {
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 8c508df03a80d7f8fbb1bc50067f84090457511f..b4977a8b97f5417883cf3ffab5f89d98a6a6079b 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -582,6 +582,14 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
flags |= io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_LOAD_CHUNKS | io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
}
+ if (this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMoving && (this.isPrimedTNT || this.isFallingBlock)) {
+ this.syncDeltaMovement();
+ double horizontalMovementSqr = this.movementX*this.movementX + this.movementZ*this.movementZ;
+ if (horizontalMovementSqr > Math.pow(this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMovingFasterThan, 2.0)) {
+ flags |= io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_FULL_BLOCKS;
+ }
+ }
+
return flags;
}
// Sakura end - load chunks on cannon entity movement