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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@0052e2d build: Update tiny-remapper to 0.10.1 & remove unused repo from dev bundle config (#10303) PaperMC/Paper@a0931f4 Updated Upstream (Bukkit/CraftBukkit) (#10301) PaperMC/Paper@80e1a45 Add param to overrides to the correct method is called (#10308) PaperMC/Paper@62b220a Allow passenger retaining teleport via end gateway (#10283) PaperMC/Paper@ab1afb0 Fix missing profiler.pop() in PathFinder::findPath (#10320) PaperMC/Paper@cd110a8 [ci skip] Update CONTRIBUTING.md (#10318) PaperMC/Paper@e603486 Add onboarding message for initial server start (#10312) PaperMC/Paper@d361a7f Fix DamageSource API (#10307) PaperMC/Paper@99a6416 Expand Hopper BlockState API (#10328) PaperMC/Paper@09d6dfb [ci skip] Upstream dependencies in workflow scripts. (#10338) PaperMC/Paper@55ffcb1 Fix tripwire disarming not working as intended PaperMC/Paper@05fe15e Fire EntityChangeBlockEvent on beehive nectar deposit (#10306) PaperMC/Paper@de620b8 Clone mutable types in events when changes are discarded (#10333) PaperMC/Paper@41ffa0c Expose power on fireballs (#10302) PaperMC/Paper@88419b2 Do not copy profile data if profiles are the same (#10259) PaperMC/Paper@9ec7dfc Move invisible setting up to entities (#10346) PaperMC/Paper@b600140 Add methods to change entity physics (#10334) PaperMC/Paper@00fd87a Return dummy string instead of empty optional PaperMC/Paper@710dced [ci skip] move custom brig exception to paper package PaperMC/Paper@45d1486 build: Update paperweight to 1.5.12 and Gradle Wrapper to 8.7 (#10361) PaperMC/Paper@e709245 Add config option for tripwire disarming fix PaperMC/Paper@a203544 build: Compile against and shade the filtered jar (#9747) PaperMC/Paper@bd38e03 Updated Upstream (Bukkit/CraftBukkit) (#10379) PaperMC/Paper@a774fba feat: Entity#teleportAsync method with TeleportFlags (#10371) PaperMC/Paper@06361fa Fix invalid block entities created during world gen (#10375) PaperMC/Paper@bbee11f Deprecate Bukkit#getLogger (#10388) PaperMC/Paper@d8456ee Don't throw NPE for unplaced blockstate on #getDrops (#10366) PaperMC/Paper@182e79b Add more item use API (#10304) PaperMC/Paper@acf838f Backport some stuff from the generators branch (#10365) PaperMC/Paper@3d31e45 Add BlockBreakProgressUpdateEvent (#10300) PaperMC/Paper@8e75001 Disable vertical air friction when item entities have friction disabled (#10369) PaperMC/Paper@241d8e2 Ignore minecart in activation range (#10359) PaperMC/Paper@1207162 Allow player-list API to self un/list (#10358) PaperMC/Paper@5436d44 Deprecate several Keyed#getKey methods (#10357) PaperMC/Paper@a7f1dc6 Change online mode default for Velocity configuration (#10413) PaperMC/Paper@37db2d7 [ci skip] Update book page/char limit for book meta doc (#10415) PaperMC/Paper@526795b Update patches to handle vineflower decompiler (#10406) PaperMC/Paper@8fe90de [ci skip] Referenced InventoryDragEvent in documentation of InventoryClickEvent (#10395) PaperMC/Paper@46d462b Fix StackOverflowException thrown on shutdown (Fixes #10404) (#10408) PaperMC/Paper@f061e76 Fix hit criteria advancement triggered before changing state (#10409) PaperMC/Paper@3263470 Add color transition and clone functions to ParticleBuilder (#10342) PaperMC/Paper@4445d23 Deprecate ItemStack#setType & add ItemStack#withType (#10290) PaperMC/Paper@862299b "Downgrade" Vineflower to 1.10.1 release (#10423) PaperMC/Paper@9e886c4 Remove dead code (LegacyResult) (#10411) PaperMC/Paper@3b078f8 Add API for ticking fluids (#10435) PaperMC/Paper@908b814 Fix inventory desync with PlayerLeashEntityEvent (#10436) PaperMC/Paper@3af1346 Allow setting player list name early PaperMC/Paper@a033033 Added chunk view API (#10398) PaperMC/Paper@c5f68ff Add CartographyItemEvent and get/setResult for CartographyInventory (#10396) PaperMC/Paper@fc53ff5 Add Configuration for finding Structures outside World Border (#10437) PaperMC/Paper@a6b6ecd More Raid API (#7537) PaperMC/Paper@f4c7d37 [ci skip] Fix javadoc typo (#10445)
96 lines
4.8 KiB
Diff
96 lines
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Sun, 24 Dec 2023 16:54:07 +0000
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Subject: [PATCH] Optimise check inside blocks and fluids
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 9f1e0fd02ff2fcddf0d3e768167350fd4068da05..a7d57d6549e6e233dcac6f3fd61a1aee83b8acd4 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1997,18 +1997,37 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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BlockPos blockposition1 = BlockPos.containing(axisalignedbb.maxX - offset, axisalignedbb.maxY - offset, axisalignedbb.maxZ - offset);
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// Sakura end
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- if (this.level().hasChunksAt(blockposition, blockposition1)) {
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+ // Sakura start - optimise check inside blocks
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+ if (blockposition1.getY() >= level.getMinBuildHeight() || blockposition.getY() < level.getMaxBuildHeight()) {
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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+ net.minecraft.world.level.chunk.ChunkAccess chunk = null;
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+ int lastChunkX = Integer.MIN_VALUE;
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+ int lastChunkZ = Integer.MIN_VALUE;
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+
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for (int i = blockposition.getX(); i <= blockposition1.getX(); ++i) {
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- for (int j = blockposition.getY(); j <= blockposition1.getY(); ++j) {
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- for (int k = blockposition.getZ(); k <= blockposition1.getZ(); ++k) {
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+ final int chunkX = i >> 4;
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+ for (int k = blockposition.getZ(); k <= blockposition1.getZ(); ++k) {
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+ final int chunkZ = k >> 4;
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+
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+ if (lastChunkX != chunkX || lastChunkZ != chunkZ) {
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+ chunk = level.getChunkIfLoadedImmediately(chunkX, chunkZ);
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+ lastChunkX = chunkX;
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+ lastChunkZ = chunkZ;
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+ }
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+
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+ if (chunk == null) {
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+ continue;
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+ }
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+
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+ for (int j = blockposition.getY(); j <= blockposition1.getY(); ++j) {
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if (!this.isAlive()) {
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return;
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}
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blockposition_mutableblockposition.set(i, j, k);
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- BlockState iblockdata = this.level().getBlockState(blockposition_mutableblockposition);
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+ BlockState iblockdata = chunk.getBlockState(blockposition_mutableblockposition);
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+ // Sakura end
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try {
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iblockdata.entityInside(this.level(), blockposition_mutableblockposition, this);
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@@ -4796,7 +4815,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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}
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public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
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- if (this.touchingUnloadedChunk()) {
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+ if (false) { // Sakura
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return false;
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} else {
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AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
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@@ -4813,11 +4832,30 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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int k1 = 0;
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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+ // Sakura start
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+ net.minecraft.world.level.chunk.ChunkAccess chunk = null;
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+ int lastChunkX = Integer.MIN_VALUE;
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+ int lastChunkZ = Integer.MIN_VALUE;
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+
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for (int l1 = i; l1 < j; ++l1) {
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- for (int i2 = k; i2 < l; ++i2) {
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- for (int j2 = i1; j2 < j1; ++j2) {
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+ final int chunkX = l1 >> 4;
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+ for (int j2 = i1; j2 < j1; ++j2) {
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+ final int chunkZ = j2 >> 4;
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+
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+ if (chunkX != lastChunkX || chunkZ != lastChunkZ) {
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+ chunk = level.getChunkIfLoadedImmediately(chunkX, chunkZ);
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+ lastChunkX = chunkX;
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+ lastChunkZ = chunkZ;
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+ }
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+
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+ if (chunk == null) {
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+ return false;
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+ }
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+
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+ for (int i2 = k; i2 < l; ++i2) {
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blockposition_mutableblockposition.set(l1, i2, j2);
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- FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
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+ FluidState fluid = chunk.getFluidState(blockposition_mutableblockposition);
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+ // Sakura end
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if (fluid.is(tag)) {
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double d2 = (double) ((float) i2 + fluid.getHeight(this.level(), blockposition_mutableblockposition));
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