mirror of
https://github.com/Samsuik/Sakura.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@2ef589c okaaay let's go PaperMC/Paper@d0028b7 you saw nothing PaperMC/Paper@e080b20 Bundles are no longer experimental (thanks lynx) PaperMC/Paper@d280061 First batch of server patches PaperMC/Paper@3585434 first 100! PaperMC/Paper@6b27267 oops PaperMC/Paper@152e82c Some work PaperMC/Paper@9e92fed More work? PaperMC/Paper@f1649d7 Work it PaperMC/Paper@9d63c81 Work work work PaperMC/Paper@dc5af48 Breakpoint before projectile mess PaperMC/Paper@7c04a31 Update projectile launch to 1.21.2 PaperMC/Paper@a400929 242 PaperMC/Paper@8851d25 Fluid Flowing ifLoaded patch PaperMC/Paper@f677393 Skip Improve-exact-choice-recipe-ingredients for now PaperMC/Paper@5e262c1 298 PaperMC/Paper@aa37f72 Patches PaperMC/Paper@af125d2 Patch PaperMC/Paper@6bfc6db Patch PaperMC/Paper@09b625e 400 PaperMC/Paper@1f8b537 440 PaperMC/Paper@f5177aa Some more work PaperMC/Paper@2810f50 503 PaperMC/Paper@0bb4d1d 553 PaperMC/Paper@4db2503 Work work work work PaperMC/Paper@cbf6416 A bunch of patches PaperMC/Paper@6456b5d A bunch more 637 PaperMC/Paper@cb79de8 moooore PaperMC/Paper@1dc1425 MOOOOORE PaperMC/Paper@d52e2d2 MOOOOOOOORE PaperMC/Paper@4baf9ab MOOOOOOOOOOORE PaperMC/Paper@dd87f9f fix gruesome copyright violation PaperMC/Paper@5a6011c MOOOOOOOOOOOOOORE PaperMC/Paper@5d19e2b good luck americans PaperMC/Paper@457d035 Patches, patches, patches PaperMC/Paper@80de05f Patch me this, patch me that PaperMC/Paper@26f7b4c Patch PaperMC/Paper@89bf081 Patch PaperMC/Paper@7d4cce9 Patch PaperMC/Paper@b237528 Readd wrongly removed diff PaperMC/Paper@fc05430 963 PaperMC/Paper@9047541 Upstream update PaperMC/Paper@d67e55d Checkpoint PaperMC/Paper@fe142cd Anti Xray PaperMC/Paper@35e01d7 Update work 989 PaperMC/Paper@7616ebc 1000 PaperMC/Paper@6a31574 1020 PaperMC/Paper@227caac Wrong attempt at Tag lifecycle PaperMC/Paper@afbb0d8 1037 PaperMC/Paper@b06e0b0 Work on compile errors PaperMC/Paper@9c83387 Compile issues 1 PaperMC/Paper@0f011a3 Some more compile issues PaperMC/Paper@6fb86bb Compiler issues v2 PaperMC/Paper@918ca96 Compiler issues v3 PaperMC/Paper@bb124f4 Compiler issues v4 PaperMC/Paper@0a8fd78 Compiler issue v5 PaperMC/Paper@e19f484 Test compile fixes PaperMC/Paper@3518974 fix some issues PaperMC/Paper@6df21e6 Start Moonrise update PaperMC/Paper@47258a7 Move common diffs to MCUtils PaperMC/Paper@ecf4d97 Begin fixing issues PaperMC/Paper@8e569ba Merge patches PaperMC/Paper@3b31621 Implement config hooks in PaperHooks PaperMC/Paper@e9c58f5 Implement chunk tick iteration optimisations PaperMC/Paper@2a95ad1 Implement explosion optimisations PaperMC/Paper@16d2c9d Implement Starlight PaperMC/Paper@3d7b570 Implement chunk system PaperMC/Paper@1d341df Fix some compile errors from patches PaperMC/Paper@6daedd7 Prepare rebase PaperMC/Paper@75e3409 Complete rebase, start review PaperMC/Paper@f1a11a6 Finish mixin diff review PaperMC/Paper@a911f4a Prepare rebase PaperMC/Paper@35ef293 Finish rebase PaperMC/Paper@9ecf77e Fix compile issues PaperMC/Paper@62e3bcd Review patch-to-patch diff PaperMC/Paper@b711764 Rebase fixups PaperMC/Paper@2e76d3f Specify mainCapabilityAttribute for paper-api PaperMC/Paper@e4efb59 fix compile issues PaperMC/Paper@683ce20 Fix Anti-Xray using wrong data in chunk deserialize PaperMC/Paper@e92607c Fix MSPT command PaperMC/Paper@dcd81a8 Fix crafting (and server icon) PaperMC/Paper@61136fe Add max minecarft speed gamerule config PaperMC/Paper@ba1ee87 Revert "Add max minecarft speed gamerule config" PaperMC/Paper@cf03bed Add startup flag to disable gamerule limits PaperMC/Paper@be2edea Fix boats/minecarts not dropping when destroyed PaperMC/Paper@b14d336 Apply watchdoge patches PaperMC/Paper@2946dbb Update WorldServer#serverlevelData mapping PaperMC/Paper@98af0e0 update generator PaperMC/Paper@20507b4 Apply more patches PaperMC/Paper@7162ff0 fix item meta PaperMC/Paper@7d67d3f fix DamageTypeTags init PaperMC/Paper@0971875 re-add improve perf of mass crafts PaperMC/Paper@bcf52fe Delete some old patches PaperMC/Paper@348c855 Readd last API patch (with TODO) PaperMC/Paper@b630564 More patches PaperMC/Paper@3cb16c9 Add back per player mob spawning PaperMC/Paper@fe7b741 Another one PaperMC/Paper@12ed021 Update material tags and entity effect PaperMC/Paper@02bca1e Remove timings impl PaperMC/Paper@4d87302 Fix NPE and StackOverflowError for dispensers PaperMC/Paper@f8f230a Remove unnecessary AT PaperMC/Paper@29bf7be Fix unused parameter in PlayerList#remove PaperMC/Paper@9e35192 Execute spark tasks during tick sleep (#11525) PaperMC/Paper@e35f199 Use declaration order for state holder property iteration PaperMC/Paper@6288adb Remove leftover missed timings calls (#11527) PaperMC/Paper@99b1bf9 Use new ClientboundPlayerRotationPacket for setting player rotation PaperMC/Paper@40211a0 Update Gradle wrapper to 8.10.2 PaperMC/Paper@49eae0d remove some leftovers PaperMC/Paper@d576cfc cleanup bugfix patch PaperMC/Paper@1196ab5 Avoid issues with certain tasks not processing during sleep (#11526) PaperMC/Paper@fe2f3d4 Fix portal exit resulting in bad teleport transition PaperMC/Paper@9f1fa0b Fix item gravity on inactive items, remove dumb active skipping PaperMC/Paper@1a1d0cf Use target pitch in teleport (generally the same thing) PaperMC/Paper@8ba3073 fix "is_freezing" damage type tag PaperMC/Paper@1523212 don't resend effects when PlayerItemConsumeEvent is cancelled PaperMC/Paper@1330880 Add Friction API to minecarts PaperMC/Paper@580a610 Allow using old ender pearl behavior & apply ender pearl exploit patch (#11524) PaperMC/Paper@40a960d Rebuild patches
92 lines
4.1 KiB
Diff
92 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <40902469+Samsuik@users.noreply.github.com>
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Date: Wed, 16 Aug 2023 22:34:49 +0100
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Subject: [PATCH] Store Entity Data/State
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diff --git a/src/main/java/me/samsuik/sakura/entity/EntityState.java b/src/main/java/me/samsuik/sakura/entity/EntityState.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..10630c7e04a137ce766f4a45cb0f2e51bd967c98
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/entity/EntityState.java
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@@ -0,0 +1,37 @@
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+package me.samsuik.sakura.entity;
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+
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.Vec3;
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+
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+import java.util.Optional;
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+
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+public record EntityState(Vec3 position, Vec3 momentum, AABB bb, Vec3 stuckSpeed, Optional<BlockPos> supportingPos, boolean onGround, float fallDistance) {
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+ public static EntityState of(Entity entity) {
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+ return new EntityState(entity.position(), entity.getDeltaMovement(), entity.getBoundingBox(), entity.stuckSpeedMultiplier(), entity.mainSupportingBlockPos, entity.onGround(), entity.fallDistance);
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+ }
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+
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+ public void apply(Entity entity) {
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+ entity.setPos(this.position);
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+ entity.setDeltaMovement(this.momentum);
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+ entity.setBoundingBox(this.bb);
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+ // null here is only safe for our use case (tnt and sand)
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+ //noinspection DataFlowIssue
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+ entity.makeStuckInBlock(null, this.stuckSpeed);
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+ entity.onGround = this.onGround;
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+ entity.mainSupportingBlockPos = this.supportingPos;
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+ entity.fallDistance = this.fallDistance;
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+ }
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+
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+ public void position(Entity entity) {
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+ entity.setPos(this.position);
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+ entity.setBoundingBox(this.bb);
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+ }
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+
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+ public boolean isCurrentState(Entity entity) {
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+ return entity.position().equals(this.position)
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+ && entity.getDeltaMovement().equals(this.momentum);
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+ // && entity.getBoundingBox().equals(bb); // uncomment if there are issues with morphed bounding boxes
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 2d8618541d2e673686485901ffc8e693545354a3..4a295091629acd9a540f1194b006f445e4432d4f 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -628,6 +628,25 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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return flags;
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}
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// Sakura end - load chunks on movement
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+ // Sakura start - store entity data/state
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+ private me.samsuik.sakura.entity.EntityState entityState = null;
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+
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+ public final Vec3 stuckSpeedMultiplier() {
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+ return this.stuckSpeedMultiplier;
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+ }
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+
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+ public final void storeEntityState() {
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+ this.entityState = me.samsuik.sakura.entity.EntityState.of(this);
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+ }
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+
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+ public final me.samsuik.sakura.entity.EntityState entityState() {
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+ return this.entityState;
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+ }
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+
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+ public final boolean compareState(Entity to) {
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+ return to.entityState() != null && to.entityState().isCurrentState(this);
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+ }
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+ // Sakura end - store entity data/state
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public Entity(EntityType<?> type, Level world) {
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this.id = Entity.ENTITY_COUNTER.incrementAndGet();
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index b5ce268d1b9d8e57a3927c8e0b91746361fb6778..4696506402ab92439033cf01007fd78a543b5b37 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -1499,6 +1499,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
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public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
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try {
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+ entity.storeEntityState(); // Sakura - store entity data/state
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tickConsumer.accept(entity);
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} catch (Throwable throwable) {
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if (throwable instanceof ThreadDeath) throw throwable; // Paper
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