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SakuraMC/patches/server/0035-Consistent-Explosion-Radius.patch
Samsuik 021078518d Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@20ec622 use correct types for preloading CraftRegistry
PaperMC/Paper@627cc64 Adjust HAProxy's existance to log for console masters (#11433)
PaperMC/Paper@01c4820 Call EntityDropItemEvent when a container item drops its contents (#11441)
PaperMC/Paper@9c76642 Deprecate for removal Block#isValidTool (#11439)
PaperMC/Paper@dd6d184 Remove redundant fillUsableCommands call (#11425)
PaperMC/Paper@f33611c fix ItemStack#removeEnchantments creating non-stackable items (#11442)
PaperMC/Paper@8f56db8 Add enchantWithLevels with tag specification (#11438)
PaperMC/Paper@b7ab22d Fix console completions on invalid commands (#7603)
PaperMC/Paper@41bc31b Update paperweight to 1.7.3 (#11445)
PaperMC/Paper@e17eb6b Improve entity effect API (#11444)
PaperMC/Paper@7b03141 Add startingBrewTime (#11406)
PaperMC/Paper@355b1cb Add API for explosions to damage the explosion cause (#11180)
PaperMC/Paper@6d7a438 Call bucket events for cauldrons (#7486)
PaperMC/Paper@f9c7f2a Begin switching to JSpecify annotations (#11448)
PaperMC/Paper@e3c8a8e Add PlayerInsertLecternBookEvent [1.20 port] (#7305)
PaperMC/Paper@b410fe8 Configurable per-world void damage offset/damage(#11436)
PaperMC/Paper@ea00be3 Do not NPE on uuid resolution in player profile (#11449)
PaperMC/Paper@ba3c29b Finish converting all events to jspecify annotations
PaperMC/Paper@e7e1ab5 Finish converting most of the undeprecated api to jspecify
PaperMC/Paper@69ffbec Fix hex color check
PaperMC/Paper@709f0f2 Use components properly in ProfileWhitelistVerifyEvent (#11456)
PaperMC/Paper@fb76840 [ci skip] Add section on nullability annotations (#11461)
2024-10-02 19:14:24 +01:00

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2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Mon, 20 Nov 2023 19:32:31 +0000
Subject: [PATCH] Consistent Explosion Radius
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index b32f377079a7c97840079b0a6b541be936c822dd..fa142719b1c4f6434466141128c475ef945edbb7 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -77,6 +77,7 @@ public class Explosion {
public float yield;
// CraftBukkit end
public boolean excludeSourceFromDamage = true; // Paper - Allow explosions to damage source
+ private final boolean consistentRadius; // Sakura - consistent explosion radius
// Paper start - optimise collisions
private static final double[] CACHED_RAYS;
@@ -451,6 +452,7 @@ public class Explosion {
this.largeExplosionParticles = emitterParticle;
this.explosionSound = soundEvent;
this.yield = this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F; // CraftBukkit
+ this.consistentRadius = world.localConfig().config(BlockPos.containing(x, y, z)).consistentRadius; // Sakura - consistent explosion radius
}
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity entity) {
@@ -559,7 +561,7 @@ public class Explosion {
final double incZ = CACHED_RAYS[ray + 2];
ray += 3;
- float power = this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
+ float power = this.radius * (0.7F + (this.consistentRadius ? 0.7F : this.level.random.nextFloat()) * 0.6F); // Sakura - consistent explosion radius
do {
final int blockX = Mth.floor(currX);
final int blockY = Mth.floor(currY);