9
0
mirror of https://github.com/Samsuik/Sakura.git synced 2025-12-20 15:29:33 +00:00
Files
SakuraMC/patches/server/0028-Optimise-LivingEntity-pushEntities.patch
2024-05-04 01:33:31 +01:00

24 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Thu, 23 Sep 2021 18:50:13 +0100
Subject: [PATCH] Optimise LivingEntity#pushEntities
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index e9bb7feb591032904516d1b9374f486d8a7d066c..6162631e863dd15c7fdb70dbde2f85d273c7020b 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3580,7 +3580,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
return;
}
// Paper end - don't run getEntities if we're not going to use its result
- List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushable(this, this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule)); // Paper - Climbing should not bypass cramming gamerule
+ // Sakura start - use maxEntityCollision limit for entity retrival
+ int limit = Math.max(i, this.level().paperConfig().collisions.maxEntityCollisions);
+ int search = limit * limit;
+ List<Entity> list = this.level().getLimitedEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushable(this, this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule), limit, search); // Paper - Climbing should not bypass cramming gamerule
+ // Sakura end - use maxEntityCollision limit for entity retrival
if (!list.isEmpty()) {
// Paper - don't run getEntities if we're not going to use its result; moved up