mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-21 07:49:29 +00:00
414 lines
18 KiB
Diff
414 lines
18 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <40902469+Samsuik@users.noreply.github.com>
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Date: Thu, 16 Nov 2023 13:38:06 +0000
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Subject: [PATCH] Cache Vanillia and Eigen Redstone
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diff --git a/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java b/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java
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index fa062e6543e8a0377e3d4715996955dba005ee80..ca8b5066e2db3dc5df97091fa8821493d91949da 100644
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--- a/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java
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+++ b/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java
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@@ -662,6 +662,7 @@ public class RedstoneWireTurbo {
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// restores old behavior, at the cost of bypassing the
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// max-chained-neighbor-updates server property.
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worldIn.getBlockState(upd.self).neighborChanged(worldIn, upd.self, wire, upd.parent, false);
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+ worldIn.redstoneTracker.trackUpdate(upd.self, upd.currentState, upd.parent); // Sakura
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}
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}
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@@ -777,6 +778,17 @@ public class RedstoneWireTurbo {
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// already on-going graph walk being performed by breadthFirstWalk.
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return scheduleReentrantNeighborChanged(worldIn, pos, newState, source);
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}
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+
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+ // Sakura start
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+ int oldPower = state.getValue(RedStoneWireBlock.POWER);
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+ int newPower = newState.getValue(RedStoneWireBlock.POWER);
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+ if (worldIn.redstoneTracker.applyFromCache(pos, oldPower, newPower)) {
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+ return newState;
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+ } else {
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+ worldIn.redstoneTracker.beginTracking(pos, oldPower, newPower);
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+ }
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+ // Sakura end
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+
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// If there are no on-going walks through redstone wire, then start a new walk.
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// If the source of the block update to the redstone wire at 'pos' is known, we can use
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@@ -806,6 +818,8 @@ public class RedstoneWireTurbo {
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// updates in a breadth first order out from the initial update received for the block at 'pos'.
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breadthFirstWalk(worldIn);
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+ worldIn.redstoneTracker.endTracking(); // Sakura - we're done with the breadth walk
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+
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// With the whole search completed, clear the list of all known blocks.
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// We do not want to keep around state information that may be changed by other code.
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// In theory, we could cache the neighbor block positions, but that is a separate
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@@ -913,6 +927,7 @@ public class RedstoneWireTurbo {
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// bypass the new neighbor update stack.
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if (worldIn.setBlock(upd.self, state, Block.UPDATE_KNOWN_SHAPE | Block.UPDATE_CLIENTS))
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updateNeighborShapes(worldIn, upd.self, state);
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+ worldIn.redstoneTracker.trackState(upd.self, state); // Sakura
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}
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}
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diff --git a/src/main/java/me/samsuik/sakura/redstone/RedstoneTracker.java b/src/main/java/me/samsuik/sakura/redstone/RedstoneTracker.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..c4150b062ee1a15f1938fea2da926699edb804a9
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/redstone/RedstoneTracker.java
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@@ -0,0 +1,283 @@
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+package me.samsuik.sakura.redstone;
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+
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+import it.unimi.dsi.fastutil.HashCommon;
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+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
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+import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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+import it.unimi.dsi.fastutil.longs.Long2ObjectMaps;
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+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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+import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
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+import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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+import me.samsuik.sakura.utils.objects.Expiry;
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.core.Direction;
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+import net.minecraft.server.MinecraftServer;
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+import net.minecraft.world.level.Level;
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+import net.minecraft.world.level.block.*;
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+import net.minecraft.world.level.block.state.BlockState;
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+import net.minecraft.world.level.redstone.InstantNeighborUpdater;
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+import net.minecraft.world.level.redstone.NeighborUpdater;
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+
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+import java.util.ArrayList;
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+import java.util.List;
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+import java.util.function.Predicate;
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+
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+public final class RedstoneTracker {
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+
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+ private static final int DEPTH_LIMIT = 512;
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+
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+ // this is a fucking horrible hack, you could make a method in block
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+ // then override it but that is far more work than I am willing right now.
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+ private static final Predicate<Block> TECHNICAL_BLOCK = (block) -> {
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+ return block instanceof BaseEntityBlock
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+ || block instanceof DirectionalBlock
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+ || block instanceof HorizontalDirectionalBlock
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+ || block instanceof GameMasterBlock
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+ || block instanceof BaseRailBlock // rails themselves don't require it but it's variants do
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+ || block instanceof NoteBlock
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+ || block instanceof DoorBlock
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+ || block instanceof RedstoneLampBlock
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+ || block instanceof RedstoneTorchBlock
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+ || block instanceof RedStoneWireBlock; // required to update any nearby redstone that isn't the line currently being tested
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+ };
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+
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+ private final Level level;
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+ private final InstantNeighborUpdater updater;
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+ private final Long2ObjectOpenHashMap<RedstoneCache> wireCaches = new Long2ObjectOpenHashMap<>();
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+ // important locations, wires and adjacent
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+ private final Long2ObjectMap<List<RedstoneCache>> adjacent = new Long2ObjectOpenHashMap<>();
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+ // last block of physics
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+ private final Long2ObjectMap<List<RedstoneCache>> updates = new Long2ObjectOpenHashMap<>();
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+
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+ private ConnectedWires tracking;
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+ private int depth = 0;
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+
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+ public RedstoneTracker(Level level) {
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+ this.level = level;
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+ this.updater = new InstantNeighborUpdater(level);
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+ }
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+
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+ private static long cacheKey(BlockPos position, int previous, int next) {
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+ return position.asLong() ^ HashCommon.mix(previous + next * 31);
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+ }
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+
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+ private boolean stillValid(BlockPos position, BlockState previous, BlockState next) {
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+ return previous.getBlock() == next.getBlock() || previous.isSignalSource() == next.isSignalSource()
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+ && previous.isRedstoneConductor(this.level, position) == next.isRedstoneConductor(this.level, position);
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+ }
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+
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+ public void updateNeighbors(BlockPos position, Block self) {
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+ this.updater.updateNeighborsAtExceptFromFacing(position, self, null);
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+ }
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+
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+ public boolean applyFromCache(BlockPos position, int previous, int next) {
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+ if (this.level.sakuraConfig().technical.redstone.redstoneCache) {
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+ long key = cacheKey(position, previous, next);
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+ RedstoneCache cache = this.wireCaches.get(key);
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+
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+ if (this.depth == 0 && cache != null && !cache.expiry().isExpired(MinecraftServer.currentTickLong)) {
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+ cache.apply(level);
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ public void invalidate(BlockPos position, BlockState previous, BlockState next) {
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+ if (!stillValid(position, previous, next)) {
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+ long packed = position.asLong();
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+ this.invalidate(this.adjacent.get(packed));
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+
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+ if (TECHNICAL_BLOCK.test(next.getBlock())) {
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+ this.invalidate(this.updates.get(packed));
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+ }
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+ }
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+ }
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+
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+ private void invalidate(List<RedstoneCache> caches) {
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+ if (caches != null) {
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+ caches.forEach(cache -> cache.expiry().refresh(-200));
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+ }
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+ }
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+
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+ public void trackState(BlockPos position, BlockState state) {
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+ if (this.tracking != null) {
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+ this.tracking.wireUpdate(position, state);
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+ }
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+ }
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+
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+ public void trackUpdates(BlockPos position, Block block) {
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+ if (this.tracking != null) {
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+ this.tracking.updateNeighbors(position, block);
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+ }
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+ }
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+
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+ public void trackUpdate(BlockPos position, BlockState state, BlockPos parent) {
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+ if (this.tracking != null) {
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+ this.tracking.updates().put(position.asLong(), new UpdateState(state.getBlock(), parent));
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+ }
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+ }
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+
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+ public boolean isTracking() {
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+ return this.depth != 0 && this.depth < DEPTH_LIMIT;
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+ }
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+
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+ public void beginTracking(BlockPos position, int previous, int next) {
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+ if (++this.depth == 1 && this.level.sakuraConfig().technical.redstone.redstoneCache) {
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+ long key = cacheKey(position, previous, next);
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+
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+ if (this.wireCaches.containsKey(key)) {
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+ // cache already exists
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+ return;
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+ }
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+
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+ this.tracking = new ConnectedWires(
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+ position, key,
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+ new Object2ObjectOpenHashMap<>(),
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+ new Long2ObjectLinkedOpenHashMap<>()
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+ );
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+ }
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+ }
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+
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+ public void endTracking() {
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+ if (--this.depth == 0) {
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+ if (this.tracking != null) {
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+ this.createRedstoneCache();
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+ }
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+
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+ this.tracking = null;
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+ }
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+ }
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+
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+ private void createRedstoneCache() {
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+ ConnectedWires connected = this.tracking;
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+
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+ List<RedstoneUpdate> updates = new ArrayList<>(connected.updates().size() / 2);
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+
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+ Long2ObjectMaps.fastForEach(connected.updates(), entry -> {
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+ BlockPos position = BlockPos.of(entry.getLongKey());
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+ UpdateState update = entry.getValue();
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+
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+ // do not update wires that are connected
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+ if (connected.wires().containsKey(position)) return;
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+
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+ // filter out blocks that do not need updates
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+ BlockState state = this.level.getBlockState(position);
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+ if (TECHNICAL_BLOCK.test(state.getBlock())) {
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+ updates.add(new RedstoneUpdate(position, state, update));
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+ }
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+ });
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+
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+ List<RedstoneWire> wires = new ArrayList<>(connected.wires().size());
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+
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+ connected.wires().forEach((pos, state) -> {
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+ // is it even worth taking the hit here
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+ boolean shapeUpdate = updates.stream()
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+ .filter(update -> update.state().is(Blocks.OBSERVER))
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+ .anyMatch(update -> pos.distManhattan(update.position()) == 1);
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+
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+ wires.add(new RedstoneWire(pos, state, shapeUpdate));
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+ });
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+
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+ RedstoneCache redstoneCache = new RedstoneCache(
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+ wires, updates, connected,
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+ new Expiry(MinecraftServer.currentTickLong, 200)
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+ );
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+
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+ // put the newly created redstone cache into use
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+ this.wireCaches.put(connected.key(), redstoneCache);
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+
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+ // used for cache invalidation
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+ connected.updates().keySet().forEach(update -> {
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+ BlockPos position = BlockPos.of(update);
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+
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+ if (wires.stream().anyMatch(wire -> wire.position().distManhattan(position) == 1)) {
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+ this.adjacent.computeIfAbsent(update, key -> new ArrayList<>(1))
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+ .add(redstoneCache);
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+ } else {
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+ this.updates.computeIfAbsent(update, key -> new ArrayList<>(1))
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+ .add(redstoneCache);
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+ }
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+ });
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+
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+ wires.forEach(wire -> {
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+ this.adjacent.computeIfAbsent(wire.position().asLong(), key -> new ArrayList<>(1))
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+ .add(redstoneCache);
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+ });
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+ }
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+
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+ public void expire(long tick) {
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+ if (tick % 100 != 0) return;
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+
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+ this.wireCaches.values().removeIf(cache -> {
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+ if (cache.expiry().isExpired(tick)) {
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+ removeExpiredCache(cache);
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+ return true;
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+ }
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+
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+ return false;
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+ });
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+ }
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+
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+ private void removeExpiredCache(RedstoneCache cache) {
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+ cache.connected().updates().keySet().forEach(update -> {
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+ this.removeFromCaches(update, cache);
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+ });
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+
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+ cache.connected().wires().keySet().forEach(wire -> {
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+ this.removeFromCaches(wire.asLong(), cache);
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+ });
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+ }
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+
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+ private void removeFromCaches(long packed, RedstoneCache cache) {
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+ this.removeCache(this.adjacent, packed, cache);
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+ this.removeCache(this.updates, packed, cache);
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+ }
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+
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+ private void removeCache(Long2ObjectMap<List<RedstoneCache>> locationMap, long packed, RedstoneCache cache) {
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+ List<RedstoneCache> caches = locationMap.get(packed);
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+
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+ // in case something goes wrong
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+ if (caches == null) return;
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+
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+ caches.remove(cache);
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+
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+ if (caches.isEmpty()) {
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+ locationMap.remove(packed);
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+ }
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+ }
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+
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+ private record UpdateState(Block block, BlockPos position) {}
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+ private record RedstoneWire(BlockPos position, BlockState state, boolean shapeUpdate) {}
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+ private record RedstoneUpdate(BlockPos position, BlockState state, UpdateState parent) {}
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+
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+ private record RedstoneCache(List<RedstoneWire> wires, List<RedstoneUpdate> updates, ConnectedWires connected, Expiry expiry) {
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+ public void apply(Level level) {
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+ // Apply cached wire changes
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+ wires.forEach(wire -> level.setBlock(wire.position(), wire.state(), wire.shapeUpdate() ? 2 : 18));
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+
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+ // Now update the neighbors. We have to do this after applying wire changes
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+ // in case the block we're affecting here, checks the surrounding power level.
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+ updates.forEach(update -> {
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+ level.neighborChanged(update.position(), update.parent().block(), update.parent().position());
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+ });
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+
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+ // Refresh so the cache won't expire
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+ expiry.refresh(MinecraftServer.currentTickLong);
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+ }
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+ }
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+
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+ private record ConnectedWires(BlockPos source, long key, Object2ObjectMap<BlockPos, BlockState> wires, Long2ObjectMap<UpdateState> updates) {
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+ public void updateNeighbors(BlockPos position, Block block) {
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+ for (Direction direction : NeighborUpdater.UPDATE_ORDER) {
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+ BlockPos neighbor = position.relative(direction);
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+ this.updates.put(neighbor.asLong(), new UpdateState(block, position));
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+ }
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+ }
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+
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+ public void wireUpdate(BlockPos position, BlockState state) {
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+ this.wires.put(position, state);
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+ }
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+ }
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+
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+}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 622ab8f82f1b641f32912788ce44381b88f46093..4d16f579d7c73e2374230df519ca3f56c7c14dd5 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1751,6 +1751,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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worldserver.mergeHistory.expire(currentTickLong); // Sakura - merge cannoning entities
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worldserver.densityCache.clear(currentTickLong); // Sakura - explosion density cache
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worldserver.durabilityManager.expire(currentTickLong); // Sakura
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+ worldserver.redstoneTracker.expire(currentTickLong); // Sakura
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}
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this.isIteratingOverLevels = false; // Paper - Throw exception on world create while being ticked
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index d424337f7ee70d6b488dcb8b59a1bd59b87e3e53..8e5bd44b93cfd4b3abdb76a5ee6dd6eb4e714223 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -232,6 +232,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public final me.samsuik.sakura.entity.merge.MergeHistory mergeHistory = new me.samsuik.sakura.entity.merge.MergeHistory(); // Sakura - cannon entity merging
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public final me.samsuik.sakura.explosion.density.BlockDensityCache densityCache = new me.samsuik.sakura.explosion.density.BlockDensityCache(); // Sakura - explosion density cache
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public final me.samsuik.sakura.explosion.durable.DurableBlockManager durabilityManager = new me.samsuik.sakura.explosion.durable.DurableBlockManager(); // Sakura - explosion durable blocks
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+ public final me.samsuik.sakura.redstone.RedstoneTracker redstoneTracker = new me.samsuik.sakura.redstone.RedstoneTracker(this); // Sakura - cache vanilla and eigen redstone
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// Sakura start - add entity retrival methods with search limits
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public void getLimitedEntities(Entity except, AABB box, Predicate<? super Entity> predicate, List<Entity> into, int limit, int search) {
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@@ -1009,6 +1010,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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} else {
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BlockState iblockdata2 = this.getBlockState(pos);
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+ this.redstoneTracker.invalidate(pos, iblockdata1, state); // Sakura
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/*
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if (iblockdata2 == iblockdata) {
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if (iblockdata1 != iblockdata2) {
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diff --git a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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index b5a71fd4e2f55bf036c2c697da5d50cc90fc657c..93df0a39de85a5fa4b0ab680954405171646915d 100644
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--- a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
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@@ -382,7 +382,15 @@ public class RedStoneWireBlock extends Block {
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}
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if (oldPower != i) {
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// CraftBukkit end
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+ // Sakura start
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+ if (world.redstoneTracker.applyFromCache(pos, oldPower, i)) {
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+ return;
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+ }
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+
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+ world.redstoneTracker.beginTracking(pos, oldPower, i);
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if (world.getBlockState(pos) == state) {
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+ world.redstoneTracker.trackState(pos, state.setValue(RedStoneWireBlock.POWER, i));
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+ // Sakura end
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world.setBlock(pos, (BlockState) state.setValue(RedStoneWireBlock.POWER, i), 2);
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}
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@@ -403,8 +411,17 @@ public class RedStoneWireBlock extends Block {
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while (iterator.hasNext()) {
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BlockPos blockposition1 = (BlockPos) iterator.next();
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- world.updateNeighborsAt(blockposition1, this);
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+ // Sakura start
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+ world.redstoneTracker.trackUpdates(blockposition1, this);
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+ if (world.redstoneTracker.isTracking()) {
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+ world.redstoneTracker.updateNeighbors(blockposition1, this);
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+ } else {
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+ world.updateNeighborsAt(blockposition1, this);
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+ }
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+ // Sakura end
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}
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+
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+ world.redstoneTracker.endTracking(); // Sakura
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}
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}
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