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20 lines
1.4 KiB
Diff
20 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <40902469+Samsuik@users.noreply.github.com>
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Date: Wed, 15 Nov 2023 13:04:16 +0000
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Subject: [PATCH] Despawn falling blocks inside moving pistons
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index fd7524b3aae54bc62dce1c54666f18ad0ea230b4..7bfbdfd4c61941eb6a95ceeb8face277b31735eb 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -232,7 +232,7 @@ public class FallingBlockEntity extends Entity {
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}
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}
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- if (!this.onGround() && !flag1) {
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+ if (!this.onGround() && !flag1 || level().sakuraConfig().cannons.sand.despawnInsideMovingPistons && autoExpire && this.time > 600) { // Sakura - allow falling blocks to despawn inside moving pistons
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if (!this.level().isClientSide && ((this.time > 100 && autoExpire) && (blockposition.getY() <= this.level().getMinBuildHeight() || blockposition.getY() > this.level().getMaxBuildHeight()) || (this.time > 600 && autoExpire))) { // Paper - Expand FallingBlock API
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if (this.dropItem && this.level().getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {
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this.spawnAtLocation((ItemLike) block);
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