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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@7e70636 Initial 1.21.9 update (squashed) PaperMC/Paper@0a28816 Add Server#getRespawnWorld and Server#setRespawnWorld(World) PaperMC/Paper@b67fa6d move todos txt content into tracking issue PaperMC/Paper@68f26a1 Drop no-longer-needed packet diffs PaperMC/Paper@f9434d2 Use pitch when setting spawn position with Location PaperMC/Paper@810b3c6 Deprecate the Conversation API (for removal), Metadata API, and PlayerSpawnLocationEvent (for removal) PaperMC/Paper@1870261 Update Moonrise to 1.21.9-pre1 PaperMC/Paper@1141058 Shift feature patch #s for Moonrise being first PaperMC/Paper@510aa9b Update 'Optimize Network Manager and add advanced packet support' PaperMC/Paper@89cc24a Update 'Allow Saving of Oversized Chunks' PaperMC/Paper@bcd75d8 Update EAR 2.0 patch and enable oldPaperCommit for better 3-way merges PaperMC/Paper@6b44820 Update 'Use Velocity compression and cipher natives' PaperMC/Paper@87f3e2f Update 'Optimize GoalSelector Goal.Flag Set operations' PaperMC/Paper@5323486 Update 'Optimize Voxel Shape Merging' PaperMC/Paper@5aac8b4 Update 'Handle Oversized block entities in chunks' PaperMC/Paper@f0b3d62 Update 'optimize dirt and snow spreading' and drop 'Optimise getChunkAt calls for loaded chunks' patch to code replaced by Moonrise PaperMC/Paper@92f822d Update 'Optimize Bit Operations by inlining', 'Remove streams from hot code' PaperMC/Paper@98e745a Update 'Optimize Pathfinder - Remove Streams / Optimized collections' PaperMC/Paper@49e49d0 Update 'Fix entity tracker desync when new players are added to the tracker' PaperMC/Paper@87e0525 Update alternate redstone impls PaperMC/Paper@35e973d Update 'Improve exact choice recipe ingredients', 'Only write chunk data to disk if it serializes without throwing' PaperMC/Paper@181f9bb Update 'Entity load/save limit per chunk', 'Attempt to recalculate regionfile header if it is corrupt' PaperMC/Paper@b31ca18 Update 'Incremental chunk and player saving', 'Optimise general POI access' PaperMC/Paper@9b69cc5 Add some more Mannequin API PaperMC/Paper@8bb12cb Fix compile PaperMC/Paper@e3aca92 Replace ConcurrentUtil's Validate with Objects PaperMC/Paper@9a626dd Rewrite ticket counter system PaperMC/Paper@65250cb Drop "Optimize Collision to not load chunks" PaperMC/Paper@55d56d9 Apply "Flush regionfiles on save configuration option" PaperMC/Paper@920e8d3 Apply "Optimise collision checking in player move packet handling" PaperMC/Paper@ec492d3 Apply "Improve keepalive ping system" PaperMC/Paper@8f65947 Apply "Optimise EntityScheduler ticking" PaperMC/Paper@086b4fd Apply "Optional per player mob spawns" PaperMC/Paper@2f4211e Apply "Improve cancelling PreCreatureSpawnEvent with per player mob spawns" PaperMC/Paper@b6d9557 Apply "Optimize Hoppers" PaperMC/Paper@388e693 update generator PaperMC/Paper@a3c89a8 add javadocs for new api PaperMC/Paper@fcc763a Call BlockRedstoneEvent for the shelf PaperMC/Paper@03eb18b replace requireNonNull by checkArgument and deprecate MCUtil#toLocation PaperMC/Paper@6b7bf01 bump built-in datapack version PaperMC/Paper@2779a53 deprecate #lanterns material tag in favour of vanilla tag PaperMC/Paper@6f9957e Mannequin#createDefaultProfile -> Mannequin#defaultProfile PaperMC/Paper@24874e5 Also rename Mannequin profile getter/setters for consistency PaperMC/Paper@bc2ae10 Fix default respawn dimension being null for new worlds PaperMC/Paper@eb42158 Use 0.0.4 release of ConcurrentUtil PaperMC/Paper@bb01745 1.21.9-pre2 PaperMC/Paper@0249204 1.21.9-pre2 feature patches PaperMC/Paper@9360ba4 Identifying comments for MinecraftServer PaperMC/Paper@5d3aa53 Some diff improvements in prepare spawn task PaperMC/Paper@22ad451 Move some stuff to ATs PaperMC/Paper@0ea15c9 Drop no longer applicable ATs PaperMC/Paper@cf78f2a bump api-version/datapack format and add a copper torch tag PaperMC/Paper@60cb0df generate ClientOption enums and mark CraftBlockData impl as null marked PaperMC/Paper@4025289 Add pre2 to api version PaperMC/Paper@f2cb073 Set build channel to alpha PaperMC/Paper@90b29c4 Port most of the anti-xray patch PaperMC/Paper@4a8e88d Disable oldPaperCommit to fix CI build PaperMC/Paper@121ac2e Port the last Anti-XRay hunk PaperMC/Paper@f43641f Use ConcurrentUtil 0.0.5 PaperMC/Paper@1f79388 fix end portal teleportation PaperMC/Paper@2efb400 [ci skip] Adjust spawn location event docs PaperMC/Paper@cb9fc05 simplify overloads PaperMC/Paper@25ecc59 Enable Anti-Xray PaperMC/Paper@4d7185f Add AsyncPlayerSpawnLocationEvent#isNewPlayer (#13081) PaperMC/Paper@dc474a8 Fixup vanilla code for Anti-Xray changes PaperMC/Paper@0e23b02 Add back null check for chunkPacketBlockController PaperMC/Paper@e6f1483 Update to 1.21.9-pre3 PaperMC/Paper@44259ea Add ResolvableProfile.SkinPatch (#13091) PaperMC/Paper@634f51e Update to 1.21.9-pre4 PaperMC/Paper@fada3a7 Update DataConverter to 1.21.9-pre4 PaperMC/Paper@037179f Update Starlight stored version PaperMC/Paper@6b0b29a Update publishing endpoint PaperMC/Paper@f6fabc5 Call EntityChangeBlockEvent for copper golem statue changes (#13090) PaperMC/Paper@1d6ee7d Update adventure PaperMC/Paper@404e49f Update to 1.21.9-rc1 PaperMC/Paper@4055274 Fix empty SkinPatch initialization and swapped dynamic/static heuristic in ResolvableProfile build method PaperMC/Paper@51fe7aa Fixed modern forwarding support (#13098) PaperMC/Paper@5613a35 fix PlayerGameModeChangeEvent#cancelMessage PaperMC/Paper@673abf4 use PlayerShieldDisableEvent#getCooldown PaperMC/Paper@3a0dc7f Fix a couple PlayerProfile mutability issues PaperMC/Paper@e97fb40 Remove parallel generation config option PaperMC/Paper@c3a60b8 Use ThreadLocal for Starlight and ticket level propagator cache PaperMC/Paper@e16b369 Resize propagator queues less aggressively
167 lines
9.9 KiB
Diff
167 lines
9.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Mon, 22 Apr 2024 23:01:26 +0100
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Subject: [PATCH] Replace explosion density cache
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diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
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index 259faa131f4aec7db565c78c38aa058d20ef3d28..efdf41c42320ac9defd5d0eb206df5aaed012363 100644
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--- a/net/minecraft/server/level/ServerLevel.java
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+++ b/net/minecraft/server/level/ServerLevel.java
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@@ -710,6 +710,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
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this.levelTickScheduler.repeatingTask(this.explosionPositions::clear, 0); // Sakura - client visibility settings
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this.levelTickScheduler.repeatingTask(this.mergeHandler::expire, 200); // Sakura - merge cannon entities
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+ this.levelTickScheduler.repeatingTask(this.densityCache::expire, 0); // Sakura - explosion density cache
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}
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// Paper start
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diff --git a/net/minecraft/world/level/Level.java b/net/minecraft/world/level/Level.java
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index 93ff0fdaee21ac493833640b5f620f9bec1a69c8..e807aafed0295d8db7ba0782bb1e462561e9e1ec 100644
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--- a/net/minecraft/world/level/Level.java
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+++ b/net/minecraft/world/level/Level.java
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@@ -834,6 +834,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
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public final me.samsuik.sakura.listener.BlockChangeTracker blockChangeTracker = new me.samsuik.sakura.listener.BlockChangeTracker(this);
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// Sakura end - track block changes and tick scheduler
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public final me.samsuik.sakura.entity.merge.EntityMergeHandler mergeHandler = new me.samsuik.sakura.entity.merge.EntityMergeHandler(); // Sakura - merge cannon entities
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+ public final me.samsuik.sakura.explosion.density.BlockDensityCache densityCache = new me.samsuik.sakura.explosion.density.BlockDensityCache(this); // Sakura - optimise explosion density cache
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protected Level(
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WritableLevelData levelData,
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diff --git a/net/minecraft/world/level/ServerExplosion.java b/net/minecraft/world/level/ServerExplosion.java
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index a3e47902098331ce1dfcbb96909e4a8cd5d7da78..39a4f8ffb7c0e61d94c4384c4a3f77550fefe16f 100644
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--- a/net/minecraft/world/level/ServerExplosion.java
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+++ b/net/minecraft/world/level/ServerExplosion.java
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@@ -296,7 +296,12 @@ public class ServerExplosion implements Explosion {
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Math.fma(dz, diffZ, offZ)
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);
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- if (!this.clipsAnything(from, source, context, blockCache, blockPos)) {
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+ // Sakura start - replace density cache
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+ final float density = this.level.densityCache.getKnownDensity(from);
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+ if (density != me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
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+ missedRays += (int) density;
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+ } else if (!this.clipsAnything(from, source, context, blockCache, blockPos)) {
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+ // Sakura end - replace density cache
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++missedRays;
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}
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}
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@@ -354,8 +359,16 @@ public class ServerExplosion implements Explosion {
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double d9 = Mth.lerp(d6, boundingBox.minY, boundingBox.maxY);
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double d10 = Mth.lerp(d7, boundingBox.minZ, boundingBox.maxZ);
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Vec3 vec3 = new Vec3(d8 + d3, d9, d10 + d4);
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- if (entity.level().clip(new ClipContext(vec3, explosionVector, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, entity)).getType()
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- == HitResult.Type.MISS) {
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+ // Sakura start - replace density cache
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+ final net.minecraft.world.phys.HitResult.Type hitResult;
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+ final float density = entity.level().densityCache.getKnownDensity(vec3);
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+ if (density != me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
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+ hitResult = density != 0.0f ? net.minecraft.world.phys.HitResult.Type.MISS : net.minecraft.world.phys.HitResult.Type.BLOCK;
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+ } else {
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+ hitResult = entity.level().clip(new ClipContext(vec3, explosionVector, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, entity)).getType();
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+ }
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+ if (hitResult == HitResult.Type.MISS) {
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+ // Sakura end - replace density cache
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i++;
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}
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@@ -597,6 +610,11 @@ public class ServerExplosion implements Explosion {
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return;
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}
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// CraftBukkit end
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+ // Sakura start - explosion density cache
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+ if (!blocks.isEmpty() && !this.level.paperConfig().environment.optimizeExplosions) {
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+ this.level.densityCache.invalidate();
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+ }
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+ // Sakura end - explosion density cache
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for (BlockPos blockPos : blocks) {
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// CraftBukkit start - TNTPrimeEvent
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@@ -765,14 +783,12 @@ public class ServerExplosion implements Explosion {
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// Paper start - Optimize explosions
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protected float getBlockDensity(Vec3 vec3d, Entity entity) {
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- if (!this.level.paperConfig().environment.optimizeExplosions) {
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- return this.getSeenFraction(vec3d, entity, this.directMappedBlockCache, this.mutablePos); // Paper - collision optimisations
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- }
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- CacheKey key = new CacheKey(this, entity.getBoundingBox());
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- Float blockDensity = this.level.explosionDensityCache.get(key);
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- if (blockDensity == null) {
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+ // Sakura start - replace density cache
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+ float blockDensity = this.level.densityCache.getBlockDensity(vec3d, entity);
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+ if (blockDensity == me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
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blockDensity = this.getSeenFraction(vec3d, entity, this.directMappedBlockCache, this.mutablePos); // Paper - collision optimisations
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- this.level.explosionDensityCache.put(key, blockDensity);
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+ this.level.densityCache.putDensity(vec3d, entity, blockDensity);
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+ // Sakura end - replace density cache
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}
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return blockDensity;
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diff --git a/net/minecraft/world/level/block/BasePressurePlateBlock.java b/net/minecraft/world/level/block/BasePressurePlateBlock.java
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index f9c1c5a7f0602c225d18005e7161384cc1d3c604..a43dfc0ebd28d42d4334021ac7255e496f78c6b7 100644
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--- a/net/minecraft/world/level/block/BasePressurePlateBlock.java
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+++ b/net/minecraft/world/level/block/BasePressurePlateBlock.java
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@@ -107,6 +107,11 @@ public abstract class BasePressurePlateBlock extends Block {
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// CraftBukkit end
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if (currentSignal != signalStrength) {
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BlockState blockState = this.setSignalForState(state, signalStrength);
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+ // Sakura start - explosion density cache
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+ if (!level.paperConfig().environment.optimizeExplosions) {
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+ level.densityCache.invalidate();
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+ }
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+ // Sakura end - explosion density cache
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level.setBlock(pos, blockState, 2);
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this.updateNeighbours(level, pos);
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level.setBlocksDirty(pos, state, blockState);
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diff --git a/net/minecraft/world/level/block/TripWireHookBlock.java b/net/minecraft/world/level/block/TripWireHookBlock.java
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index 8a3a8b0fdf9545a41501dc992c6982d9c8ce7b66..5e2576a8b90de8a829c6136cc384f3fe5a49603c 100644
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--- a/net/minecraft/world/level/block/TripWireHookBlock.java
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+++ b/net/minecraft/world/level/block/TripWireHookBlock.java
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@@ -168,6 +168,11 @@ public class TripWireHookBlock extends Block {
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if (!cancelledReceiverHook) { // always trigger two events even when the first hook current change is cancelled
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// Paper end - Call BlockRedstoneEvent
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Direction opposite = direction.getOpposite();
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+ // Sakura start - explosion density cache
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+ if (!level.paperConfig().environment.optimizeExplosions) {
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+ level.densityCache.invalidate();
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+ }
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+ // Sakura end - explosion density cache
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level.setBlock(blockPosx, blockState1.setValue(FACING, opposite), 3);
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notifyNeighbors(block, level, blockPosx, opposite);
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emitState(level, blockPosx, flag2, flag3, flag, flag1);
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diff --git a/net/minecraft/world/phys/AABB.java b/net/minecraft/world/phys/AABB.java
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index f87d0bd3d65155fbc206a0dae8de67a9184436f3..da90795ce9d4589ee9a4b5ab10f3af59c772547b 100644
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--- a/net/minecraft/world/phys/AABB.java
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+++ b/net/minecraft/world/phys/AABB.java
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@@ -19,6 +19,30 @@ public class AABB {
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public final double maxY;
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public final double maxZ;
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+ // Sakura start - explosion density cache
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+ public final boolean containsInclusive(final AABB other) {
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+ return this.minX <= other.minX && this.maxX >= other.maxX
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+ && this.minY <= other.minY && this.maxY >= other.maxY
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+ && this.minZ <= other.minZ && this.maxZ >= other.maxZ;
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+ }
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+
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+ public final boolean containsInclusive(final Vec3 pos) {
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+ return this.minX <= pos.x && this.maxX >= pos.x
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+ && this.minY <= pos.y && this.maxY >= pos.y
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+ && this.minZ <= pos.z && this.maxZ >= pos.z;
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+ }
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+
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+ public final AABB expand(final Vec3 pos) {
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+ final double minX = Math.min(this.minX, pos.x);
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+ final double minY = Math.min(this.minY, pos.y);
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+ final double minZ = Math.min(this.minZ, pos.z);
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+ final double maxX = Math.max(this.maxX, pos.x);
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+ final double maxY = Math.max(this.maxY, pos.y);
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+ final double maxZ = Math.max(this.maxZ, pos.z);
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+ return new AABB(minX, minY, minZ, maxX, maxY, maxZ);
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+ }
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+ // Sakura end - explosion density cache
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+
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public AABB(double x1, double y1, double z1, double x2, double y2, double z2) {
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this.minX = Math.min(x1, x2);
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this.minY = Math.min(y1, y2);
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