mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-19 23:09:32 +00:00
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@7e70636 Initial 1.21.9 update (squashed) PaperMC/Paper@0a28816 Add Server#getRespawnWorld and Server#setRespawnWorld(World) PaperMC/Paper@b67fa6d move todos txt content into tracking issue PaperMC/Paper@68f26a1 Drop no-longer-needed packet diffs PaperMC/Paper@f9434d2 Use pitch when setting spawn position with Location PaperMC/Paper@810b3c6 Deprecate the Conversation API (for removal), Metadata API, and PlayerSpawnLocationEvent (for removal) PaperMC/Paper@1870261 Update Moonrise to 1.21.9-pre1 PaperMC/Paper@1141058 Shift feature patch #s for Moonrise being first PaperMC/Paper@510aa9b Update 'Optimize Network Manager and add advanced packet support' PaperMC/Paper@89cc24a Update 'Allow Saving of Oversized Chunks' PaperMC/Paper@bcd75d8 Update EAR 2.0 patch and enable oldPaperCommit for better 3-way merges PaperMC/Paper@6b44820 Update 'Use Velocity compression and cipher natives' PaperMC/Paper@87f3e2f Update 'Optimize GoalSelector Goal.Flag Set operations' PaperMC/Paper@5323486 Update 'Optimize Voxel Shape Merging' PaperMC/Paper@5aac8b4 Update 'Handle Oversized block entities in chunks' PaperMC/Paper@f0b3d62 Update 'optimize dirt and snow spreading' and drop 'Optimise getChunkAt calls for loaded chunks' patch to code replaced by Moonrise PaperMC/Paper@92f822d Update 'Optimize Bit Operations by inlining', 'Remove streams from hot code' PaperMC/Paper@98e745a Update 'Optimize Pathfinder - Remove Streams / Optimized collections' PaperMC/Paper@49e49d0 Update 'Fix entity tracker desync when new players are added to the tracker' PaperMC/Paper@87e0525 Update alternate redstone impls PaperMC/Paper@35e973d Update 'Improve exact choice recipe ingredients', 'Only write chunk data to disk if it serializes without throwing' PaperMC/Paper@181f9bb Update 'Entity load/save limit per chunk', 'Attempt to recalculate regionfile header if it is corrupt' PaperMC/Paper@b31ca18 Update 'Incremental chunk and player saving', 'Optimise general POI access' PaperMC/Paper@9b69cc5 Add some more Mannequin API PaperMC/Paper@8bb12cb Fix compile PaperMC/Paper@e3aca92 Replace ConcurrentUtil's Validate with Objects PaperMC/Paper@9a626dd Rewrite ticket counter system PaperMC/Paper@65250cb Drop "Optimize Collision to not load chunks" PaperMC/Paper@55d56d9 Apply "Flush regionfiles on save configuration option" PaperMC/Paper@920e8d3 Apply "Optimise collision checking in player move packet handling" PaperMC/Paper@ec492d3 Apply "Improve keepalive ping system" PaperMC/Paper@8f65947 Apply "Optimise EntityScheduler ticking" PaperMC/Paper@086b4fd Apply "Optional per player mob spawns" PaperMC/Paper@2f4211e Apply "Improve cancelling PreCreatureSpawnEvent with per player mob spawns" PaperMC/Paper@b6d9557 Apply "Optimize Hoppers" PaperMC/Paper@388e693 update generator PaperMC/Paper@a3c89a8 add javadocs for new api PaperMC/Paper@fcc763a Call BlockRedstoneEvent for the shelf PaperMC/Paper@03eb18b replace requireNonNull by checkArgument and deprecate MCUtil#toLocation PaperMC/Paper@6b7bf01 bump built-in datapack version PaperMC/Paper@2779a53 deprecate #lanterns material tag in favour of vanilla tag PaperMC/Paper@6f9957e Mannequin#createDefaultProfile -> Mannequin#defaultProfile PaperMC/Paper@24874e5 Also rename Mannequin profile getter/setters for consistency PaperMC/Paper@bc2ae10 Fix default respawn dimension being null for new worlds PaperMC/Paper@eb42158 Use 0.0.4 release of ConcurrentUtil PaperMC/Paper@bb01745 1.21.9-pre2 PaperMC/Paper@0249204 1.21.9-pre2 feature patches PaperMC/Paper@9360ba4 Identifying comments for MinecraftServer PaperMC/Paper@5d3aa53 Some diff improvements in prepare spawn task PaperMC/Paper@22ad451 Move some stuff to ATs PaperMC/Paper@0ea15c9 Drop no longer applicable ATs PaperMC/Paper@cf78f2a bump api-version/datapack format and add a copper torch tag PaperMC/Paper@60cb0df generate ClientOption enums and mark CraftBlockData impl as null marked PaperMC/Paper@4025289 Add pre2 to api version PaperMC/Paper@f2cb073 Set build channel to alpha PaperMC/Paper@90b29c4 Port most of the anti-xray patch PaperMC/Paper@4a8e88d Disable oldPaperCommit to fix CI build PaperMC/Paper@121ac2e Port the last Anti-XRay hunk PaperMC/Paper@f43641f Use ConcurrentUtil 0.0.5 PaperMC/Paper@1f79388 fix end portal teleportation PaperMC/Paper@2efb400 [ci skip] Adjust spawn location event docs PaperMC/Paper@cb9fc05 simplify overloads PaperMC/Paper@25ecc59 Enable Anti-Xray PaperMC/Paper@4d7185f Add AsyncPlayerSpawnLocationEvent#isNewPlayer (#13081) PaperMC/Paper@dc474a8 Fixup vanilla code for Anti-Xray changes PaperMC/Paper@0e23b02 Add back null check for chunkPacketBlockController PaperMC/Paper@e6f1483 Update to 1.21.9-pre3 PaperMC/Paper@44259ea Add ResolvableProfile.SkinPatch (#13091) PaperMC/Paper@634f51e Update to 1.21.9-pre4 PaperMC/Paper@fada3a7 Update DataConverter to 1.21.9-pre4 PaperMC/Paper@037179f Update Starlight stored version PaperMC/Paper@6b0b29a Update publishing endpoint PaperMC/Paper@f6fabc5 Call EntityChangeBlockEvent for copper golem statue changes (#13090) PaperMC/Paper@1d6ee7d Update adventure PaperMC/Paper@404e49f Update to 1.21.9-rc1 PaperMC/Paper@4055274 Fix empty SkinPatch initialization and swapped dynamic/static heuristic in ResolvableProfile build method PaperMC/Paper@51fe7aa Fixed modern forwarding support (#13098) PaperMC/Paper@5613a35 fix PlayerGameModeChangeEvent#cancelMessage PaperMC/Paper@673abf4 use PlayerShieldDisableEvent#getCooldown PaperMC/Paper@3a0dc7f Fix a couple PlayerProfile mutability issues PaperMC/Paper@e97fb40 Remove parallel generation config option PaperMC/Paper@c3a60b8 Use ThreadLocal for Starlight and ticket level propagator cache PaperMC/Paper@e16b369 Resize propagator queues less aggressively
76 lines
1.8 KiB
Bash
Executable File
76 lines
1.8 KiB
Bash
Executable File
#!/usr/bin/env bash
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gitcmd="git -c commit.gpgsign=false"
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noapply=1
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isreject=0
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if [[ $1 == "--noapplied" ]]; then
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noapply=1
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shift
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fi
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if [ ! -z "$1" ]; then
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file="$1"
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elif [ -z "$1" ] && [ -f .git/rebase-apply/patch ]; then
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file=".git/rebase-apply/patch"
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noapply=1
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isreject=1
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else
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echo "Please specify a file"
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exit 1
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fi
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applied=$(echo $file | sed 's/.patch$/-applied\.patch/g')
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if [ "$1" == "--reset" ]; then
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$gitcmd am --abort
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$gitcmd reset --hard
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$gitcmd clean -f
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exit 0
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fi
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(test "$isreject" != "1" && $gitcmd am -3 $file) || (
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echo "Failures - Wiggling"
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$gitcmd reset --hard
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$gitcmd clean -f
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errors=$($gitcmd apply --rej $file 2>&1)
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echo "$errors" >> ~/patch.log
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export missingfiles=""
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export summaryfail=""
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export summarygood=""
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for i in $(find . -name \*.rej); do
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base=$(echo "$i" | sed 's/.rej//g')
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if [ -f "$i" ]; then
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sed -e 's/^diff a\/\(.*\) b\/\(.*\)[[:space:]].*rejected.*$/--- \1\n+++ \2/' -i '' $i && wiggle -v -l --replace "$base" "$i"
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rm "$base.porig" "$i"
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else
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echo "No such file: $base"
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missingfiles="$missingfiles\n$base"
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fi
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done
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for i in $($gitcmd status --porcelain | awk '{print $2}'); do
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filedata=$(cat "$i")
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if [ -f "$file" ] && [[ "$filedata" == *"<<<<<"* ]]; then
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export summaryfail="$summaryfail\nFAILED TO APPLY: $i"
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else
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$gitcmd add --force "$i"
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export summarygood="$summarygood\nAPPLIED CLEAN: $i"
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fi
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done
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echo -e "$summarygood"
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echo -e "$summaryfail"
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if [[ "$errors" == *"No such file"* ]]; then
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echo "===========================";
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echo " "
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echo " MISSING FILES"
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echo $(echo "$errors" | grep "No such file")
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echo -e "$missingfiles"
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echo " "
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echo "===========================";
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fi
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$gitcmd status
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$gitcmd diff
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)
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if [[ "$noapply" != "1" ]] && [[ "$file" != *-applied.patch ]]; then
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mv "$file" "$applied"
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fi
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