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https://github.com/Samsuik/Sakura.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@c7714bb Update PlayerPostRespawnEvent to include full location data (#13237) PaperMC/Paper@9d427a5 [ci skip] Enable unpick (#13241) PaperMC/Paper@13e9c10 [ci skip] Update mache for new unpick definitions PaperMC/Paper@9934c17 Set chunk loading radius to 0 in PlayerSpawnFinder
103 lines
6.0 KiB
Diff
103 lines
6.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Wed, 15 Nov 2023 23:18:38 +0000
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Subject: [PATCH] Explosion Durable Blocks
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diff --git a/net/minecraft/world/item/BlockItem.java b/net/minecraft/world/item/BlockItem.java
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index 10530a630e4dbb100eef195944dd3bee7a4e70e1..cb10b9bf4951756e55dac55c24dd2ef741058761 100644
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--- a/net/minecraft/world/item/BlockItem.java
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+++ b/net/minecraft/world/item/BlockItem.java
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@@ -37,8 +37,30 @@ public class BlockItem extends Item {
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this.block = block;
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}
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+ // Sakura start - explosion durable blocks
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+ private void sendBlockDurabilityToPlayer(final UseOnContext context) {
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+ final Player player = context.getPlayer();
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+ final Level level = context.getLevel();
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+ final BlockPos clickedPos = context.getClickedPos();
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+
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+ // If the clicked block is a durable material then send the durability to the player
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+ final BlockState state = level.getBlockState(clickedPos);
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+ final Block clickedBlock = state.getBlock();
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+ final me.samsuik.sakura.explosion.durable.DurableMaterial material = level.localConfig().at(clickedPos).durableMaterials.get(clickedBlock);
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+
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+ if (material != null) {
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+ final int remaining = context.getLevel().durabilityManager.durability(clickedPos, material);
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+ final int durability = material.durability();
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+ player.getBukkitEntity().sendMessage(me.samsuik.sakura.configuration.GlobalConfiguration.get().messages.durableBlockInteractionComponent(remaining, durability));
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+ }
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+ }
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+
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@Override
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public InteractionResult useOn(UseOnContext context) {
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+ if (this.getBlock() == net.minecraft.world.level.block.Blocks.POTATOES && context.getPlayer() != null) {
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+ this.sendBlockDurabilityToPlayer(context);
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+ }
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+ // Sakura end - explosion durable blocks
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InteractionResult interactionResult = this.place(new BlockPlaceContext(context));
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return !interactionResult.consumesAction() && context.getItemInHand().has(DataComponents.CONSUMABLE)
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? super.use(context.getLevel(), context.getPlayer(), context.getHand())
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diff --git a/net/minecraft/world/level/Level.java b/net/minecraft/world/level/Level.java
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index a25303e1b5e590b5f5b0f211fd68482cd8232756..9fe6a8ae7218fa9bdc271353f76ef6a7757d61d5 100644
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--- a/net/minecraft/world/level/Level.java
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+++ b/net/minecraft/world/level/Level.java
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@@ -836,6 +836,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
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// Sakura end - track block changes and tick scheduler
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public final me.samsuik.sakura.entity.merge.EntityMergeHandler mergeHandler = new me.samsuik.sakura.entity.merge.EntityMergeHandler(); // Sakura - merge cannon entities
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public final me.samsuik.sakura.explosion.density.BlockDensityCache densityCache = new me.samsuik.sakura.explosion.density.BlockDensityCache(this); // Sakura - optimise explosion density cache
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+ public final me.samsuik.sakura.explosion.durable.DurableBlockManager durabilityManager = new me.samsuik.sakura.explosion.durable.DurableBlockManager(); // Sakura - explosion durable blocks
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protected Level(
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WritableLevelData levelData,
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diff --git a/net/minecraft/world/level/ServerExplosion.java b/net/minecraft/world/level/ServerExplosion.java
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index 301c8846d4c77c450d693ab3b42be476ec07dfcc..a27abc419b5e262223da88c6d6c2418dacf5340e 100644
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--- a/net/minecraft/world/level/ServerExplosion.java
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+++ b/net/minecraft/world/level/ServerExplosion.java
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@@ -133,7 +133,7 @@ public class ServerExplosion implements Explosion {
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BlockState blockState = ((ca.spottedleaf.moonrise.patches.getblock.GetBlockChunk)chunk).moonrise$getBlock(x, y, z);
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FluidState fluidState = blockState.getFluidState();
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- Optional<Float> resistance = !calculateResistance ? Optional.empty() : this.damageCalculator.getBlockExplosionResistance((Explosion)(Object)this, this.level, pos, blockState, fluidState);
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+ Optional<Float> resistance = !calculateResistance ? Optional.empty() : this.calculateBlockResistance(blockState, fluidState, pos); // Sakura - explosion durable blocks
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ret = new ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache(
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key, pos, blockState, fluidState,
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@@ -359,6 +359,20 @@ public class ServerExplosion implements Explosion {
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}
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}
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// Sakura end - specialised explosions
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+ // Sakura start - explosion durable blocks
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+ private Optional<Float> calculateBlockResistance(final BlockState blockState, final FluidState fluidState, final BlockPos pos) {
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+ if (!blockState.isAir()) {
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+ final Block block = blockState.getBlock();
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+ final me.samsuik.sakura.explosion.durable.DurableMaterial material = this.level.localConfig().at(pos).durableMaterials.get(block);
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+
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+ if (material != null && material.replaceBlastResistance() && pos.getY() > this.level.getMinY()) {
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+ return Optional.of(material.resistance());
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+ }
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+ }
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+
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+ return this.damageCalculator.getBlockExplosionResistance(this, this.level, pos, blockState, fluidState);
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+ }
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+ // Sakura end - explosion durable blocks
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public ServerExplosion(
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ServerLevel level,
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@@ -697,6 +711,14 @@ public class ServerExplosion implements Explosion {
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}
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}
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// CraftBukkit end
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+ // Sakura start - explosion durable blocks
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+ final me.samsuik.sakura.explosion.durable.DurableMaterial material = this.level.localConfig().at(blockPos).durableMaterials.get(block);
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+ if (material != null && material.applyDurability()) { // if durability is < 0 then only altar the blast resistance
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+ if (material.onlyDamagedByTnt() && !(this.source instanceof PrimedTnt) || !this.level.durabilityManager.damage(blockPos, material)) {
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+ continue;
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+ }
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+ }
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+ // Sakura end - explosion durable blocks
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this.level
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.getBlockState(blockPos)
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