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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@2d3a138 [ci skip] Refine recipe management API documentation. (#12287) PaperMC/Paper@aaaeb4e [ci skip] Make compilation logs actually readable (#12276) PaperMC/Paper@bb1beda feat: add event to wind charge explode (#12248) PaperMC/Paper@9f00461 Update a whole lot of deprecated annotations PaperMC/Paper@72f13f8 [ci skip] Mention API Checks for CONTRIBUTING.md (#12315) PaperMC/Paper@7cc6cb5 Check for trailing input in ItemFactory#createItemStack (#12312) PaperMC/Paper@f49d18d Add get/set customName to Skull block (#12302) PaperMC/Paper@894631f Make advancement ordering predictable (#12292) PaperMC/Paper@2aad131 Add config option for command spam whitelist PaperMC/Paper@bb3b7e6 Fix annotation mistakes PaperMC/Paper@058455e InventoryView QOL open method (#12282) PaperMC/Paper@f225858 Fix firework entity not being removed when FireworkExplodeEvent is cancelled (#12268) PaperMC/Paper@7819df1 Add getHeight method to ChunkData (#12311) PaperMC/Paper@37b9ca1 Add flush parameter to World#save (#12330) PaperMC/Paper@515e12c Check if BUNDLE_CONTENTS is present in InventoryClickEvent (#12321) PaperMC/Paper@5a6ab97 Add config to remove player as vehicle restriction in /ride (#12327) PaperMC/Paper@c467df9 Add ItemStack#copyDataFrom (#12224) PaperMC/Paper@9b1798d Simplify custom payload handling (#12347)