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SakuraMC/patches/api/0002-Player-GUI-API.patch

150 lines
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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Thu, 12 Jan 2023 22:59:28 +0000
Subject: [PATCH] Player GUI API
diff --git a/src/main/java/me/samsuik/sakura/player/gui/ItemIcon.java b/src/main/java/me/samsuik/sakura/player/gui/ItemIcon.java
new file mode 100644
index 0000000000000000000000000000000000000000..cc0645aa27e6e96922f26242e71fef5d6c06fcfd
--- /dev/null
+++ b/src/main/java/me/samsuik/sakura/player/gui/ItemIcon.java
@@ -0,0 +1,9 @@
+package me.samsuik.sakura.player.gui;
+
+import org.bukkit.entity.Player;
+import org.bukkit.inventory.ItemStack;
+
+import java.util.function.Consumer;
+import java.util.function.Function;
+
+public record ItemIcon(Function<Player, ItemStack> itemUpdate, Consumer<Player> onClick, int slot) {}
diff --git a/src/main/java/me/samsuik/sakura/player/gui/PlayerGUI.java b/src/main/java/me/samsuik/sakura/player/gui/PlayerGUI.java
new file mode 100644
index 0000000000000000000000000000000000000000..8eec1182c82ea9f1ca88998494280ad1d7b7d653
--- /dev/null
+++ b/src/main/java/me/samsuik/sakura/player/gui/PlayerGUI.java
@@ -0,0 +1,122 @@
+package me.samsuik.sakura.player.gui;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.inventory.InventoryClickEvent;
+import org.bukkit.inventory.Inventory;
+import org.bukkit.inventory.InventoryHolder;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
+
+import java.util.ArrayList;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.function.BiFunction;
+import java.util.function.Consumer;
+
+public abstract class PlayerGUI {
+
+ private static final List<PlayerGUI> REGISTERED_GUIS = new ArrayList<>();
+ protected static final Consumer<Player> NOTHING = (p) -> {};
+
+ private final Map<Integer, ItemIcon> iconMap = new HashMap<>();
+ private final Holder holder = new Holder();
+ private final BiFunction<Player, Holder, Inventory> base;
+ private boolean registered = false;
+
+ public PlayerGUI(BiFunction<Player, Holder, Inventory> base) {
+ this.base = base;
+ }
+
+ protected void registerIcon(ItemIcon icon) {
+ iconMap.put(icon.slot(), icon);
+ }
+
+ protected abstract void register();
+
+ protected void refresh(Player player) {
+ Inventory inventory = player.getOpenInventory().getTopInventory();
+
+ if (inventory.getHolder() instanceof Holder) {
+ iconMap.forEach((slot, icon) -> updateIcon(player, icon, inventory));
+ }
+ }
+
+ protected void refreshSlot(Player player, int slot) {
+ Inventory inventory = player.getOpenInventory().getTopInventory();
+
+ if (inventory.getHolder() instanceof Holder && iconMap.containsKey(slot)) {
+ updateIcon(player, iconMap.get(slot), inventory);
+ }
+ }
+
+ public void unregister() {
+ REGISTERED_GUIS.remove(this);
+ registered = false;
+ }
+
+ @ApiStatus.Internal
+ public static void onWindowClick(InventoryClickEvent event) {
+ for (PlayerGUI ui : REGISTERED_GUIS) {
+ Inventory inventory = event.getClickedInventory();
+
+ if (inventory != null && inventory.getHolder() == ui.holder) {
+ ui.handleSlotClick(event, inventory);
+ }
+ }
+ }
+
+ private void handleSlotClick(InventoryClickEvent event, Inventory inventory) {
+ event.setCancelled(true);
+
+ Player player = (Player) event.getWhoClicked();
+ int slot = event.getSlot();
+ ItemIcon icon = iconMap.get(slot);
+
+ if (icon != null) {
+ icon.onClick()
+ .andThen(p -> updateIcon(player, icon, inventory))
+ .accept(player);
+ }
+ }
+
+ private void updateIcon(Player player, ItemIcon icon, Inventory inventory) {
+ ItemStack item = icon.itemUpdate().apply(player);
+ inventory.setItem(icon.slot(), item);
+ }
+
+ public void showTo(Player player) {
+ player.openInventory(createInventory(player));
+ }
+
+ private Inventory createInventory(Player player) {
+ if (!registered) {
+ registerUI();
+ }
+
+ Inventory inventory = base.apply(player, holder);
+
+ for (ItemIcon icon : iconMap.values()) {
+ updateIcon(player, icon, inventory);
+ }
+
+ return inventory;
+ }
+
+ private void registerUI() {
+ register();
+ REGISTERED_GUIS.add(this);
+ registered = true;
+ }
+
+ protected static class Holder implements InventoryHolder {
+ private Holder() {}
+
+ @Override
+ public @NotNull Inventory getInventory() {
+ return null;
+ }
+ }
+
+}