From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Thu, 6 Jun 2024 18:18:28 +0100 Subject: [PATCH] Configure fast health regen diff --git a/src/main/java/net/minecraft/world/food/FoodData.java b/src/main/java/net/minecraft/world/food/FoodData.java index bd3f78e6453cfe18aa3da38176b04d734d83bb4b..22160241bd421d02f8ecec37899597c0c0afb53e 100644 --- a/src/main/java/net/minecraft/world/food/FoodData.java +++ b/src/main/java/net/minecraft/world/food/FoodData.java @@ -83,7 +83,7 @@ public class FoodData { boolean flag = player.level().getGameRules().getBoolean(GameRules.RULE_NATURAL_REGENERATION); - if (flag && this.saturationLevel > 0.0F && player.isHurt() && this.foodLevel >= 20) { + if (flag && this.saturationLevel > 0.0F && player.isHurt() && this.foodLevel >= 20 && player.level().sakuraConfig().players.combat.fastHealthRegen) { // Sakura - configure fast health regen ++this.tickTimer; if (this.tickTimer >= this.saturatedRegenRate) { // CraftBukkit float f = Math.min(this.saturationLevel, 6.0F);