From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Sun, 26 Nov 2023 17:57:50 +0000 Subject: [PATCH] Collide with non-solid blocks diff --git a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java index 668f1681433d626248c49b82890aeb92b967ed3b..7414c6b4439456561f14dc0054c60fd2673ab786 100644 --- a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java +++ b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java @@ -1908,6 +1908,7 @@ public final class CollisionUtil { public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2; public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3; public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura - load chunks on movement + public static final int COLLISION_FLAG_FULL_BLOCKS = 1 << 5; // Sakura - collide with non-solid blocks public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb, final List intoVoxel, final List intoAABB, @@ -1960,6 +1961,7 @@ public final class CollisionUtil { final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0; final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura - load chunks on movement + final boolean fullBlocks = (collisionFlags & COLLISION_FLAG_FULL_BLOCKS) != 0; // Sakura - collide with non-solid blocks final ChunkSource chunkSource = world.getChunkSource(); for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) { @@ -2001,7 +2003,7 @@ public final class CollisionUtil { continue; } - final boolean hasSpecial = ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks(); + final boolean hasSpecial = !fullBlocks && ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks(); // Sakura - collide with non-solid blocks final int sectionAdjust = !hasSpecial ? 1 : 0; final PalettedContainer blocks = section.states; @@ -2040,6 +2042,11 @@ public final class CollisionUtil { mutablePos.set(blockX, blockY, blockZ); if (useEntityCollisionShape) { blockCollision = collisionShape.getCollisionShape(blockData, world, mutablePos); + // Sakura start - collide with non-solid blocks + // todo: move this logic above emptyCollisionShape and consider all blocks as a solid except scaffolding and liquids + } else if (fullBlocks && blockData.moonrise$getConstantContextCollisionShape() != null) { + blockCollision = net.minecraft.world.phys.shapes.Shapes.block(); + // Sakura end - collide with non-solid blocks } else if (blockCollision == null) { blockCollision = blockData.getCollisionShape(world, mutablePos, collisionShape); } diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java index e9f9e7b2fdd0472c50f3f9042e450f25d13b6bd9..6c76e7d25b094415ff785735a5ba508bae3f2368 100644 --- a/net/minecraft/world/entity/Entity.java +++ b/net/minecraft/world/entity/Entity.java @@ -531,6 +531,14 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_ADD_TICKET; } + // Sakura start - collide with non-solid blocks + if (this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMoving && (this.isPrimedTNT || this.isFallingBlock)) { + double horizontalMovementSqr = this.getDeltaMovement().horizontalDistanceSqr(); + if (horizontalMovementSqr > Math.pow(this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMovingFasterThan, 2.0)) { + flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_FULL_BLOCKS; + } + } + // Sakura end - collide with non-solid blocks return flags; } // Sakura end - load chunks on movement