From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Thu, 23 Sep 2021 18:50:13 +0100 Subject: [PATCH] Use maxEntityCollision limit for entity retrieval diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java index 60b6b19ad5c70991afd5152b45ff20ade457bcd1..70f9a4e4d33dc349404e84faa834613a2d9f2e40 100644 --- a/net/minecraft/world/entity/LivingEntity.java +++ b/net/minecraft/world/entity/LivingEntity.java @@ -3696,7 +3696,17 @@ public abstract class LivingEntity extends Entity implements Attackable { return; } // Paper end - don't run getEntities if we're not going to use its result - List pushableEntities = this.level().getPushableEntities(this, this.getBoundingBox()); + // Sakura start - use maxEntityCollision limit for entity retrieval + //List pushableEntities = this.level().getPushableEntities(this, this.getBoundingBox()); + final int limit = Math.max(_int, this.level().paperConfig().collisions.maxEntityCollisions); + final int search = limit * limit; + final List pushableEntities = new java.util.ArrayList<>(4); + this.level().getEntities( + net.minecraft.world.level.entity.EntityTypeTest.forClass(Entity.class), + this.getBoundingBox(), EntitySelector.pushableBy(this), + pushableEntities, limit, search + ); + // Sakura end - use maxEntityCollision limit for entity retrieval if (!pushableEntities.isEmpty()) { if (this.level() instanceof ServerLevel serverLevel) { // Paper - don't run getEntities if we're not going to use its result; moved up