From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik <40902469+Samsuik@users.noreply.github.com> Date: Mon, 20 Nov 2023 19:32:31 +0000 Subject: [PATCH] Consistent Explosion Radius diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java index a6bbc29a77ff2d6d1e6eaa513e4b4bf71af77745..510746c24b3f7060525fe423ea7072f143c31a93 100644 --- a/src/main/java/net/minecraft/world/level/Explosion.java +++ b/src/main/java/net/minecraft/world/level/Explosion.java @@ -556,7 +556,7 @@ public class Explosion { double d2 = CACHED_RAYS[ray + 2]; ray += 3; // Paper end - optimise explosions - float f = this.radius * (0.7F + this.level.random.nextFloat() * 0.6F); + float f = this.radius * (0.7F + (this.level.sakuraConfig().cannons.explosion.consistentRadius ? 0.7F : this.level.random.nextFloat()) * 0.6F); // Sakura double d4 = this.x; double d5 = this.y; double d6 = this.z;