From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik <40902469+Samsuik@users.noreply.github.com> Date: Sat, 25 Nov 2023 20:36:05 +0000 Subject: [PATCH] Configure concrete solidifying in water diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java index 05457d0a8fedeb66340486f8c82b2a694fe09378..358a2a5de2c39bb1b3829af29a4a70f2b720dc24 100644 --- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java +++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java @@ -284,7 +284,7 @@ public class FallingBlockEntity extends Entity { // However, it makes sense for legacy versions pre-1.17 before the world height change. BlockPos blockposition = this.physics.before(1_17_0) ? this.patchedBlockPosition() : this.blockPosition(); // Sakura end - physics version api - boolean flag = this.blockState.getBlock() instanceof ConcretePowderBlock; + boolean flag = this.level.sakuraConfig().cannons.sand.concreteSolidifyInWater && this.blockState.getBlock() instanceof ConcretePowderBlock; // Sakura boolean flag1 = flag && this.level.getFluidState(blockposition).is(FluidTags.WATER); double d0 = this.getDeltaMovement().lengthSqr();