From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Fri, 23 Feb 2024 02:07:03 +0000 Subject: [PATCH] Change shields to reduce damage diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 34721b0555f3977f85d72d9e704bbe49654ee19d..5da12031d773ec9325bf7c592a1c3c854281da72 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -2341,7 +2341,13 @@ public abstract class LivingEntity extends Entity implements Attackable { Function blocking = new Function() { @Override public Double apply(Double f) { + // Sakura start - shield damage reduction + if (!level().sakuraConfig().players.combat.shieldDamageReduction || damagesource.getDirectEntity() instanceof AbstractArrow) { return -((LivingEntity.this.isDamageSourceBlocked(damagesource)) ? f : 0.0); + } else { + return -(LivingEntity.this.isBlocking() ? f * 0.5 : 0.0); + } + // Sakura end - shield damage reduction } }; float blockingModifier = blocking.apply((double) f).floatValue();