From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Mon, 29 Jul 2024 00:18:58 +0100 Subject: [PATCH] Set entity impulse on explosion diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java index d67f9d241f6070a2c391df52146d48434e7e096a..9388ae5d02cd9ea7e7cafd366704855898deeefb 100644 --- a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java +++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java @@ -197,6 +197,7 @@ public abstract class SpecialisedExplosion extends Explosion { y *= exposure; z *= exposure; + entity.hasImpulse = true; // Sakura - set entity impulse on explosion for (int i = 0; i < potential; ++i) { entity.addDeltaMovement(x, y, z); } diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java index 6c638f249eb16e3bb09f16b404c70c28fa5a0532..c485873524aae2ce36a4a9e432a18c70a84cca3a 100644 --- a/src/main/java/net/minecraft/world/level/Explosion.java +++ b/src/main/java/net/minecraft/world/level/Explosion.java @@ -821,6 +821,7 @@ public class Explosion { // Sakura end - reduce deltaMovement allocations } // CraftBukkit end + entity.hasImpulse = true; // Sakura - set entity impulse on explosion // Sakura - moved up if (entity instanceof Player) { Player entityhuman = (Player) entity;