From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik <40902469+Samsuik@users.noreply.github.com> Date: Sat, 9 Dec 2023 00:11:48 +0000 Subject: [PATCH] Configure fluids breaking redstone diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java index e6acf6c4bcdb8d2548aa6a8b8d9af7c56877cfd4..a229c3676ac2e59eb0c9dc114f54b1ae8f9e65ac 100644 --- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java +++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java @@ -477,6 +477,10 @@ public abstract class FlowingFluid extends Fluid { if (block instanceof LiquidBlockContainer ifluidcontainer) { return ifluidcontainer.canPlaceLiquid((Player) null, world, pos, state, fluid); + // Sakura start + } else if (world instanceof Level level && !level.sakuraConfig().technical.redstone.fluidsBreakRedstone && state.isSignalSource()) { + return false; + // Sakura end } else { return !(block instanceof DoorBlock) && !state.is(BlockTags.SIGNS) && !state.is(Blocks.LADDER) && !state.is(Blocks.SUGAR_CANE) && !state.is(Blocks.BUBBLE_COLUMN) ? (!state.is(Blocks.NETHER_PORTAL) && !state.is(Blocks.END_PORTAL) && !state.is(Blocks.END_GATEWAY) && !state.is(Blocks.STRUCTURE_VOID) ? !state.blocksMotion() : false) : false; }