From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Mon, 29 Jul 2024 00:18:58 +0100 Subject: [PATCH] Set entity impulse on explosion diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java index ed492ba7df4ea041a1b5916a14eb2944a2b69187..785343442849820bde71638ee50e9a0141d9f279 100644 --- a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java +++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java @@ -196,6 +196,7 @@ public abstract class SpecialisedExplosion extends Explosion { y *= exposure; z *= exposure; + entity.hasImpulse = true; // Sakura - set entity impulse on explosion for (int i = 0; i < potential; ++i) { entity.addDeltaMovement(x, y, z); } diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java index efc242015289fbf431e1223d406bd1bbd6b22f59..f961ffbdc9393abe9521a358e0cbc75087ba9af0 100644 --- a/src/main/java/net/minecraft/world/level/Explosion.java +++ b/src/main/java/net/minecraft/world/level/Explosion.java @@ -829,6 +829,7 @@ public class Explosion { entity.addDeltaMovement(d8, d9, d10); // Sakura end - reduce deltaMovement allocations } + entity.hasImpulse = true; // Sakura - set entity impulse on explosion // CraftBukkit end if (entity instanceof Player) { Player entityhuman = (Player) entity;