From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Tue, 21 Nov 2023 17:03:08 +0000 Subject: [PATCH] Configure cannon physics diff --git a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java index 651a45b795818bd7b1364b95c52570fd99dd35e4..47c8ed946cb2ad81a4469daf60dabc40c5e8beda 100644 --- a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java +++ b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java @@ -1774,6 +1774,13 @@ public final class CollisionUtil { } public static Vec3 performAABBCollisions(final Vec3 moveVector, AABB axisalignedbb, final List potentialCollisions) { + // Sakura start - configure cannon physics + return performAABBCollisions(moveVector, axisalignedbb, potentialCollisions, null); + } + public static Vec3 performAABBCollisions(final Vec3 moveVector, AABB axisalignedbb, + final List potentialCollisions, + final me.samsuik.sakura.physics.PhysicsVersion physics) { + // Sakura end - configure cannon physics double x = moveVector.x; double y = moveVector.y; double z = moveVector.z; @@ -1785,7 +1792,10 @@ public final class CollisionUtil { } } - final boolean xSmaller = Math.abs(x) < Math.abs(z); + // Sakura start - configure cannon physics + final boolean xSmaller = physics == null || physics.afterOrEqual(1_14_0) ? Math.abs(x) < Math.abs(z) + : physics.isLegacy() && Math.abs(x) > Math.abs(z); + // Sakura end - configure cannon physics if (xSmaller && z != 0.0) { z = performAABBCollisionsZ(axisalignedbb, z, potentialCollisions); @@ -1811,9 +1821,18 @@ public final class CollisionUtil { public static Vec3 performCollisions(final Vec3 moveVector, AABB axisalignedbb, final List voxels, final List aabbs) { + // Sakura start - configure cannon physics + return performCollisions(moveVector, axisalignedbb, voxels, aabbs, null); + } + + public static Vec3 performCollisions(final Vec3 moveVector, AABB axisalignedbb, + final List voxels, + final List aabbs, + final me.samsuik.sakura.physics.PhysicsVersion physics) { + // Sakura end - configure cannon physics if (voxels.isEmpty()) { // fast track only AABBs - return performAABBCollisions(moveVector, axisalignedbb, aabbs); + return performAABBCollisions(moveVector, axisalignedbb, aabbs, physics); // Sakura - configure cannon physics } double x = moveVector.x; @@ -1828,7 +1847,10 @@ public final class CollisionUtil { } } - final boolean xSmaller = Math.abs(x) < Math.abs(z); + // Sakura start - configure cannon physics + final boolean xSmaller = physics == null || physics.afterOrEqual(1_14_0) ? Math.abs(x) < Math.abs(z) + : physics.isLegacy() && Math.abs(x) > Math.abs(z); + // Sakura end - configure cannon physics if (xSmaller && z != 0.0) { z = performAABBCollisionsZ(axisalignedbb, z, aabbs); diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java index 8c3e0ca06f89e4d8c08d30272475cdeaca20b3ef..a6a47d9d0d8e475d936ce867cdbb8d597e71ff4e 100644 --- a/net/minecraft/world/entity/Entity.java +++ b/net/minecraft/world/entity/Entity.java @@ -580,6 +580,13 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess } } // Sakura end - merge cannon entities + // Sakura start - configure cannon physics + protected me.samsuik.sakura.physics.PhysicsVersion physics = me.samsuik.sakura.physics.PhysicsVersion.LATEST; + + public final me.samsuik.sakura.physics.PhysicsVersion physics() { + return this.physics; + } + // Sakura end - configure cannon physics public Entity(EntityType entityType, Level level) { this.type = entityType; @@ -1092,7 +1099,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess } protected void checkSupportingBlock(boolean onGround, @Nullable Vec3 movement) { - if (onGround) { + if (onGround && this.physics.afterOrEqual(1_20_0)) { // Sakura - configure cannon physics AABB boundingBox = this.getBoundingBox(); AABB aabb = new AABB(boundingBox.minX, boundingBox.minY - 1.0E-6, boundingBox.minZ, boundingBox.maxX, boundingBox.minY, boundingBox.maxZ); Optional optional = this.level.findSupportingBlock(this, aabb); @@ -1147,7 +1154,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess if (this.noPhysics) { this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z); } else { - if (movementType == MoverType.PISTON) { + if (movementType == MoverType.PISTON && this.physics.afterOrEqual(1_11_0)) { // Sakura - configure cannon physics movement = this.limitPistonMovement(movement); if (movement.equals(Vec3.ZERO)) { return; @@ -1165,8 +1172,8 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess Vec3 vec3d1 = this.sakura_collide(movement); double d0 = vec3d1.lengthSqr(); - if (d0 > 1.0E-7D || movement.lengthSqr() - d0 < 1.0E-7D) { - if (this.fallDistance != 0.0F && d0 >= 1.0D && !this.isFallingBlock) { + if (d0 > 1.0E-7D || this.physics.afterOrEqual(1_21_2) && movement.lengthSqr() - d0 < 1.0E-7D || this.physics.before(1_14_0)) { // Sakura - configure cannon physics + if (this.fallDistance != 0.0F && d0 >= 1.0D && !this.isFallingBlock && this.physics.afterOrEqual(1_18_2)) { // Sakura - configure cannon physics BlockHitResult clipResult = this.level().clip(new ClipContext(this.position(), this.position().add(vec3d1), ClipContext.Block.FALLDAMAGE_RESETTING, ClipContext.Fluid.WATER, this)); if (clipResult.getType() != HitResult.Type.MISS) { this.resetFallDistance(); @@ -1195,6 +1202,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess } else { if (this.horizontalCollision) { Vec3 vec3d2 = this.getDeltaMovement(); + // Sakura start - configure cannon physics + if (movedX && movedZ && this.physics.isWithin(1_14_0, 1_18_1)) { + movedX = false; + } + // Sakura end - configure cannon physics this.setDeltaMovement(movedX ? 0.0D : vec3d2.x, vec3d2.y, movedZ ? 0.0D : vec3d2.z); } @@ -1586,7 +1598,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess bb = currBoundingBox.expandTowards(movement.x, movement.y, movement.z); } this.collectCollisions(bb, voxelList, bbList); - return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currBoundingBox, voxelList, bbList); + return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currBoundingBox, voxelList, bbList, this.physics); // Sakura - configure cannon physics } private Vec3 collideAxisScan(Vec3 movement, AABB currBoundingBox, List voxelList, List bbList) { @@ -1594,7 +1606,10 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess double y = movement.y; double z = movement.z; - boolean xSmaller = Math.abs(x) < Math.abs(z); + // Sakura start - configure cannon physics + boolean xSmaller = this.physics == null || this.physics.afterOrEqual(1_14_0) ? Math.abs(x) < Math.abs(z) + : this.physics.isLegacy() && Math.abs(x) > Math.abs(z); + // Sakura end - configure cannon physics if (y != 0.0) { y = this.scanY(currBoundingBox, y, voxelList, bbList); @@ -1692,7 +1707,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER | this.getExtraCollisionFlags(), null // Sakura - load chunks on movement ); potentialCollisionsBB.addAll(entityAABBs); - final Vec3 collided = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currentBox, potentialCollisionsVoxel, potentialCollisionsBB); + final Vec3 collided = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currentBox, potentialCollisionsVoxel, potentialCollisionsBB, this.physics); // Sakura - configure cannon physics final boolean collidedX = collided.x != movement.x; final boolean collidedY = collided.y != movement.y; @@ -1851,9 +1866,17 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess for (Entity.Movement movement : movements) { Vec3 vec3 = movement.from(); Vec3 vec31 = movement.to(); - AABB aabb = this.makeBoundingBox(vec31).deflate(1.0E-5F); - - for (BlockPos blockPos : BlockGetter.boxTraverseBlocks(vec3, vec31, aabb)) { + // Sakura start - configure cannon physics + double margin = this.physics.afterOrEqual(1_21_2) ? 1.0E-5f : this.physics.afterOrEqual(1_19_3) ? 1.0E-7 : 0.001; + AABB aabb = this.makeBoundingBox(vec31).deflate(margin); + final Iterable positions; + if (this.physics.afterOrEqual(1_21_2)) { + positions = BlockGetter.boxTraverseBlocks(vec3, vec31, aabb); + } else { + positions = BlockPos.betweenClosed(aabb); + } + for (BlockPos blockPos : positions) { + // Sakura end - configure cannon physics if (!this.isAlive()) { return; } diff --git a/net/minecraft/world/entity/item/FallingBlockEntity.java b/net/minecraft/world/entity/item/FallingBlockEntity.java index f525262a153919deeeb1e6df20009b78f9e8e601..6a2bb2d4fa2ff76f85648ea39c8f0abd9b4b7e95 100644 --- a/net/minecraft/world/entity/item/FallingBlockEntity.java +++ b/net/minecraft/world/entity/item/FallingBlockEntity.java @@ -119,6 +119,43 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti return itemEntity; } // Sakura end - merge cannon entities + // Sakura start - configure cannon physics + @Override + public final double distanceToSqr(Vec3 vector) { + if (!this.physics.isLegacy()) + return super.distanceToSqr(vector); + double x = this.getX() - vector.x; + double y = this.getEyeY() - vector.y; + double z = this.getZ() - vector.z; + return x * x + y * y + z * z; + } + + private BlockPos patchedBlockPosition() { + // mitigate the floating point issue for sand breaking below y-0 + // 1.0e-12 allows tech that uses indirect collision clipping to still function + return BlockPos.containing(this.getX(), this.getY() + 1.0e-12, this.getZ()); + } + + private boolean isAbleToStackOnBlock() { + BlockPos pos = BlockPos.containing(this.getX(), this.getY() - 0.001f, this.getZ()); + BlockState state = this.level().getBlockState(pos); + return !FallingBlock.isFree(state); + } + + private void removeBlockOnFall(Block block) { + BlockPos blockposition = this.blockPosition(); + BlockState blockstate = this.level().getBlockState(blockposition); + + if (blockstate.is(block) && CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState())) { + this.level().removeBlock(blockposition, false); + } else { + if (blockstate.is(block)) { + ((ServerLevel) this.level()).getChunkSource().blockChanged(blockposition); + } + this.discard(EntityRemoveEvent.Cause.DESPAWN); + } + } + // Sakura end - configure cannon physics public FallingBlockEntity(EntityType entityType, Level level) { super(entityType, level); @@ -138,6 +175,10 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti this.yo = y; this.zo = z; this.setStartPos(this.blockPosition()); + // Sakura start - configure cannon physics + this.physics = level.localConfig().config(this.blockPosition()).physicsVersion; + this.eyeHeight = this.physics.isLegacy() ? 0.49f : this.eyeHeight; + // Sakura end - configure cannon physics } // Sakura start - falling block height parity api @@ -158,7 +199,11 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti : blockState ); if (!CraftEventFactory.callEntityChangeBlockEvent(fallingBlockEntity, pos, blockState.getFluidState().createLegacyBlock())) return fallingBlockEntity; // CraftBukkit - level.setBlock(pos, blockState.getFluidState().createLegacyBlock(), 3); + // Sakura start - configure cannon physics + if (fallingBlockEntity.physics.afterOrEqual(1_18_2)) { + level.setBlock(pos, blockState.getFluidState().createLegacyBlock(), 3); + } + // Sakura end - configure cannon physics level.addFreshEntity(fallingBlockEntity); return fallingBlockEntity; } @@ -202,7 +247,7 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti @Override protected double getDefaultGravity() { - return 0.04; + return this.physics.before(1_14_0) ? 0.04f : 0.04; // Sakura - configure cannon physics } @Override @@ -211,6 +256,11 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause } else { Block block = this.blockState.getBlock(); + // Sakura start - configure cannon physics + if (this.time == 0 && this.physics.before(1_18_2)) { + this.removeBlockOnFall(block); + } + // Sakura end - configure cannon physics this.time++; this.applyGravity(); this.moveStripped(MoverType.SELF, this.getDeltaMovement()); // Sakura - optimise cannon entity movement @@ -225,8 +275,15 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti } // Paper end - Configurable falling blocks height nerf this.handlePortal(); + // Sakura start - configure cannon physics + if (this.physics.before(1_12_0)) { + this.setDeltaMovement(this.getDeltaMovement().scale(0.98F)); + } if (this.level() instanceof ServerLevel serverLevel && (this.isAlive() || this.forceTickAfterTeleportToDuplicate)) { - BlockPos blockPos = this.blockPosition(); + // Patching the floating point issue on modern versions can break some cannons that rely on it. + // However, it makes sense for legacy versions pre-1.17 before the world height change. + BlockPos blockPos = this.physics.before(1_17_0) ? this.patchedBlockPosition() : this.blockPosition(); + // Sakura end - configure cannon physics boolean flag = this.level().sakuraConfig().cannons.sand.concreteSolidifyInWater && this.blockState.getBlock() instanceof ConcretePowderBlock; // Sakura - configure concrete solidifying in water boolean flag1 = flag && this.level().getFluidState(blockPos).is(FluidTags.WATER); double d = this.getDeltaMovement().lengthSqr(); @@ -253,8 +310,11 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti } } else { BlockState blockState = this.level().getBlockState(blockPos); - this.setDeltaMovement(this.getDeltaMovement().multiply(0.7, -0.5, 0.7)); - if (!blockState.is(Blocks.MOVING_PISTON)) { + // Sakura start - configure cannon physics + double friction = this.physics.before(1_14_0) ? 0.7f : 0.7; + this.setDeltaMovement(this.getDeltaMovement().multiply(friction, -0.5, friction)); + if (!blockState.is(Blocks.MOVING_PISTON) && (flag1 || !this.physics.isWithin(1_9_0, 1_12_0) || this.isAbleToStackOnBlock())) { + // Sakura end - configure cannon physics if (!this.cancelDrop) { boolean canBeReplaced = blockState.canBeReplaced( new DirectionalPlaceContext(this.level(), blockPos, Direction.DOWN, ItemStack.EMPTY, Direction.UP) @@ -326,7 +386,12 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti } } - this.setDeltaMovement(this.getDeltaMovement().scale(0.98)); + // Sakura start - configure cannon physics + if (this.physics.afterOrEqual(1_12_0)) { + double drag = this.physics.before(1_14_0) ? 0.98f : 0.98; + this.setDeltaMovement(this.getDeltaMovement().scale(drag)); + } + // Sakura end - configure cannon physics } } diff --git a/net/minecraft/world/entity/item/PrimedTnt.java b/net/minecraft/world/entity/item/PrimedTnt.java index 438a8974cc0b8e0ef4e7a2268c61f45f5fd6b959..87c5669d534365d361b177407a0912d0698f19bd 100644 --- a/net/minecraft/world/entity/item/PrimedTnt.java +++ b/net/minecraft/world/entity/item/PrimedTnt.java @@ -80,6 +80,22 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak this.mergeData.setCount(count); // Sakura - specialised explosions } // Sakura end - merge cannon entities + // Sakura start - configure cannon physics + @Override + public final double getEyeY() { + return this.physics.isLegacy() ? super.getEyeY() : this.getY(); + } + + @Override + public final double distanceToSqr(net.minecraft.world.phys.Vec3 vector) { + if (!this.physics.isLegacy()) + return super.distanceToSqr(vector); + double x = this.getX() - vector.x; + double y = this.getEyeY() - vector.y; + double z = this.getZ() - vector.z; + return x * x + y * y + z * z; + } + // Sakura end - configure cannon physics public PrimedTnt(EntityType entityType, Level level) { super(entityType, level); @@ -105,6 +121,13 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak case Y -> this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0)); } // Sakura end - configure cannon mechanics + // Sakura start - configure cannon physics + this.physics = level.localConfig().config(this.blockPosition()).physicsVersion; + this.eyeHeight = this.physics.isLegacy() ? 0.49f : this.eyeHeight; + if (this.physics.isLegacy()) { + this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0)); + } + // Sakura end - configure cannon physics } // Sakura start - optimise tnt fluid state @@ -140,7 +163,7 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak @Override protected double getDefaultGravity() { - return 0.04; + return this.physics.before(1_14_0) ? 0.04f : 0.04; // Sakura - configure cannon physics } @Override @@ -156,14 +179,18 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak return; } // Paper end - Configurable TNT height nerf - this.setDeltaMovement(this.getDeltaMovement().scale(0.98)); + // Sakura start - configure cannon physics + double drag = this.physics.before(1_14_0) ? 0.98f : 0.98; + this.setDeltaMovement(this.getDeltaMovement().scale(drag)); if (this.onGround()) { - this.setDeltaMovement(this.getDeltaMovement().multiply(0.7, -0.5, 0.7)); + double friction = this.physics.before(1_14_0) ? 0.7f : 0.7; + this.setDeltaMovement(this.getDeltaMovement().multiply(friction, -0.5, friction)); + // Sakura end - configure cannon physics } int i = this.getFuse() - 1; this.setFuse(i); - if (i <= 0) { + if (this.physics.before(1_9_0) ? (i < 0) : (i <= 0)) { // Sakura - configure cannon physics // CraftBukkit start - Need to reverse the order of the explosion and the entity death so we have a location for the event //this.discard(); this.respawnEntity(); // Sakura - merge cannon entities @@ -216,13 +243,14 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak return; } // CraftBukkit end + double explosionY = this.physics.before(1_10_0) ? this.getY() + (double) 0.49f : this.getY(0.0625D); // Sakura - configure cannon physics this.level() .explode( this, Explosion.getDefaultDamageSource(this.level(), this), this.usedPortal ? USED_PORTAL_DAMAGE_CALCULATOR : null, this.getX(), - this.getY(0.0625), + explosionY, // Sakura - configure cannon physics this.getZ(), event.getRadius(), // CraftBukkit event.getFire(), // CraftBukkit @@ -310,7 +338,7 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak // Paper start - Option to prevent TNT from moving in water @Override public boolean isPushedByFluid() { - return !this.level().paperConfig().fixes.preventTntFromMovingInWater && this.level().sakuraConfig().cannons.mechanics.tntFlowsInWater && super.isPushedByFluid(); // Sakura - configure cannon mechanics + return !this.level().paperConfig().fixes.preventTntFromMovingInWater && this.level().sakuraConfig().cannons.mechanics.tntFlowsInWater && !this.physics.isLegacy() && super.isPushedByFluid(); // Sakura - physics version api // Sakura - configure cannon mechanics } // Paper end - Option to prevent TNT from moving in water } diff --git a/net/minecraft/world/level/Level.java b/net/minecraft/world/level/Level.java index 19aa5010b019e343d0fb085359eac98bcb5b5efa..eeb37d088cec5b2b8e1ac4bd48b4491eed0822e2 100644 --- a/net/minecraft/world/level/Level.java +++ b/net/minecraft/world/level/Level.java @@ -837,6 +837,170 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl return chunk != null ? chunk.getNoiseBiome(x, y, z) : this.getUncachedNoiseBiome(x, y, z); } // Paper end - optimise random ticking + // Sakura start - configure cannon physics + public final net.minecraft.world.phys.BlockHitResult.Type clipLegacy(Vec3 from, Vec3 to) { + int toX = Mth.floor(to.x); + int toY = Mth.floor(to.y); + int toZ = Mth.floor(to.z); + int fromX = Mth.floor(from.x); + int fromY = Mth.floor(from.y); + int fromZ = Mth.floor(from.z); + + BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos(fromX, fromY, fromZ); + LevelChunk chunk = this.getChunkIfLoaded(fromX >> 4, fromZ >> 4); + if (chunk == null) { + return net.minecraft.world.phys.BlockHitResult.Type.MISS; + } + + BlockState blockstate = chunk.getBlockState(blockPos); + VoxelShape shape = blockstate.getShape(this, blockPos); + for (AABB bb : shape.toAabbs()) { + if (this.clip(bb, blockPos, from, to)) { + return net.minecraft.world.phys.BlockHitResult.Type.BLOCK; + } + } + + for (int steps = 0; steps < 16; ++steps) { + if (fromX == toX && fromY == toY && fromZ == toZ) { + return net.minecraft.world.phys.BlockHitResult.Type.MISS; + } + + boolean moveX = true; + boolean moveY = true; + boolean moveZ = true; + double d0 = 999.0D; + double d1 = 999.0D; + double d2 = 999.0D; + + if (toX > fromX) { + d0 = (double) fromX + 1.0D; + } else if (toX < fromX) { + d0 = (double) fromX + 0.0D; + } else { + moveX = false; + } + + if (toY > fromY) { + d1 = (double) fromY + 1.0D; + } else if (toY < fromY) { + d1 = (double) fromY + 0.0D; + } else { + moveY = false; + } + + if (toZ > fromZ) { + d2 = (double) fromZ + 1.0D; + } else if (toZ < fromZ) { + d2 = (double) fromZ + 0.0D; + } else { + moveZ = false; + } + + double d3 = 999.0D; + double d4 = 999.0D; + double d5 = 999.0D; + double d6 = to.x - from.x; + double d7 = to.y - from.y; + double d8 = to.z - from.z; + + if (moveX) d3 = (d0 - from.x) / d6; + if (moveY) d4 = (d1 - from.y) / d7; + if (moveZ) d5 = (d2 - from.z) / d8; + + if (d3 == -0.0D) d3 = -1.0E-4D; + if (d4 == -0.0D) d4 = -1.0E-4D; + if (d5 == -0.0D) d5 = -1.0E-4D; + + Direction moveDir; + if (d3 < d4 && d3 < d5) { + moveDir = toX > fromX ? Direction.WEST : Direction.EAST; + from = new Vec3(d0, from.y + d7 * d3, from.z + d8 * d3); + } else if (d4 < d5) { + moveDir = toY > fromY ? Direction.DOWN : Direction.UP; + from = new Vec3(from.x + d6 * d4, d1, from.z + d8 * d4); + } else { + moveDir = toZ > fromZ ? Direction.NORTH : Direction.SOUTH; + from = new Vec3(from.x + d6 * d5, from.y + d7 * d5, d2); + } + + fromX = Mth.floor(from.x) - (moveDir == Direction.EAST ? 1 : 0); + fromY = Mth.floor(from.y) - (moveDir == Direction.UP ? 1 : 0); + fromZ = Mth.floor(from.z) - (moveDir == Direction.SOUTH ? 1 : 0); + blockPos.set(fromX, fromY, fromZ); + + int chunkX = fromX >> 4; + int chunkZ = fromZ >> 4; + if (chunkX != chunk.locX || chunkZ != chunk.locZ) { + chunk = this.getChunkIfLoaded(chunkX, chunkZ); + } + if (chunk == null) { + return net.minecraft.world.phys.BlockHitResult.Type.MISS; + } + + blockstate = chunk.getBlockState(blockPos); + shape = blockstate.getShape(this, blockPos); + for (AABB bb : shape.toAabbs()) { + if (this.clip(bb, blockPos, from, to)) { + return net.minecraft.world.phys.BlockHitResult.Type.BLOCK; + } + } + } + return net.minecraft.world.phys.BlockHitResult.Type.MISS; + } + + private boolean clip(AABB bb, BlockPos blockposition, net.minecraft.world.phys.Vec3 vec3d, net.minecraft.world.phys.Vec3 vec3d1) { + vec3d = vec3d.subtract(blockposition.getX(), blockposition.getY(), blockposition.getZ()); + vec3d1 = vec3d1.subtract(blockposition.getX(), blockposition.getY(), blockposition.getZ()); + + double x = vec3d1.x - vec3d.x; + double y = vec3d1.y - vec3d.y; + double z = vec3d1.z - vec3d.z; + + double minXd = this.clip(bb.minX, x, vec3d.x); + double minYd = this.clip(bb.minY, y, vec3d.y); + double minZd = this.clip(bb.minZ, z, vec3d.z); + double maxXd = this.clip(bb.maxX, x, vec3d.x); + double maxYd = this.clip(bb.maxY, y, vec3d.y); + double maxZd = this.clip(bb.maxZ, z, vec3d.z); + + return this.clipX(vec3d, bb, minXd, y, z) || this.clipY(vec3d, bb, minYd, x, z) || this.clipZ(vec3d, bb, minZd, x, y) + || this.clipX(vec3d, bb, maxXd, y, z) || this.clipY(vec3d, bb, maxYd, x, z) || this.clipZ(vec3d, bb, maxZd, x, y); + } + + private double clip(double bound, double axisD, double axisN) { + if (axisD * axisD < 1.0000000116860974E-7D) { + return -1.0; + } + return (bound - axisN) / axisD; + } + + private boolean clipX(Vec3 vec3d, AABB bb, double n, double y, double z) { + if (n < 0.0 || n > 1.0) { + return false; + } + y = vec3d.y + y * n; + z = vec3d.z + z * n; + return y >= bb.minY && y <= bb.maxY && z >= bb.minZ && z <= bb.maxZ; + } + + private boolean clipY(Vec3 vec3d, AABB bb, double n, double x, double z) { + if (n < 0.0 || n > 1.0) { + return false; + } + x = vec3d.x + x * n; + z = vec3d.z + z * n; + return x >= bb.minX && x <= bb.maxX && z >= bb.minZ && z <= bb.maxZ; + } + + private boolean clipZ(Vec3 vec3d, AABB bb, double n, double x, double y) { + if (n < 0.0 || n > 1.0) { + return false; + } + x = vec3d.x + x * n; + y = vec3d.y + y * n; + return x >= bb.minX && x <= bb.maxX && y >= bb.minY && y <= bb.maxY; + } + // Sakura end - configure cannon physics public final me.samsuik.sakura.entity.merge.EntityMergeHandler mergeHandler = new me.samsuik.sakura.entity.merge.EntityMergeHandler(); // Sakura - merge cannon entities public final me.samsuik.sakura.explosion.density.BlockDensityCache densityCache = new me.samsuik.sakura.explosion.density.BlockDensityCache(); // Sakura - explosion density cache public final me.samsuik.sakura.explosion.durable.DurableBlockManager durabilityManager = new me.samsuik.sakura.explosion.durable.DurableBlockManager(); // Sakura - explosion durable blocks diff --git a/net/minecraft/world/level/ServerExplosion.java b/net/minecraft/world/level/ServerExplosion.java index 43203ac9a40106ee4ffbb63d89e2d59b24723642..7e430d476ecd3b0b5c2dc4960a86d74669e0183f 100644 --- a/net/minecraft/world/level/ServerExplosion.java +++ b/net/minecraft/world/level/ServerExplosion.java @@ -412,6 +412,7 @@ public class ServerExplosion implements Explosion { return this.damageCalculator.getBlockExplosionResistance(this, this.level, pos, blockState, fluidState); } // Sakura end - explosion durable blocks + protected final me.samsuik.sakura.physics.PhysicsVersion physics; // Sakura - configure cannon physics public ServerExplosion( ServerLevel level, @@ -433,6 +434,7 @@ public class ServerExplosion implements Explosion { this.damageCalculator = damageCalculator == null ? this.makeDamageCalculator(source) : damageCalculator; this.yield = this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F; // CraftBukkit this.consistentRadius = level.localConfig().config(BlockPos.containing(this.center)).consistentRadius; // Sakura - consistent explosion radius + this.physics = source != null ? source.physics() : level.localConfig().config(BlockPos.containing(this.center)).physicsVersion; // Sakura - configure cannon physics } private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity entity) { @@ -462,8 +464,13 @@ public class ServerExplosion implements Explosion { final float density = entity.level().densityCache.getKnownDensity(vec3); if (density != me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) { hitResult = density != 0.0f ? net.minecraft.world.phys.HitResult.Type.MISS : net.minecraft.world.phys.HitResult.Type.BLOCK; + // Sakura start - configure cannon physics + } else if (entity.physics().before(1_14_0)) { + hitResult = entity.level().clipLegacy(vec3, explosionVector); } else { - hitResult = entity.level().clip(new ClipContext(vec3, explosionVector, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, entity)).getType(); + final ClipContext.Block blockContext = entity.physics().afterOrEqual(1_16_0) ? ClipContext.Block.COLLIDER : ClipContext.Block.OUTLINE; + hitResult = entity.level().clip(new ClipContext(vec3, explosionVector, blockContext, ClipContext.Fluid.NONE, entity)).getType(); + // Sakura end - configure cannon physics } if (hitResult == HitResult.Type.MISS) { // Sakura end - replace density cache @@ -562,6 +569,14 @@ public class ServerExplosion implements Explosion { } if (cachedBlock.outOfWorld) { + // Sakura start - configure cannon physics + if (this.physics.before(1_17_0)) { + currX += incX; + currY += incY; + currZ += incZ; + continue; + } + // Sakura end - configure cannon physics break; } final BlockState iblockdata = cachedBlock.blockState; @@ -657,6 +672,12 @@ public class ServerExplosion implements Explosion { double d2 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.center.y; double d3 = entity.getZ() - this.center.z; double squareRoot = Math.sqrt(d1 * d1 + d2 * d2 + d3 * d3); + // Sakura start - configure cannon physics + if (this.physics.before(1_17_0)) { + d = (float) d; + squareRoot = (float) squareRoot; + } + // Sakura end - configure cannon physics if (squareRoot != 0.0) { d1 /= squareRoot; d2 /= squareRoot; @@ -948,7 +969,7 @@ public class ServerExplosion implements Explosion { // Sakura start - replace density cache float blockDensity = this.level.densityCache.getDensity(vec3d, entity); if (blockDensity == me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) { - blockDensity = this.getSeenFraction(vec3d, entity, this.directMappedBlockCache, this.mutablePos); // Paper - collision optimisations + blockDensity = this.sakura_getSeenPercent(vec3d, entity); // Sakura - configure cannon physics this.level.densityCache.putDensity(vec3d, entity, blockDensity); // Sakura end - replace density cache } @@ -956,6 +977,16 @@ public class ServerExplosion implements Explosion { return blockDensity; } + // Sakura start - configure cannon physics + private float sakura_getSeenPercent(Vec3 vec3d, Entity entity) { + if (this.physics.afterOrEqual(1_16_0)) { + return this.getSeenFraction(vec3d, entity, this.directMappedBlockCache, this.mutablePos); // Paper - collision optimisations + } else { + return getSeenPercent(vec3d, entity); + } + } + // Sakura end - configure cannon physics + static class CacheKey { private final Level world; private final double posX, posY, posZ; diff --git a/net/minecraft/world/level/block/FallingBlock.java b/net/minecraft/world/level/block/FallingBlock.java index 1a787426acb68cf8f9491bdd8f903c7e0c00e29f..d410720b27d97dae2a7bbc4455f227064759001a 100644 --- a/net/minecraft/world/level/block/FallingBlock.java +++ b/net/minecraft/world/level/block/FallingBlock.java @@ -45,6 +45,15 @@ public abstract class FallingBlock extends Block implements Fallable { return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random); } + // Sakura start - configure cannon physics + @Override + public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, net.minecraft.world.level.redstone.Orientation wireOrientation, boolean notify) { + if (world.localConfig().config(pos).physicsVersion.before(1_18_2)) { + world.scheduleTick(pos, this, this.getDelayAfterPlace()); + } + } + // Sakura end - configure cannon physics + @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (isFree(level.getBlockState(pos.below())) && pos.getY() >= level.getMinY()) { diff --git a/net/minecraft/world/level/block/FenceGateBlock.java b/net/minecraft/world/level/block/FenceGateBlock.java index 438f1492ab5b8c7bb2a32828c83e8178c2e04712..81f94bf9351355640c1ffd214638035c6582d87a 100644 --- a/net/minecraft/world/level/block/FenceGateBlock.java +++ b/net/minecraft/world/level/block/FenceGateBlock.java @@ -224,8 +224,14 @@ public class FenceGateBlock extends HorizontalDirectionalBlock { hasNeighborSignal = eventRedstone.getNewCurrent() > 0; } // CraftBukkit end - if (state.getValue(POWERED) != hasNeighborSignal) { - level.setBlock(pos, state.setValue(POWERED, Boolean.valueOf(hasNeighborSignal)).setValue(OPEN, Boolean.valueOf(hasNeighborSignal)), 2); + // Sakura start - configure cannon physics + final boolean legacy = level.localConfig().config(pos).physicsVersion.before(1_11_0); + final boolean powered = state.getValue(POWERED); + if (legacy ? (hasNeighborSignal || neighborBlock.defaultBlockState().isSignalSource()) : powered != hasNeighborSignal) { + final boolean openGate = legacy && (hasNeighborSignal == powered || state.getValue(OPEN) != powered) + ? state.getValue(OPEN) : hasNeighborSignal; + level.setBlock(pos, (state.setValue(POWERED, hasNeighborSignal)).setValue(OPEN, openGate), 2); + // Sakura end - configure cannon physics if (state.getValue(OPEN) != hasNeighborSignal) { level.playSound( null, diff --git a/net/minecraft/world/level/block/HoneyBlock.java b/net/minecraft/world/level/block/HoneyBlock.java index bab3ac2c4be08ea7589752b8472c1e13bcaab76a..fdf8306a569edd074d0debeb07be67da9ada5e77 100644 --- a/net/minecraft/world/level/block/HoneyBlock.java +++ b/net/minecraft/world/level/block/HoneyBlock.java @@ -70,11 +70,19 @@ public class HoneyBlock extends HalfTransparentBlock { super.entityInside(state, level, pos, entity); } - private static double getOldDeltaY(double deltaY) { + // Sakura start - configure cannon physics + private static double getOldDeltaY(double deltaY, Entity entity) { + if (entity.physics().before(1_21_2)) { + return deltaY; + } return deltaY / 0.98F + 0.08; } - private static double getNewDeltaY(double deltaY) { + private static double getNewDeltaY(double deltaY, Entity entity) { + if (entity.physics().before(1_21_2)) { + return deltaY; + } + // Sakura end - configure cannon physics return (deltaY - 0.08) * 0.98F; } @@ -83,7 +91,7 @@ public class HoneyBlock extends HalfTransparentBlock { return false; } else if (entity.getY() > pos.getY() + 0.9375 - 1.0E-7) { return false; - } else if (getOldDeltaY(entity.getDeltaMovement().y) >= -0.08) { + } else if (getOldDeltaY(entity.getDeltaMovement().y, entity) >= -0.08) { // Sakura - configure cannon physics return false; } else { double abs = Math.abs(pos.getX() + 0.5 - entity.getX()); @@ -101,11 +109,13 @@ public class HoneyBlock extends HalfTransparentBlock { private void doSlideMovement(Entity entity) { Vec3 deltaMovement = entity.getDeltaMovement(); - if (getOldDeltaY(entity.getDeltaMovement().y) < -0.13) { - double d = -0.05 / getOldDeltaY(entity.getDeltaMovement().y); - entity.setDeltaMovement(new Vec3(deltaMovement.x * d, getNewDeltaY(-0.05), deltaMovement.z * d)); + // Sakura start - configure cannon physics + if (getOldDeltaY(entity.getDeltaMovement().y, entity) < -0.13) { + double d = -0.05 / getOldDeltaY(entity.getDeltaMovement().y, entity); + entity.setDeltaMovement(new Vec3(deltaMovement.x * d, getNewDeltaY(-0.05, entity), deltaMovement.z * d)); } else { - entity.setDeltaMovement(new Vec3(deltaMovement.x, getNewDeltaY(-0.05), deltaMovement.z)); + entity.setDeltaMovement(new Vec3(deltaMovement.x, getNewDeltaY(-0.05, entity), deltaMovement.z)); + // Sakura end - configure cannon physics } entity.resetFallDistance(); diff --git a/net/minecraft/world/level/block/LadderBlock.java b/net/minecraft/world/level/block/LadderBlock.java index 352aa47ba6d4e434bcf2af8e70c5abcb734056eb..c615d4fa56d9237f9b71800ee77f6be219ce18c7 100644 --- a/net/minecraft/world/level/block/LadderBlock.java +++ b/net/minecraft/world/level/block/LadderBlock.java @@ -35,6 +35,21 @@ public class LadderBlock extends Block implements SimpleWaterloggedBlock { private static final VoxelShape SOUTH_AABB_COPY = SOUTH_AABB.copy(); private static final VoxelShape NORTH_AABB_COPY = NORTH_AABB.copy(); // Sakura end - protect block shapes against plugins + // Sakura start - configure cannon physics + protected static final VoxelShape LEGACY_EAST_AABB = Block.box(0.0, 0.0, 0.0, 2.0, 16.0, 16.0); + protected static final VoxelShape LEGACY_WEST_AABB = Block.box(14.0, 0.0, 0.0, 16.0, 16.0, 16.0); + protected static final VoxelShape LEGACY_SOUTH_AABB = Block.box(0.0, 0.0, 0.0, 16.0, 16.0, 2.0); + protected static final VoxelShape LEGACY_NORTH_AABB = Block.box(0.0, 0.0, 14.0, 16.0, 16.0, 16.0); + + private static VoxelShape legacyShape(Direction facing) { + return switch (facing) { + case NORTH -> LEGACY_NORTH_AABB; + case SOUTH -> LEGACY_SOUTH_AABB; + case WEST -> LEGACY_WEST_AABB; + default -> LEGACY_EAST_AABB; + }; + } + // Sakura end - configure cannon physics @Override public MapCodec codec() { @@ -46,8 +61,18 @@ public class LadderBlock extends Block implements SimpleWaterloggedBlock { this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, Boolean.valueOf(false))); } + // Sakura start - configure cannon physics + @Override + public final boolean hasDynamicShape() { + return true; + } + @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { + if (level instanceof net.minecraft.world.level.Level gameLevel && gameLevel.localConfig().config(pos).physicsVersion.before(1_9_0)) { + return legacyShape(state.getValue(FACING)); + } + // Sakura end - configure cannon physics switch ((Direction)state.getValue(FACING)) { case NORTH: // Sakura start - protect block shapes against plugins diff --git a/net/minecraft/world/level/block/LiquidBlock.java b/net/minecraft/world/level/block/LiquidBlock.java index 78aa0ae9ce937b7232eac1d65fd987c21489979d..e719be50ff73610046696a21053671332951ca9c 100644 --- a/net/minecraft/world/level/block/LiquidBlock.java +++ b/net/minecraft/world/level/block/LiquidBlock.java @@ -190,7 +190,20 @@ public class LiquidBlock extends Block implements BucketPickup { for (Direction direction : POSSIBLE_FLOW_DIRECTIONS) { BlockPos blockPos = pos.relative(direction.getOpposite()); if (level.getFluidState(blockPos).is(FluidTags.WATER)) { - Block block = level.getFluidState(pos).isSource() ? Blocks.OBSIDIAN : Blocks.COBBLESTONE; + // Sakura start - configure cannon physics + final FluidState fluidState = state.getFluidState(); + final Block block = fluidState.isSource() ? Blocks.OBSIDIAN : Blocks.COBBLESTONE; + if (block == Blocks.COBBLESTONE) { + final me.samsuik.sakura.physics.PhysicsVersion physics = level.localConfig().config(pos).physicsVersion; + + // SANITY: In legacy a patch by paper removes the fluid level condition from vanilla. + if (physics.before(1_16_0) && !physics.isLegacy() && + (physics.before(1_13_0) || !(fluidState.getHeight(level, pos) >= 0.44444445f)) && + (physics.afterOrEqual(1_13_0) || FlowingFluid.getLegacyLevel(fluidState) > 4)) { + return true; + } + } + // Sakura end - configure cannon physics // CraftBukkit start if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(level, pos, block.defaultBlockState())) { this.fizz(level, pos); diff --git a/net/minecraft/world/level/block/RedStoneWireBlock.java b/net/minecraft/world/level/block/RedStoneWireBlock.java index efdcee032174af1f9a14183e9e8af3e7c4694942..d763a636ecb92a12786f49e2096a95827a3d1717 100644 --- a/net/minecraft/world/level/block/RedStoneWireBlock.java +++ b/net/minecraft/world/level/block/RedStoneWireBlock.java @@ -572,6 +572,10 @@ public class RedStoneWireBlock extends Block { protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (!player.getAbilities().mayBuild) { return InteractionResult.PASS; + // Sakura start - configure cannon physics + } else if (level.localConfig().config(pos).physicsVersion.before(1_16_0)) { + return InteractionResult.PASS; + // Sakura end - configure cannon physics } else { if (isCross(state) || isDot(state)) { BlockState blockState = isCross(state) ? this.defaultBlockState() : this.crossState; diff --git a/net/minecraft/world/level/block/WaterlilyBlock.java b/net/minecraft/world/level/block/WaterlilyBlock.java index f085671bcef6dd9758240f91dfe7c58ef6212f0b..1209bc07200ea1c1752e578363fee9d5d3f542b2 100644 --- a/net/minecraft/world/level/block/WaterlilyBlock.java +++ b/net/minecraft/world/level/block/WaterlilyBlock.java @@ -17,6 +17,7 @@ import net.minecraft.world.phys.shapes.VoxelShape; public class WaterlilyBlock extends BushBlock { public static final MapCodec CODEC = simpleCodec(WaterlilyBlock::new); protected static final VoxelShape AABB = Block.box(1.0, 0.0, 1.0, 15.0, 1.5, 15.0); + protected static final VoxelShape LEGACY_AABB = Block.box(0.0D, 0.0D, 0.0D, 16.0D, 0.25D, 16.0D); // Sakura - configure cannon physics @Override public MapCodec codec() { @@ -41,8 +42,18 @@ public class WaterlilyBlock extends BushBlock { } } + // Sakura start - configure cannon physics + @Override + public final boolean hasDynamicShape() { + return true; + } + @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { + if (level instanceof net.minecraft.world.level.Level gameLevel && gameLevel.localConfig().config(pos).physicsVersion.before(1_9_0)) { + return LEGACY_AABB; + } + // Sakura end - configure cannon physics return AABB; } diff --git a/net/minecraft/world/level/block/piston/MovingPistonBlock.java b/net/minecraft/world/level/block/piston/MovingPistonBlock.java index f14e84e67746208dd188525fb91ab30b190d332b..1d66e5848a7f1b3c5e6b70f2e38351667f62ee25 100644 --- a/net/minecraft/world/level/block/piston/MovingPistonBlock.java +++ b/net/minecraft/world/level/block/piston/MovingPistonBlock.java @@ -110,6 +110,16 @@ public class MovingPistonBlock extends BaseEntityBlock { @Override protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { PistonMovingBlockEntity blockEntity = this.getBlockEntity(level, pos); + // Sakura start - configure cannon physics + if (blockEntity != null && level instanceof Level gameLevel && gameLevel.localConfig().config(pos).physicsVersion.before(1_9_0)) { + final VoxelShape shape = blockEntity.getCollisionShapeFromProgress(level, pos); + if (context.isAbove(shape, pos, false)) { + return shape; + } else { + return blockEntity.getMovedState().getCollisionShape(level, pos); + } + } + // Sakura end - configure cannon physics return blockEntity != null ? blockEntity.getCollisionShape(level, pos) : Shapes.empty(); } diff --git a/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/net/minecraft/world/level/block/piston/PistonBaseBlock.java index ca22b585ef05fef2473bab5387b739f0ec358aad..7a8c7ff8a9c5e77ccb8b914694d02cdafb4be69d 100644 --- a/net/minecraft/world/level/block/piston/PistonBaseBlock.java +++ b/net/minecraft/world/level/block/piston/PistonBaseBlock.java @@ -145,6 +145,11 @@ public class PistonBaseBlock extends DirectionalBlock { i = 2; } + // Sakura start - configure cannon physics + if (level.localConfig().config(pos).physicsVersion.before(1_9_0)) { + level.setBlock(pos, state.setValue(PistonBaseBlock.EXTENDED, false), 18); + } + // Sakura end - configure cannon physics level.blockEvent(pos, this, i, direction.get3DDataValue()); } } diff --git a/net/minecraft/world/level/block/piston/PistonHeadBlock.java b/net/minecraft/world/level/block/piston/PistonHeadBlock.java index a89a42a3ad6cecd5cc4d44e4456d52a2997ba2e5..9c3c0305aa96b4a1b40841d1c1f145af8e86af40 100644 --- a/net/minecraft/world/level/block/piston/PistonHeadBlock.java +++ b/net/minecraft/world/level/block/piston/PistonHeadBlock.java @@ -151,6 +151,11 @@ public class PistonHeadBlock extends DirectionalBlock { @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { BlockState blockState = level.getBlockState(pos.relative(state.getValue(FACING).getOpposite())); + // Sakura start - configure cannon physics + if (level instanceof Level gameLevel && gameLevel.localConfig().config(pos).physicsVersion.before(1_9_0)) { + return this.isFittingBase(state, blockState); + } + // Sakura end - configure cannon physics return this.isFittingBase(state, blockState) || blockState.is(Blocks.MOVING_PISTON) && blockState.getValue(FACING) == state.getValue(FACING); } @@ -162,6 +167,10 @@ public class PistonHeadBlock extends DirectionalBlock { neighborBlock, ExperimentalRedstoneUtils.withFront(orientation, state.getValue(FACING).getOpposite()) ); + // Sakura start - configure cannon physics + } else if (level.localConfig().config(pos).physicsVersion.before(1_9_0)) { + level.setBlock(pos, Blocks.AIR.defaultBlockState(), 19); + // Sakura end - configure cannon physics } } diff --git a/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java b/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java index a6413663112685554afd79f13d3d76f1cd753801..184a9c681b4d1359d028d227dc0a74d7b78b7667 100644 --- a/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java +++ b/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java @@ -165,6 +165,12 @@ public class PistonMovingBlockEntity extends BlockEntity { double d4 = 0.0; + // Sakura start - configure cannon physics + if (entity.physics().before(1_11_0)) { + moveEntityByPistonFromDirection(movementDirection, entity, aabb); + return; + } + // Sakura end - configure cannon physics for (AABB aabb1 : list) { AABB movementArea = PistonMath.getMovementArea(moveByPositionAndProgress(pos, aabb1, piston), movementDirection, d); AABB boundingBox = entity.getBoundingBox(); @@ -292,17 +298,170 @@ public class PistonMovingBlockEntity extends BlockEntity { } } + // Sakura start - configure cannon physics + @javax.annotation.Nullable + private AABB getBoundsFromProgress(BlockGetter level, BlockPos pos, BlockState state, float progress, Direction dir, boolean absolute) { + if (!state.is(Blocks.MOVING_PISTON) && !state.isAir()) { + VoxelShape shape = this.movedState.getCollisionShape(level, pos); + // bounds on an empty shape causes an exception + if (shape.isEmpty()) return null; + if (absolute) shape = shape.move(pos.getX(), pos.getY(), pos.getZ()); + AABB bounds = shape.bounds(); + + double minX = bounds.minX; + double minY = bounds.minY; + double minZ = bounds.minZ; + double maxX = bounds.maxX; + double maxY = bounds.maxY; + double maxZ = bounds.maxZ; + + if (dir.getStepX() < 0) { + minX -= (float) dir.getStepX() * progress; + } else { + maxX -= (float) dir.getStepX() * progress; + } + + if (dir.getStepY() < 0) { + minY -= (float) dir.getStepY() * progress; + } else { + maxY -= (float) dir.getStepY() * progress; + } + + if (dir.getStepZ() < 0) { + minZ -= (float) dir.getStepZ() * progress; + } else { + maxZ -= (float) dir.getStepZ() * progress; + } + + return this.fixZeroWidthBB(new AABB(minX, minY, minZ, maxX, maxY, maxZ), dir); + } + + return null; + } + + private AABB fixZeroWidthBB(AABB bb, Direction dir) { + // Legacy behaviour relied on entities being able to collide with zero width shapes + // This is no longer possible, so we have to create a difference here for it to work + double expandX = bb.getXsize() == 0.0 ? 1.0e-5 * dir.getStepX() : 0; + double expandY = bb.getYsize() == 0.0 ? 1.0e-5 * dir.getStepY() : 0; + double expandZ = bb.getZsize() == 0.0 ? 1.0e-5 * dir.getStepZ() : 0; + + if (expandX != 0 || expandY != 0 || expandZ != 0) { + bb = bb.expandTowards(expandX, expandY, expandZ); + } + + return bb; + } + + public final VoxelShape getCollisionShapeFromProgress(BlockGetter level, BlockPos pos) { + float progress = this.getProgress(0.0f); + + if (this.extending) { + progress = 1.0F - progress; + } + + AABB bb = this.getBoundsFromProgress(level, pos, this.movedState, progress, this.direction, false); + return bb == null ? Shapes.empty() : Shapes.create(bb); + } + + private void moveEntities(Level level, float f1) { + float f = this.progress; + + if (this.extending) { + f = 1.0F - f; + } else { + --f; + } + + AABB bb = this.getBoundsFromProgress(level, this.worldPosition, this.movedState, f, this.direction, true); + + if (bb == null || bb.getSize() == 0.0) { + return; + } + + List entities = level.getEntities(null, bb); + + if (entities.isEmpty()) { + return; + } + + for (Entity entity : entities) { + if (this.movedState.is(Blocks.SLIME_BLOCK) && this.extending) { + Vec3 movement = entity.getDeltaMovement(); + double x = movement.x; + double y = movement.y; + double z = movement.z; + + switch (this.direction.getAxis()) { + case X -> x = direction.getStepX(); + case Y -> y = direction.getStepY(); + case Z -> z = direction.getStepZ(); + } + + entity.setDeltaMovement(x, y, z); + } else { + entity.move(MoverType.PISTON, new Vec3(f1 * (float) this.direction.getStepX(), f1 * (float) this.direction.getStepY(), f1 * (float) this.direction.getStepZ())); + } + } + } + + private static void moveEntityByPistonFromDirection(Direction direction, Entity entity, AABB blockBB) { + AABB entityBB = entity.getBoundingBox(); + double movX = 0.0; + double movY = 0.0; + double movZ = 0.0; + + switch (direction.getAxis()) { + case X -> { + if (direction.getAxisDirection() == Direction.AxisDirection.POSITIVE) { + movX = blockBB.maxX - entityBB.minX; + } else { + movX = entityBB.maxX - blockBB.minX; + } + movX += 0.01D; + } + case Y -> { + if (direction.getAxisDirection() == Direction.AxisDirection.POSITIVE) { + movY = blockBB.maxY - entityBB.minY; + } else { + movY = entityBB.maxY - blockBB.minY; + } + movY += 0.01D; + } + case Z -> { + if (direction.getAxisDirection() == Direction.AxisDirection.POSITIVE) { + movZ = blockBB.maxZ - entityBB.minZ; + } else { + movZ = entityBB.maxZ - blockBB.minZ; + } + movZ += 0.01D; + } + } + + entity.move(MoverType.PISTON, new Vec3(movX * direction.getStepX(), movY * direction.getStepY(), movZ * direction.getStepZ())); + } + // Sakura end - configure cannon physics + public Direction getPushDirection() { return this.extending ? this.direction : this.direction.getOpposite(); } public static void tick(Level level, BlockPos pos, BlockState state, PistonMovingBlockEntity blockEntity) { + final me.samsuik.sakura.physics.PhysicsVersion physics = level.localConfig().config(pos).physicsVersion; // Sakura - configure cannon physics blockEntity.lastTicked = level.getGameTime(); blockEntity.progressO = blockEntity.progress; if (blockEntity.progressO >= 1.0F) { if (level.isClientSide && blockEntity.deathTicks < 5) { blockEntity.deathTicks++; } else { + // Sakura start - configure cannon physics + if (physics.isWithin(1_9_0, 1_10_0)) { + moveCollidedEntities(level, pos, 1.0f, blockEntity); + moveStuckEntities(level, pos, 1.0f, blockEntity); + } else if (physics.before(1_9_0)) { + blockEntity.moveEntities(level, 0.25f); + } + // Sakura end - configure cannon physics level.removeBlockEntity(pos); blockEntity.setRemoved(); if (level.getBlockState(pos).is(Blocks.MOVING_PISTON)) { @@ -324,12 +483,22 @@ public class PistonMovingBlockEntity extends BlockEntity { } } else { float f = blockEntity.progress + 0.5F; + // Sakura start - physics version api + if (physics.afterOrEqual(1_11_0)) { moveCollidedEntities(level, pos, f, blockEntity); moveStuckEntities(level, pos, f, blockEntity); + } blockEntity.progress = f; if (blockEntity.progress >= 1.0F) { blockEntity.progress = 1.0F; } + if (physics.isWithin(1_9_0, 1_10_0)) { + moveCollidedEntities(level, pos, f, blockEntity); + moveStuckEntities(level, pos, f, blockEntity); + } else if (blockEntity.extending && physics.before(1_9_0)) { + blockEntity.moveEntities(level, blockEntity.progress - blockEntity.progressO + 0.0625f); + } + // Sakura end - physics version api } } diff --git a/net/minecraft/world/level/material/LavaFluid.java b/net/minecraft/world/level/material/LavaFluid.java index 3ee197e533460ef4fa87bebe18d02ffc76de8550..9b714ddad7208dd9509bf9f8434f1acea5a6f213 100644 --- a/net/minecraft/world/level/material/LavaFluid.java +++ b/net/minecraft/world/level/material/LavaFluid.java @@ -172,7 +172,10 @@ public abstract class LavaFluid extends FlowingFluid { @Override public boolean canBeReplacedWith(FluidState fluidState, BlockGetter blockReader, BlockPos pos, Fluid fluid, Direction direction) { - return fluidState.getHeight(blockReader, pos) >= 0.44444445F && fluid.is(FluidTags.WATER); + // Sakura start - configure cannon physics + return fluidState.getHeight(blockReader, pos) >= 0.44444445F && fluid.is(FluidTags.WATER) + && blockReader instanceof Level level && level.localConfig().config(pos).physicsVersion.afterOrEqual(1_13_0); + // Sakura end - configure cannon physics } @Override diff --git a/net/minecraft/world/level/material/WaterFluid.java b/net/minecraft/world/level/material/WaterFluid.java index 56781b47aeddf0c84d64ddf8b1aad7b26730b68c..6f478324e9edaf52f8938fb6e24208495463454f 100644 --- a/net/minecraft/world/level/material/WaterFluid.java +++ b/net/minecraft/world/level/material/WaterFluid.java @@ -114,7 +114,12 @@ public abstract class WaterFluid extends FlowingFluid { @Override public boolean canBeReplacedWith(FluidState fluidState, BlockGetter blockReader, BlockPos pos, Fluid fluid, Direction direction) { - return direction == Direction.DOWN && !fluid.is(FluidTags.WATER); + // Sakura start - configure cannon physics + if (direction == Direction.DOWN && !fluid.is(FluidTags.WATER) || !(blockReader instanceof Level level)) { + return true; + } + return fluid.is(FluidTags.LAVA) && level.localConfig().config(pos).physicsVersion.before(1_13_0); + // Sakura end - configure cannon physics } @Override