From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Mon, 29 Jul 2024 00:18:58 +0100 Subject: [PATCH] Set entity impulse on explosion diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java index 7d3431dc41246e4967bc11e5605611c78a3153bf..0c5e19770e09e318e8a732f8eac0ccd2ce240577 100644 --- a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java +++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java @@ -198,6 +198,7 @@ public abstract class SpecialisedExplosion extends Explosion { y *= exposure; z *= exposure; + entity.hasImpulse = true; // Sakura - set entity impulse on explosion for (int i = 0; i < potential; ++i) { entity.addDeltaMovement(x, y, z); } diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java index 2b76d4eb6ef609c2f53ba6595abc656eb2bff056..1e327955020c73d51d09e1f9976d1c0c6855acf1 100644 --- a/src/main/java/net/minecraft/world/level/Explosion.java +++ b/src/main/java/net/minecraft/world/level/Explosion.java @@ -821,6 +821,7 @@ public class Explosion { // Sakura end - reduce deltaMovement allocations } // CraftBukkit end + entity.hasImpulse = true; // Sakura - set entity impulse on explosion // Sakura - moved up if (entity instanceof Player) { Player entityhuman = (Player) entity;