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mirror of https://github.com/Samsuik/Sakura.git synced 2025-12-30 12:19:08 +00:00

Attempt at improving tnt and sand chunk loading performance

This commit is contained in:
Samsuik
2023-12-24 16:12:59 +00:00
parent 4478ab302f
commit f7c950801d
2 changed files with 29 additions and 6 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Load Chunks on Movement
diff --git a/src/main/java/io/papermc/paper/util/CollisionUtil.java b/src/main/java/io/papermc/paper/util/CollisionUtil.java
index ee0331a6bc40cdde08d926fd8eb1dc642630c2e5..57ca8212991d0660dd41b70350f59830d4fd09f3 100644
index ee0331a6bc40cdde08d926fd8eb1dc642630c2e5..19086bbfdf3a015eafec5ca868c8d2451f554ef0 100644
--- a/src/main/java/io/papermc/paper/util/CollisionUtil.java
+++ b/src/main/java/io/papermc/paper/util/CollisionUtil.java
@@ -1569,6 +1569,7 @@ public final class CollisionUtil {
@@ -16,7 +16,7 @@ index ee0331a6bc40cdde08d926fd8eb1dc642630c2e5..57ca8212991d0660dd41b70350f59830
public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
@@ -1619,11 +1620,20 @@ public final class CollisionUtil {
@@ -1619,11 +1620,21 @@ public final class CollisionUtil {
final int maxChunkZ = maxBlockZ >> 4;
final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
@@ -27,11 +27,12 @@ index ee0331a6bc40cdde08d926fd8eb1dc642630c2e5..57ca8212991d0660dd41b70350f59830
for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
final ChunkAccess chunk = loadChunks ? chunkSource.getChunk(currChunkX, currChunkZ, ChunkStatus.FULL, true) : chunkSource.getChunkAtIfLoadedImmediately(currChunkX, currChunkZ);
+ // Sakura start - keep chunks loaded on movement
+ if (addTicket) {
+ if (addTicket && chunk instanceof net.minecraft.world.level.chunk.LevelChunk levelChunk && levelChunk.movementLoadTicketRequiresUpdate()) {
+ chunkSource.chunkMap.getDistanceManager().getChunkHolderManager().addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, currChunkX, currChunkZ, 33, CoordinateUtils.getChunkKey(currChunkX, currChunkZ));
+ // This is known to work, uncomment if any issues
+ // var pos = new net.minecraft.world.level.ChunkPos(currChunkX, currChunkZ);
+ // chunkSource.addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, pos, 33, pos.toLong());
+ levelChunk.updatedMovementLoadTicket();
+ }
+ // Sakura end
@@ -115,3 +116,25 @@ index c187a2714d5580a2d8db54d270999aa618c4c878..0be7c39fbb19a0cdca3f5dc779c2690d
}
public PrimedTnt(Level world, double x, double y, double z, @Nullable LivingEntity igniter) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index fa170cc1ce7011d201295b89718292d696c7fc24..2f48ac198610ee2a379bff4e056a6afe5f7f8a04 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -218,6 +218,17 @@ public class LevelChunk extends ChunkAccess {
}
}
// Paper end
+ // Sakura start
+ private long lastMovementLoadTicket = 0;
+
+ public boolean movementLoadTicketRequiresUpdate() {
+ return net.minecraft.server.MinecraftServer.currentTickLong - this.lastMovementLoadTicket >= 100;
+ }
+
+ public void updatedMovementLoadTicket() {
+ this.lastMovementLoadTicket = net.minecraft.server.MinecraftServer.currentTickLong;
+ }
+ // Sakura end
public LevelChunk(ServerLevel world, ProtoChunk protoChunk, @Nullable LevelChunk.PostLoadProcessor entityLoader) {
this(world, protoChunk.getPos(), protoChunk.getUpgradeData(), protoChunk.unpackBlockTicks(), protoChunk.unpackFluidTicks(), protoChunk.getInhabitedTime(), protoChunk.getSections(), entityLoader, protoChunk.getBlendingData());