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https://github.com/Samsuik/Sakura.git
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More cleaning up
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@@ -6,10 +6,10 @@ Subject: [PATCH] Store Entity Data/State
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diff --git a/src/main/java/me/samsuik/sakura/entity/EntityState.java b/src/main/java/me/samsuik/sakura/entity/EntityState.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..c9f2c5ae57878283e8c8bc3847fe63b98f4e8d10
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index 0000000000000000000000000000000000000000..10630c7e04a137ce766f4a45cb0f2e51bd967c98
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/entity/EntityState.java
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@@ -0,0 +1,41 @@
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@@ -0,0 +1,37 @@
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+package me.samsuik.sakura.entity;
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+
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+import net.minecraft.core.BlockPos;
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@@ -20,36 +20,32 @@ index 0000000000000000000000000000000000000000..c9f2c5ae57878283e8c8bc3847fe63b9
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+import java.util.Optional;
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+
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+public record EntityState(Vec3 position, Vec3 momentum, AABB bb, Vec3 stuckSpeed, Optional<BlockPos> supportingPos, boolean onGround, float fallDistance) {
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+
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+ public static EntityState of(Entity entity) {
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+ return new EntityState(entity.position(), entity.getDeltaMovement(), entity.getBoundingBox(), entity.stuckSpeedMultiplier(), entity.mainSupportingBlockPos, entity.onGround(), entity.fallDistance);
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+ }
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+
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+ public void apply(Entity entity) {
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+ entity.setPos(position);
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+ entity.setDeltaMovement(momentum);
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+ entity.setBoundingBox(bb);
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+ entity.setPos(this.position);
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+ entity.setDeltaMovement(this.momentum);
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+ entity.setBoundingBox(this.bb);
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+ // null here is only safe for our use case (tnt and sand)
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+ //noinspection DataFlowIssue
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+ entity.makeStuckInBlock(null, stuckSpeed);
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+ entity.onGround = onGround;
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+ entity.mainSupportingBlockPos = supportingPos;
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+ entity.fallDistance = fallDistance;
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+ entity.makeStuckInBlock(null, this.stuckSpeed);
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+ entity.onGround = this.onGround;
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+ entity.mainSupportingBlockPos = this.supportingPos;
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+ entity.fallDistance = this.fallDistance;
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+ }
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+
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+ public void position(Entity entity) {
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+ entity.setPos(position);
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+ entity.setBoundingBox(bb);
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+ entity.setPos(this.position);
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+ entity.setBoundingBox(this.bb);
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+ }
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+
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+ public boolean isCurrentState(Entity entity) {
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+ return entity.position().equals(position)
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+ && entity.getDeltaMovement().equals(momentum);
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+ // 1.14+ versions seem to correct morphed bounding boxes after a gametick.
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+ // If there are any related issues uncomment this line of code.
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+ // && entity.getBoundingBox().equals(bb);
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+ return entity.position().equals(this.position)
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+ && entity.getDeltaMovement().equals(this.momentum);
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+ // && entity.getBoundingBox().equals(bb); // uncomment if there are issues with morphed bounding boxes
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+ }
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+
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+}
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index f375728a95465bbcbb8581cb43e48fc0e6966858..4435e0cd1370f3720102734ac3647674d5f46730 100644
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