mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-19 14:59:30 +00:00
Protect blocks above a configured Y-level from explosions
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Samsuik <kfian294ma4@gmail.com>
|
||||
Date: Wed, 25 Jun 2025 17:57:44 +0100
|
||||
Subject: [PATCH] Protect blocks above a configured Y-level from explosions
|
||||
|
||||
|
||||
diff --git a/net/minecraft/world/level/ServerExplosion.java b/net/minecraft/world/level/ServerExplosion.java
|
||||
index 82fdd92a7a8122a9e409db2491a56df0311cad30..1b48793a6472ab015d0f7d7755d77104cccd18c3 100644
|
||||
--- a/net/minecraft/world/level/ServerExplosion.java
|
||||
+++ b/net/minecraft/world/level/ServerExplosion.java
|
||||
@@ -414,6 +414,11 @@ public class ServerExplosion implements Explosion {
|
||||
return Optional.of(net.minecraft.world.level.block.Blocks.BARRIER.getExplosionResistance());
|
||||
}
|
||||
// Sakura end - protect scaffolding from creepers
|
||||
+ // Sakura start - protect blocks above a configured Y-level from explosions
|
||||
+ if (this.level.sakuraConfig().cannons.explosion.protectBlocksAboveY.test(val -> pos.getY() >= val)) {
|
||||
+ return Optional.of(net.minecraft.world.level.block.Blocks.BARRIER.getExplosionResistance());
|
||||
+ }
|
||||
+ // Sakura end - protect blocks above a configured Y-level from explosions
|
||||
}
|
||||
|
||||
return this.damageCalculator.getBlockExplosionResistance(this, this.level, pos, blockState, fluidState);
|
||||
@@ -83,6 +83,10 @@ public final class WorldConfiguration extends ConfigurationPart {
|
||||
|
||||
public Explosion explosion = new Explosion();
|
||||
public class Explosion extends ConfigurationPart {
|
||||
public boolean optimiseProtectedRegions = false;
|
||||
public boolean avoidRedundantBlockSearches = false;
|
||||
public boolean useBlockCacheAcrossExplosions = false;
|
||||
|
||||
public Map<Block, DurableMaterial> durableMaterials = Util.make(new Reference2ObjectOpenHashMap<>(), map -> {
|
||||
map.put(Blocks.OBSIDIAN, new DurableMaterial(4, Blocks.COBBLESTONE.getExplosionResistance()));
|
||||
map.put(Blocks.ANVIL, new DurableMaterial(3, Blocks.END_STONE.getExplosionResistance()));
|
||||
@@ -92,16 +96,20 @@ public final class WorldConfiguration extends ConfigurationPart {
|
||||
@Comment("When disabled all explosions will be able to damage durable materials.")
|
||||
public boolean requireTntToDamageDurableMaterials = true;
|
||||
|
||||
public boolean optimiseProtectedRegions = false;
|
||||
public boolean avoidRedundantBlockSearches = false;
|
||||
public boolean protectScaffoldingFromCreepers = false;
|
||||
public boolean destroyWaterloggedBlocks = false;
|
||||
public boolean explodeLava = false;
|
||||
public boolean consistentRadius = false;
|
||||
public boolean explosionsHurtPlayers = true;
|
||||
public boolean explosionsDropItems = true;
|
||||
public boolean useBlockCacheAcrossExplosions = false;
|
||||
public boolean breakBlocksWhenOutsideTheWorldBorder = true;
|
||||
|
||||
@Comment(
|
||||
"Protects blocks above the configured height from explosions.\n" +
|
||||
"Can be used to replicate the regen caps found on complexmc, and\n" +
|
||||
"useful for protecting the nether roof when bedrock is a durable-material."
|
||||
)
|
||||
public IntOr.Disabled protectBlocksAboveY = IntOr.Disabled.DISABLED;
|
||||
}
|
||||
|
||||
public Mechanics mechanics = new Mechanics();
|
||||
|
||||
Reference in New Issue
Block a user